MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videos
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Abstract (arXiv)
Existing inverse physics methods recover physical parameters from multi-view videos, where geometric constraints across views resolve scale and 3D structure. In monocular settings, however, such constraints are absent, leading to severe scale ambiguity, inaccurate geometry, and weak coupling between appearance optimization and physical simulation. To address these challenges, we propose MonoPhysics, a framework for monocular inverse physics estimation of deformable objects that jointly optimizes geometry, appearance, and physical parameters using a differentiable simulator and 3D Gaussian Splatting. Our key contribution is removing the multi-view capture requirement of existing methods, a necessary step toward handling in-the-wild video. MonoPhysics introduces three visual-physical bridges: scene re-parameterization, physics-aware geometry refinement, and a differentiable position map. We evaluate on Vid2Sim, real-world captures, and a new dataset of elastic and plasticine objects that we introduce. MonoPhysics outperforms monocular baselines in future prediction and recovers Young's modulus on Vid2Sim with accuracy comparable to a multi-view baseline. Code and data are available at https://daniel03c1.github.io/MonoPhysics/.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 29 of its 33 references that are in the map. First posted on arXiv 28 May 2026.
Builds on
29 of 33 references.
References · 29
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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- 2019DiffTaichi: Differentiable Programming for Physical Simulationcited by 258
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2024SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flowcited by 174
- 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 154
- 2021gradSim: Differentiable simulation for system identification and visuomotor controlcited by 100
- 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 97
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- 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 63
- 2023Learning Neural Constitutive Laws From Motion Observations for Generalizable PDE Dynamicscited by 57
17 more
- 2022NeuPhysics: Editable Neural Geometry and Physics from Monocular Videoscited by 50
- 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulationcited by 49
- 2024Physically Compatible 3D Object Modeling from a Single Imagecited by 39
- 2024PhysFlow: Unleashing the Potential of Multi-modal Foundation Models and Video Diffusion for 4D Dynamic Physical Scene Simulationcited by 36
- 2024Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulationcited by 27
- 2025Generating Physically Stable and Buildable Brick Structures from Textcited by 24
- 2025FluidNexus: 3D Fluid Reconstruction and Prediction from a Single Videocited by 21
- 2025Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulationcited by 20
- 2024Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimizationcited by 16
- 2025PhySIC: Physically Plausible 3D Human-Scene Interaction and Contact from a Single Imagecited by 14
- 2025UniPhy: Learning a Unified Constitutive Model for Inverse Physics Simulationcited by 12
- 2025MASIV: Toward Material-Agnostic System Identification from Videoscited by 9
- 2025Seeing the Wind from a Falling Leafcited by 7
- 2025Physics-Informed Deformable Gaussian Splatting: Towards Unified Constitutive Laws for Time-Evolving Material Fieldcited by 6
- 2025TopoGaussian: Inferring Internal Topology Structures from Visual Cluescited by 4
- 2025ProJo4D: Progressive Joint Optimization for Sparse-View Inverse Physics Estimationcited by 4
- 2025Structure from Collisioncited by 1
Built on by
Citing papers per year: 2026: 3.
3 papers.
- 2026VideoPhysEdit: Physical Counterfactual Video Editing via Rigid-Body Physical Scene Reconstructioncited by 1
- 2026A differentiable Lagrangian-coupled 3D Gaussian Splatting-SPH model for forward simulation and inverse analysis in solid mechanicscited by 0
- 2026PhysCodeGym: Benchmarking Coding Agents for Physically Verifiable 4D Reconstructioncited by 0
- 2026PhysCodeGym: Benchmarking Coding Agents for Physically Verifiable 4D Reconstruction12 Oct 2026
- 2026A differentiable Lagrangian-coupled 3D Gaussian Splatting-SPH model for forward simulation and inverse analysis in solid mechanics3 Oct 2026
- 2026VideoPhysEdit: Physical Counterfactual Video Editing via Rigid-Body Physical Scene Reconstruction28 Sep 2026