mlsanityData to 7 Oct 2026

DistGrid: Scalable Scene Reconstruction with Distributed Multi-resolution Hash Grid

arXiv 2405.04416 ↗First posted 7 May 2024cs.CVcited by 0

Not on the map. Why?

Abstract (arXiv)

Neural Radiance Field~(NeRF) achieves extremely high quality in object-scaled and indoor scene reconstruction. However, there exist some challenges when reconstructing large-scale scenes. MLP-based NeRFs suffer from limited network capacity, while volume-based NeRFs are heavily memory-consuming when the scene resolution increases. Recent approaches propose to geographically partition the scene and learn each sub-region using an individual NeRF. Such partitioning strategies help volume-based NeRF exceed the single GPU memory limit and scale to larger scenes. However, this approach requires multiple background NeRF to handle out-of-partition rays, which leads to redundancy of learning. Inspired by the fact that the background of current partition is the foreground of adjacent partition, we propose a scalable scene reconstruction method based on joint Multi-resolution Hash Grids, named DistGrid. In this method, the scene is divided into multiple closely-paved yet non-overlapped Axis-Aligned Bounding Boxes, and a novel segmented volume rendering method is proposed to handle cross-boundary rays, thereby eliminating the need for background NeRFs. The experiments demonstrate that our method outperforms existing methods on all evaluated large-scale scenes, and provides visually plausible scene reconstruction. The scalability of our method on reconstruction quality is further evaluated qualitatively and quantitatively.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 20 of its 48 references that are in the map. First posted on arXiv 7 May 2024.

Builds on

20 of 48 references.

References · 20

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  5. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  6. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  7. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  8. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  9. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  10. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  11. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  12. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
8 more
  1. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  2. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
  3. 2021Urban Radiance Fieldscited by 263
  4. 2021Pixel-Perfect Structure-from-Motion with Featuremetric Refinementcited by 199
  5. 2022NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstructioncited by 99
  6. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 99
  7. 2022Improved Direct Voxel Grid Optimization for Radiance Fields Reconstructioncited by 61
  8. 2023Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Featurescited by 36

Built on by

Not cited yet.