Neural Light Spheres for Implicit Image Stitching and View Synthesis
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Abstract (arXiv)
Challenging to capture, and challenging to display on a cellphone screen, the panorama paradoxically remains both a staple and underused feature of modern mobile camera applications. In this work we address both of these challenges with a spherical neural light field model for implicit panoramic image stitching and re-rendering; able to accommodate for depth parallax, view-dependent lighting, and local scene motion and color changes during capture. Fit during test-time to an arbitrary path panoramic video capture -- vertical, horizontal, random-walk -- these neural light spheres jointly estimate the camera path and a high-resolution scene reconstruction to produce novel wide field-of-view projections of the environment. Our single-layer model avoids expensive volumetric sampling, and decomposes the scene into compact view-dependent ray offset and color components, with a total model size of 80 MB per scene, and real-time (50 FPS) rendering at 1080p resolution. We demonstrate improved reconstruction quality over traditional image stitching and radiance field methods, with significantly higher tolerance to scene motion and non-ideal capture settings.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 25 of its 68 references that are in the map. First posted on arXiv 26 Sep 2024.
Builds on
25 of 68 references.
References · 25
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13 more
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Built on by
Citing papers per year: 2025: 2; 2026: 4.
6 papers.
- 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
- 2025AIM 2025 Low-light RAW Video Denoising Challenge: Dataset, Methods and Resultscited by 14
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
- 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decouplingcited by 1
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesiscited by 0
- 2026PASTEL: Panoramic Alignment for Monocular 4D Scene Reconstructioncited by 0
- 2026PASTEL: Panoramic Alignment for Monocular 4D Scene Reconstruction5 Sep 2026
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis2 Jul 2026
- 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decoupling27 Apr 2026
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis20 Feb 2026
- 2025AIM 2025 Low-light RAW Video Denoising Challenge: Dataset, Methods and Results22 Aug 2025
- 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment2 Apr 2025