GenSmoke-GS: A Multi-Stage Method for Novel View Synthesis from Smoke-Degraded Images Using a Generative Model
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Abstract (arXiv)
This paper describes our method for Track 2 of the NTIRE 2026 3D Restoration and Reconstruction (3DRR) Challenge on smoke-degraded images. In this task, smoke reduces image visibility and weakens the cross-view consistency required by scene optimization and rendering. We address this problem with a multi-stage pipeline consisting of image restoration, dehazing, MLLM-based enhancement, 3DGS-MCMC optimization, and averaging over repeated runs. The main purpose of the pipeline is to improve visibility before rendering while limiting scene-content changes across input views. Experimental results on the challenge benchmark show improved quantitative performance and better visual quality than the provided baselines. The code is available at https://github.com/plbbl/GenSmoke-GS. Our method achieved a ranking of 1 out of 14 participants in Track 2 of the NTIRE 3DRR Challenge, as reported on the official competition website: https://www.codabench.org/competitions/13993/#/results-tab.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 9 of its 16 references that are in the map. First posted on arXiv 3 Apr 2026.
Builds on
9 of 16 references.
References · 9
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023SeaThru-NeRF: Neural Radiance Fields in Scattering Mediacited by 75
- 2024SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Modelcited by 35
- 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
- 2025LITA-GS: Illumination-Agnostic Novel View Synthesis via Reference-Free 3D Gaussian Splatting and Physical Priorscited by 20
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactionscited by 17
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 13
- 2026UDPNet: Unleashing Depth-based Priors for Robust Image Dehazingcited by 3
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Citing papers per year: 2026: 11.
11 papers.
- 2026NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Resultscited by 11
- 2026CLIP-Guided Data Augmentation for Night-Time Image Dehazingcited by 8
- 20263D Smoke Scene Reconstruction Guided by Vision Priors from Multimodal Large Language Modelscited by 7
- 2026Dual-Branch Remote Sensing Infrared Image Super-Resolutioncited by 7
- 2026SmokeGS-R: Physics-Guided Pseudo-Clean 3DGS for Real-World Multi-View Smoke Restorationcited by 6
- 2026Training-Free Model Ensemble for Single-Image Super-Resolution via Strong-Branch Compensationcited by 6
- 2026Beyond Model Design: Data-Centric Training and Self-Ensemble for Gaussian Color Image Denoisingcited by 5
- 2026ELoG-GS: Dual-Branch Gaussian Splatting with Luminance-Guided Enhancement for Extreme Low-light 3D Reconstructioncited by 1
- 2026Dehaze-then-Splat: Generative Dehazing with Physics-Informed 3D Gaussian Splatting for Smoke-Free Novel View Synthesiscited by 1
- 2026DelowlightSplat: Feed-Forward Gaussian Splatting for Lowlight 3D Scene Reconstructioncited by 0
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splattingcited by 0
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting5 Sep 2026
- 2026DelowlightSplat: Feed-Forward Gaussian Splatting for Lowlight 3D Scene Reconstruction26 May 2026
- 2026Dehaze-then-Splat: Generative Dehazing with Physics-Informed 3D Gaussian Splatting for Smoke-Free Novel View Synthesis15 Apr 2026
- 2026ELoG-GS: Dual-Branch Gaussian Splatting with Luminance-Guided Enhancement for Extreme Low-light 3D Reconstruction14 Apr 2026
- 2026Training-Free Model Ensemble for Single-Image Super-Resolution via Strong-Branch Compensation13 Apr 2026
- 2026Beyond Model Design: Data-Centric Training and Self-Ensemble for Gaussian Color Image Denoising13 Apr 2026
- 2026Dual-Branch Remote Sensing Infrared Image Super-Resolution11 Apr 2026
- 20263D Smoke Scene Reconstruction Guided by Vision Priors from Multimodal Large Language Models7 Apr 2026
- 2026CLIP-Guided Data Augmentation for Night-Time Image Dehazing7 Apr 2026
- 2026SmokeGS-R: Physics-Guided Pseudo-Clean 3DGS for Real-World Multi-View Smoke Restoration7 Apr 2026
- 2026NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Results5 Apr 2026
Similar, not cited
Close in wording, no citation either way
- 2025SmokeSVD: Smoke Reconstruction from A Single View via Progressive Novel View Synthesis and Refinement with Diffusion Models
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- 2024ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models
- 2026FixAnything: 3D-Consistent Rendering Refinement via Video Generative Priors
- 2025MVGBench: Comprehensive Benchmark for Multi-view Generation Models
- 2025Seeing Beyond Haze: Generative Nighttime Image Dehazing
- 2026GenRec: Knowing Where to Reconstruct and Where to Generate