mlsanityData to 7 Oct 2026

RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splatting

arXiv 2603.13783 ↗First posted 14 Mar 2026cs.CVcited by 0

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Abstract (arXiv)

Temporal retiming, the ability to reconstruct and render dynamic scenes at arbitrary timestamps, is crucial for applications such as slow-motion playback, temporal editing, and post-production. However, most existing 4D Gaussian Splatting (4DGS) methods overfit at discrete frame indices but struggle to represent continuous-time frames, leading to ghosting artifacts when interpolating between timestamps. We identify this limitation as a form of temporal aliasing and propose RetimeGS, a simple yet effective 4DGS representation that explicitly defines the temporal behavior of the 3D Gaussian and mitigates temporal aliasing. To achieve smooth and consistent interpolation, we incorporate optical flow-guided initialization and supervision, triple-rendering supervision, and other targeted strategies. Together, these components enable ghost-free, temporally coherent rendering even under large motions. Experiments on datasets featuring fast motion, non-rigid deformation, and severe occlusions demonstrate that RetimeGS achieves superior quality and coherence over state-of-the-art methods.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 45 of its 50 references that are in the map. First posted on arXiv 14 Mar 2026.

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45 of 50 references.

References · 45

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  5. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
  6. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  7. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  8. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  9. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  10. 2023CoTracker: It is Better to Track Togethercited by 516
  11. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  12. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
33 more
  1. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
  2. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
  3. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 247
  4. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 210
  5. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 185
  6. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 177
  7. 2024SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flowcited by 169
  8. 2022FILM: Frame Interpolation for Large Motioncited by 149
  9. 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 143
  10. 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
  11. 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
  12. 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
  13. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
  14. 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 99
  15. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  16. 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
  17. 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 62
  18. 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
  19. 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 53
  20. 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splattingcited by 46
  21. 20254DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videoscited by 46
  22. 2024SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Videocited by 44
  23. 2025WAFT: Warping-Alone Field Transforms for Optical Flowcited by 32
  24. 2024DGD: Dynamic 3D Gaussians Distillationcited by 23
  25. 2025DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videoscited by 14
  26. 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
  27. 2025AceVFI: A Comprehensive Survey of Advances in Video Frame Interpolationcited by 8
  28. 2025In-2-4D: Inbetweening from Two Single-View Images to 4D Generationcited by 7
  29. 2025StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streamscited by 7
  30. 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videoscited by 7
  31. 20254DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capturecited by 6
  32. 2024PAPR in Motion: Seamless Point-level 3D Scene Interpolationcited by 5
  33. 2025Global Motion Corresponder for 3D Point-Based Scene Interpolation under Large Motioncited by 1

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