mlsanityData to 7 Oct 2026

GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting

arXiv 2501.04782 ↗First posted 8 Jan 2025cs.CVcited by 13

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Abstract (arXiv)

Efficient neural representations for dynamic video scenes are critical for applications ranging from video compression to interactive simulations. Yet, existing methods often face challenges related to high memory usage, lengthy training times, and temporal consistency. To address these issues, we introduce a novel neural video representation that combines 3D Gaussian splatting with continuous camera motion modeling. By leveraging Neural ODEs, our approach learns smooth camera trajectories while maintaining an explicit 3D scene representation through Gaussians. Additionally, we introduce a spatiotemporal hierarchical learning strategy, progressively refining spatial and temporal features to enhance reconstruction quality and accelerate convergence. This memory-efficient approach achieves high-quality rendering at impressive speeds. Experimental results show that our hierarchical learning, combined with robust camera motion modeling, captures complex dynamic scenes with strong temporal consistency, achieving state-of-the-art performance across diverse video datasets in both high- and low-motion scenarios.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 30 of its 41 references that are in the map. First posted on arXiv 8 Jan 2025.

Builds on

30 of 41 references.

References · 30

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2018Neural Ordinary Differential Equationscited by 3,733
  4. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
  5. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
  6. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  7. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  8. 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 514
  9. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  10. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
  11. 2022TAP-Vid: A Benchmark for Tracking Any Point in a Videocited by 258
  12. 2021NeRV: Neural Representations for Videoscited by 255
18 more
  1. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 220
  2. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
  3. 2023Robust Dynamic Radiance Fieldscited by 193
  4. 2023COLMAP-Free 3D Gaussian Splattingcited by 193
  5. 2023Tracking Everything Everywhere All at Oncecited by 190
  6. 2022Adan: Adaptive Nesterov Momentum Algorithm for Faster Optimizing Deep Modelscited by 172
  7. 2021Implicit Neural Representations for Image Compressioncited by 161
  8. 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
  9. 2023CoDeF: Content Deformation Fields for Temporally Consistent Video Processingcited by 108
  10. 2023HNeRV: A Hybrid Neural Representation for Videoscited by 100
  11. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 97
  12. 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
  13. 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 62
  14. 2022Deformable Sprites for Unsupervised Video Decompositioncited by 61
  15. 2024SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Videocited by 44
  16. 2024Splatter a Video: Video Gaussian Representation for Versatile Processingcited by 31
  17. 2024V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussianscited by 28
  18. 2024DS-NeRV: Implicit Neural Video Representation with Decomposed Static and Dynamic Codescited by 25

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 8.

13 papers.

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