Kinematics-Driven Gaussian Shape Deformation for Blurry Monocular Dynamic Scenes
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Abstract (arXiv)
Reconstructing dynamic 3D scenes from blurry monocular videos is challenging as motion-induced blur entangles object motion and geometry, hindering geometric consistency. We present Kinematics-GS, a kinematics-aware framework that models blur as motion-aligned deformation and introduces a kinematic prior to reparameterize Gaussian shapes along motion trajectories, thereby mitigating degenerate shape collapse without auxiliary motion supervision. To stabilize optimization, we decompose scenes into dynamic and static components using temporal deformation variance and employ a coarse-to-fine deformation strategy to capture both global motion and fine-grained details. We also introduce a challenging real-world dataset of deformable and elastic objects exhibiting non-rigid motion with spatially non-uniform motion blur that obscures geometric cues. Extensive experiments on real-world benchmarks with realistic motion blur demonstrate that Kinematics-GS outperforms prior methods by a clear margin in monocular dynamic scene reconstruction, highlighting its effectiveness in handling complex and non-rigid motion scenarios.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 31 of its 41 references that are in the map. First posted on arXiv 9 May 2026.
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31 of 41 references.
References · 31
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2021Restormer: Efficient Transformer for High-Resolution Image Restorationcited by 1,618
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
19 more
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 177
- 2023NeRF-DS: Neural Radiance Fields for Dynamic Specular Objectscited by 110
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
- 20204D Visualization of Dynamic Events from Unconstrained Multi-View Videoscited by 66
- 2024Deblurring 3D Gaussian Splattingcited by 66
- 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 62
- 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scenecited by 40
- 2023DynPoint: Dynamic Neural Point For View Synthesiscited by 37
- 2024FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Renderingcited by 26
- 2025ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splattingcited by 24
- 2025LITA-GS: Illumination-Agnostic Novel View Synthesis via Reference-Free 3D Gaussian Splatting and Physical Priorscited by 20
- 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splattingcited by 18
- 2023Point-DynRF: Point-based Dynamic Radiance Fields from a Monocular Videocited by 12
- 2025MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Videocited by 11
- 2024OCK: Unsupervised Dynamic Video Prediction with Object-Centric Kinematicscited by 3
- 2025LOD-GS: Level-of-Detail-Sensitive 3D Gaussian Splatting for Detail Conserved Anti-Aliasingcited by 3
- 2026LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstructioncited by 2
- 2025DBMovi-GS: Dynamic View Synthesis from Blurry Monocular Video via Sparse-Controlled Gaussian Splattingcited by 1
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