Global-local Motion Transformer for Unsupervised Skeleton-based Action Learning
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Abstract (arXiv)
We propose a new transformer model for the task of unsupervised learning of skeleton motion sequences. The existing transformer model utilized for unsupervised skeleton-based action learning is learned the instantaneous velocity of each joint from adjacent frames without global motion information. Thus, the model has difficulties in learning the attention globally over whole-body motions and temporally distant joints. In addition, person-to-person interactions have not been considered in the model. To tackle the learning of whole-body motion, long-range temporal dynamics, and person-to-person interactions, we design a global and local attention mechanism, where, global body motions and local joint motions pay attention to each other. In addition, we propose a novel pretraining strategy, multi-interval pose displacement prediction, to learn both global and local attention in diverse time ranges. The proposed model successfully learns local dynamics of the joints and captures global context from the motion sequences. Our model outperforms state-of-the-art models by notable margins in the representative benchmarks. Codes are available at https://github.com/Boeun-Kim/GL-Transformer.
Key facts. Cited by 33 papers in the map (data through 7 Oct 2026). Builds on 32 of its 38 references that are in the map. First posted on arXiv 13 Jul 2022.
Builds on
32 of 38 references.
References · 32
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- 2014Cross-view Action Modeling, Learning and Recognitioncited by 134
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- 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
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Citing papers per year: 2022: 2; 2023: 11; 2024: 7; 2025: 6; 2026: 7.
33 papers.
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- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognitioncited by 41
- 2023Masked Motion Predictors are Strong 3D Action Representation Learnerscited by 41
- 2022Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentationscited by 31
- 2022Hierarchical Contrast for Unsupervised Skeleton-based Action Representation Learningcited by 30
- 2023HaLP: Hallucinating Latent Positives for Skeleton-based Self-Supervised Learning of Actionscited by 25
- 2023Prompted Contrast with Masked Motion Modeling: Towards Versatile 3D Action Representation Learningcited by 19
- 2024MoST: Motion Style Transformer between Diverse Action Contentscited by 18
- 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorizationcited by 16
- 2024MacDiff: Unified Skeleton Modeling with Masked Conditional Diffusioncited by 15
- 2024USDRL: Unified Skeleton-Based Dense Representation Learning with Multi-Grained Feature Decorrelationcited by 15
- 2025PersonaBooth: Personalized Text-to-Motion Generationcited by 14
- 2025Heterogeneous Skeleton-Based Action Representation Learningcited by 12
21 more
- 2023Pyramid Self-attention Polymerization Learning for Semi-supervised Skeleton-based Action Recognitioncited by 11
- 2023SCD-Net: Spatiotemporal Clues Disentanglement Network for Self-supervised Skeleton-based Action Recognitioncited by 11
- 2023STEP CATFormer: Spatial-Temporal Effective Body-Part Cross Attention Transformer for Skeleton-based Action Recognitioncited by 10
- 2024Idempotent Unsupervised Representation Learning for Skeleton-Based Action Recognitioncited by 7
- 2023Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Surveycited by 6
- 2024Self-Supervised Skeleton-Based Action Representation Learning: A Benchmark and Beyondcited by 5
- 2025Spatio-Temporal Joint Density Driven Learning for Skeleton-Based Action Recognitioncited by 4
- 2025Towards Efficient General Feature Prediction in Masked Skeleton Modelingcited by 3
- 2023Attack-Augmentation Mixing-Contrastive Skeletal Representation Learningcited by 1
- 2023I2MD: 3D Action Representation Learning with Inter- and Intra-modal Mutual Distillationcited by 1
- 2024ReL-SAR: Representation Learning for Skeleton Action Recognition with Convolutional Transformers and BYOLcited by 1
- 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorderscited by 1
- 2025Multimodal Skeleton-Based Action Representation Learning via Decomposition and Compositioncited by 1
- 2025MS-CLR: Multi-Skeleton Contrastive Learning for Human Action Recognitioncited by 0
- 2026Variational Contrastive Learning for Skeleton-based Action Recognitioncited by 0
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Modelscited by 0
- 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actionscited by 0
- 2026Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabulariescited by 0
- 2026Capturing Uncertainty in Human Motion for Representation Learning in Soccercited by 0
- 2026One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learningcited by 0
- 2026DiMoP: Diffusion-Driven Motion Representation Learning With Frame-Level Pseudo-Classification for Skeleton-Based Action Recognitioncited by 0
- 2026DiMoP: Diffusion-Driven Motion Representation Learning With Frame-Level Pseudo-Classification for Skeleton-Based Action Recognition28 Sep 2026
- 2026One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learning7 Sep 2026
- 2026Capturing Uncertainty in Human Motion for Representation Learning in Soccer11 Aug 2026
- 2026Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabularies18 Apr 2026
- 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actions17 Apr 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2026Variational Contrastive Learning for Skeleton-based Action Recognition12 Jan 2026
- 2025Multimodal Skeleton-Based Action Representation Learning via Decomposition and Composition24 Dec 2025
- 2025Towards Efficient General Feature Prediction in Masked Skeleton Modeling3 Sep 2025
- 2025MS-CLR: Multi-Skeleton Contrastive Learning for Human Action Recognition20 Aug 2025
- 2025Heterogeneous Skeleton-Based Action Representation Learning4 Jun 2025
- 2025Spatio-Temporal Joint Density Driven Learning for Skeleton-Based Action Recognition29 May 2025
21 more
- 2025PersonaBooth: Personalized Text-to-Motion Generation10 Mar 2025
- 2024USDRL: Unified Skeleton-Based Dense Representation Learning with Multi-Grained Feature Decorrelation12 Dec 2024
- 2024SkelMamba: A State Space Model for Efficient Skeleton Action Recognition of Neurological Disorders29 Nov 2024
- 2024Idempotent Unsupervised Representation Learning for Skeleton-Based Action Recognition27 Oct 2024
- 2024MacDiff: Unified Skeleton Modeling with Masked Conditional Diffusion16 Sep 2024
- 2024ReL-SAR: Representation Learning for Skeleton Action Recognition with Convolutional Transformers and BYOL9 Sep 2024
- 2024Self-Supervised Skeleton-Based Action Representation Learning: A Benchmark and Beyond5 Jun 2024
- 2024MoST: Motion Style Transformer between Diverse Action Contents10 Mar 2024
- 2023STEP CATFormer: Spatial-Temporal Effective Body-Part Cross Attention Transformer for Skeleton-based Action Recognition6 Dec 2023
- 2023I2MD: 3D Action Representation Learning with Inter- and Intra-modal Mutual Distillation24 Oct 2023
- 2023Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Survey19 Oct 2023
- 2023SCD-Net: Spatiotemporal Clues Disentanglement Network for Self-supervised Skeleton-based Action Recognition11 Sep 2023
- 2023Masked Motion Predictors are Strong 3D Action Representation Learners14 Aug 2023
- 2023Prompted Contrast with Masked Motion Modeling: Towards Versatile 3D Action Representation Learning8 Aug 2023
- 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorization18 Apr 2023
- 2023Attack-Augmentation Mixing-Contrastive Skeletal Representation Learning8 Apr 2023
- 2023HaLP: Hallucinating Latent Positives for Skeleton-based Self-Supervised Learning of Actions1 Apr 2023
- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognition20 Mar 2023
- 2023Pyramid Self-attention Polymerization Learning for Semi-supervised Skeleton-based Action Recognition5 Feb 2023
- 2022Hierarchical Contrast for Unsupervised Skeleton-based Action Representation Learning5 Dec 2022
- 2022Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentations24 Nov 2022
- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognitioncited by 41
- 2023Masked Motion Predictors are Strong 3D Action Representation Learnerscited by 41
- 2022Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentationscited by 31
- 2022Hierarchical Contrast for Unsupervised Skeleton-based Action Representation Learningcited by 30
- 2023HaLP: Hallucinating Latent Positives for Skeleton-based Self-Supervised Learning of Actionscited by 25
- 2023Prompted Contrast with Masked Motion Modeling: Towards Versatile 3D Action Representation Learningcited by 19
- 2024MoST: Motion Style Transformer between Diverse Action Contentscited by 18
- 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorizationcited by 16
- 2024USDRL: Unified Skeleton-Based Dense Representation Learning with Multi-Grained Feature Decorrelationcited by 15
- 2025PersonaBooth: Personalized Text-to-Motion Generationcited by 14
- 2025Heterogeneous Skeleton-Based Action Representation Learningcited by 12
- 2023Pyramid Self-attention Polymerization Learning for Semi-supervised Skeleton-based Action Recognitioncited by 11
12 most cited of 31 All 31 (JSON)
- 2026DiMoP: Diffusion-Driven Motion Representation Learning With Frame-Level Pseudo-Classification for Skeleton-Based Action Recognition28 Sep 2026
- 2026One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learning7 Sep 2026
- 2026Capturing Uncertainty in Human Motion for Representation Learning in Soccer11 Aug 2026
- 2026Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabularies18 Apr 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2026Variational Contrastive Learning for Skeleton-based Action Recognition12 Jan 2026
- 2025Multimodal Skeleton-Based Action Representation Learning via Decomposition and Composition24 Dec 2025
- 2025Towards Efficient General Feature Prediction in Masked Skeleton Modeling3 Sep 2025
- 2025MS-CLR: Multi-Skeleton Contrastive Learning for Human Action Recognition20 Aug 2025
- 2025Heterogeneous Skeleton-Based Action Representation Learning4 Jun 2025
- 2025Spatio-Temporal Joint Density Driven Learning for Skeleton-Based Action Recognition29 May 2025
- 2025PersonaBooth: Personalized Text-to-Motion Generation10 Mar 2025
12 newest of 31 All 31 (JSON)