GP-NeRF: Generalized Perception NeRF for Context-Aware 3D Scene Understanding
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Abstract (arXiv)
Applying NeRF to downstream perception tasks for scene understanding and representation is becoming increasingly popular. Most existing methods treat semantic prediction as an additional rendering task, textiti.e., the "label rendering" task, to build semantic NeRFs. However, by rendering semantic/instance labels per pixel without considering the contextual information of the rendered image, these methods usually suffer from unclear boundary segmentation and abnormal segmentation of pixels within an object. To solve this problem, we propose Generalized Perception NeRF (GP-NeRF), a novel pipeline that makes the widely used segmentation model and NeRF work compatibly under a unified framework, for facilitating context-aware 3D scene perception. To accomplish this goal, we introduce transformers to aggregate radiance as well as semantic embedding fields jointly for novel views and facilitate the joint volumetric rendering of both fields. In addition, we propose two self-distillation mechanisms, i.e., the Semantic Distill Loss and the Depth-Guided Semantic Distill Loss, to enhance the discrimination and quality of the semantic field and the maintenance of geometric consistency. In evaluation, we conduct experimental comparisons under two perception tasks (textiti.e. semantic and instance segmentation) using both synthetic and real-world datasets. Notably, our method outperforms SOTA approaches by 6.94%, 11.76%, and 8.47% on generalized semantic segmentation, finetuning semantic segmentation, and instance segmentation, respectively.
Key facts. Cited by 20 papers in the map (data through 14 Oct 2026). Builds on 44 of its 55 references that are in the map. First posted on arXiv 20 Nov 2023.
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44 of 55 references.
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- 2021Per-Pixel Classification is Not All You Need for Semantic Segmentationcited by 1,152
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Citing papers per year: 2024: 6; 2025: 12; 2026: 2.
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- 2025LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with TriMap Video Diffusion3 Jul 2025
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- 2025The Four Color Theorem for Cell Instance Segmentation11 Jun 2025
- 2025EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenes16 May 2025
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction29 Mar 2025
- 2025ClaraVid: A Holistic Scene Reconstruction Benchmark From Aerial Perspective With Delentropy-Based Complexity Profiling22 Mar 2025
- 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splatting12 Mar 2025
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- 2024LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding23 Dec 2024
- 2024Efficient Semantic Splatting for Remote Sensing Multi-view Segmentation8 Dec 2024
- 20243D Gaussian Splatting for Large-scale Surface Reconstruction from Aerial Images31 Aug 2024
- 2024SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis13 Aug 2024
- 2024RT-GS2: Real-Time Generalizable Semantic Segmentation for 3D Gaussian Representations of Radiance Fields28 May 2024
- 2024HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes29 Mar 2024
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
- 2024LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understandingcited by 17
- 2024HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenescited by 11
- 2024SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysiscited by 8
- 2025STRIDER: Navigation via Instruction-Aligned Structural Decision Space Optimizationcited by 6
- 2024RT-GS2: Real-Time Generalizable Semantic Segmentation for 3D Gaussian Representations of Radiance Fieldscited by 5
- 20243D Gaussian Splatting for Large-scale Surface Reconstruction from Aerial Imagescited by 5
- 2025ClaraVid: A Holistic Scene Reconstruction Benchmark From Aerial Perspective With Delentropy-Based Complexity Profilingcited by 4
- 2025H3R: Hybrid Multi-view Correspondence for Generalizable 3D Reconstructioncited by 4
- 2025The Four Color Theorem for Cell Instance Segmentationcited by 3
- 2024Efficient Semantic Splatting for Remote Sensing Multi-view Segmentationcited by 2
- 2025Jointly Understand Your Command and Intention:Reciprocal Co-Evolution between Scene-Aware 3D Human Motion Synthesis and Analysiscited by 2
12 most cited of 18 All 18 (JSON)
- 2026Rendering Multi-Human and Multi-Object with 3D Gaussian Splatting3 Apr 2026
- 2025STRIDER: Navigation via Instruction-Aligned Structural Decision Space Optimization27 Oct 2025
- 2025AegisRF: Adversarial Perturbations Guided with Sensitivity for Protecting Intellectual Property of Neural Radiance Fields22 Oct 2025
- 2025H3R: Hybrid Multi-view Correspondence for Generalizable 3D Reconstruction5 Aug 2025
- 20253D Scene-Camera Representation with Joint Camera Photometric Optimization26 Jun 2025
- 2025The Four Color Theorem for Cell Instance Segmentation11 Jun 2025
- 2025EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenes16 May 2025
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction29 Mar 2025
- 2025ClaraVid: A Holistic Scene Reconstruction Benchmark From Aerial Perspective With Delentropy-Based Complexity Profiling22 Mar 2025
- 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splatting12 Mar 2025
- 2025Fake It To Make It: Virtual Multiviews to Enhance Monocular Indoor Semantic Scene Completion7 Mar 2025
- 2025Jointly Understand Your Command and Intention:Reciprocal Co-Evolution between Scene-Aware 3D Human Motion Synthesis and Analysis1 Mar 2025
12 newest of 18 All 18 (JSON)
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