SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting
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Abstract (arXiv)
Sim2Real transfer, particularly for manipulation policies relying on RGB images, remains a critical challenge in robotics due to the significant domain shift between synthetic and real-world visual data. In this paper, we propose SplatSim, a novel framework that leverages Gaussian Splatting as the primary rendering primitive to reduce the Sim2Real gap for RGB-based manipulation policies. By replacing traditional mesh representations with Gaussian Splats in simulators, SplatSim produces highly photorealistic synthetic data while maintaining the scalability and cost-efficiency of simulation. We demonstrate the effectiveness of our framework by training manipulation policies within SplatSim and deploying them in the real world in a zero-shot manner, achieving an average success rate of 86.25%, compared to 97.5% for policies trained on real-world data. Videos can be found on our project page: https://splatsim.github.io
Key facts. Cited by 63 papers in the map (data through 7 Oct 2026). Builds on 48 of its 58 references that are in the map. First posted on arXiv 16 Sep 2024.
Builds on
48 of 58 references.
References · 48
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
- 2023ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skillscited by 313
- 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 239
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- 2021ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrationscited by 193
- 2023GELLO: A General, Low-Cost, and Intuitive Teleoperation Framework for Robot Manipulatorscited by 180
- 2018Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via Randomized-to-Canonical Adaptation Networkscited by 171
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
- 2022DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Realitycited by 136
- 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 135
- 2022Legged Locomotion in Challenging Terrains using Egocentric Visioncited by 131
- 2024SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understandingcited by 130
- 2018Sim-to-Real Reinforcement Learning for Deformable Object Manipulationcited by 124
- 2023Extreme Parkour with Legged Robotscited by 120
- 2023Robot Parkour Learningcited by 115
- 2023ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robotscited by 105
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2022In-Hand Object Rotation via Rapid Motor Adaptationcited by 102
- 2022Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotioncited by 98
- 2022FlowBot3D: Learning 3D Articulation Flow to Manipulate Articulated Objectscited by 91
- 2020RL-CycleGAN: Reinforcement Learning Aware Simulation-To-Realcited by 89
- 2023Rotating without Seeing: Towards In-hand Dexterity through Touchcited by 78
- 2017Transferring End-to-End Visuomotor Control from Simulation to Real World for a Multi-Stage Taskcited by 66
- 2019Deep Drone Racing: From Simulation to Reality with Domain Randomizationcited by 63
- 2024PoliFormer: Scaling On-Policy RL with Transformers Results in Masterful Navigatorscited by 55
- 2023Robot Synesthesia: In-Hand Manipulation with Visuotactile Sensingcited by 51
- 2024Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representationcited by 44
- 2023DeformGS: Scene Flow in Highly Deformable Scenes for Deformable Object Manipulationcited by 42
- 2022NeRF2Real: Sim2real Transfer of Vision-guided Bipedal Motion Skills using Neural Radiance Fieldscited by 41
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splattingcited by 41
- 2022Adapting Rapid Motor Adaptation for Bipedal Robotscited by 39
- 2024Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Roboticscited by 39
- 2024Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splattingcited by 37
- 2024DextrAH-G: Pixels-to-Action Dexterous Arm-Hand Grasping with Geometric Fabricscited by 36
- 2024Learning to Manipulate Anywhere: A Visual Generalizable Framework For Reinforcement Learningcited by 36
- 2023FlowBot++: Learning Generalized Articulated Objects Manipulation via Articulation Projectioncited by 34
- 2023Dynamic Handover: Throw and Catch with Bimanual Handscited by 33
- 2023HACMan: Learning Hybrid Actor-Critic Maps for 6D Non-Prehensile Manipulationcited by 27
- 2024Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networkscited by 12
- 2024Sim2Real Manipulation on Unknown Objects with Tactile-based Reinforcement Learningcited by 11
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Citing papers per year: 2024: 4; 2025: 29; 2026: 30.
63 papers.
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- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policiescited by 29
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38 more
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- 2025IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigationcited by 10
- 2026PerpetualWonder: Long-Horizon Action-Conditioned 4D Scene Generationcited by 9
- 2025WoMAP: World Models For Embodied Open-Vocabulary Object Localizationcited by 8
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- 2025Is Single-View Mesh Reconstruction Ready for Robotics?cited by 6
- 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstaclescited by 5
- 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observationscited by 5
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- 2025AOMGen: Photoreal, Physics-Consistent Demonstration Generation for Articulated Object Manipulationcited by 2
- 2026ViserDex: Visual Sim-to-Real for Robust Dexterous In-hand Reorientationcited by 2
- 2026VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenescited by 2
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- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videoscited by 1
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- 2026GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environmentscited by 1
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- 2026DREAM: Deployment-Time Demonstration Generation via Real-to-Sim for Scalable Policy Adaptationcited by 1
- 2024Object and Contact Point Tracking in Demonstrations Using 3D Gaussian Splattingcited by 0
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- 2026Splat2Real: Novel-view Scaling for Physical AI with 3D Gaussian Splattingcited by 0
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- 2026A Principled Approach for Creating High-fidelity Synthetic Demonstrations for Imitation Learningcited by 0
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50 most cited of 63 All 63 (JSON)
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- 2026Policy-Calibrated DAgger: Offline Calibrated Noise Injection for Imitation Learning24 Sep 2026
- 2026φ-RIE: From Photorealistic Reconstruction to Interactive Environments22 Sep 2026
- 2026ReVeal: A Reconstruction-Aware Real-to-Sim Framework for VLA Policy Evaluation20 Sep 2026
- 2026KnowDemo: Knowledge-Guided Robot Demonstration Generation from Human Videos18 Sep 2026
- 2026RoboCousin: Build Your Own Simulation Playground for Robust Bimanual Robotic Manipulation8 Sep 2026
- 2026LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting2 Sep 2026
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- 2026KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations27 Aug 2026
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- 2026GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environments16 Jun 2026
- 2026EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Video15 Jun 2026
- 2026ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting9 Jun 2026
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction25 May 2026
- 2026A Principled Approach for Creating High-fidelity Synthetic Demonstrations for Imitation Learning2 May 2026
- 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations29 Apr 2026
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
- 2026From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluation17 Apr 2026
- 2026ViserDex: Visual Sim-to-Real for Robust Dexterous In-hand Reorientation13 Apr 2026
- 2026RoboLab: A High-Fidelity Simulation Benchmark for Analysis of Task Generalist Policies10 Apr 2026
- 2026Splat2Real: Novel-view Scaling for Physical AI with 3D Gaussian Splatting11 Mar 2026
- 2026Scaling Single Human Demonstrations for Imitation Learning using Generative Foundational Models13 Feb 2026
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- 2026PerpetualWonder: Long-Horizon Action-Conditioned 4D Scene Generation4 Feb 2026
- 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour2 Feb 2026
- 2025Real2Edit2Real: Generating Robotic Demonstrations via a 3D Control Interface22 Dec 2025
- 2025TwinAligner: Visual-Dynamic Alignment Empowers Physics-aware Real2Sim2Real for Robotic Manipulation22 Dec 2025
- 2025AOMGen: Photoreal, Physics-Consistent Demonstration Generation for Articulated Object Manipulation20 Dec 2025
- 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policies18 Dec 2025
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025IGen: Scalable Data Generation for Robot Learning from Open-World Images1 Dec 2025
- 2025Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactions6 Nov 2025
- 2025Dexbotic: Open-Source Vision-Language-Action Toolbox27 Oct 2025
- 2025GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulation23 Oct 2025
- 2025Phys2Real: Fusing VLM Priors with Interactive Online Adaptation for Uncertainty-Aware Sim-to-Real Manipulation13 Oct 2025
- 2025EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Device22 Sep 2025
- 2025RealMirror: A Comprehensive, Open-Source Vision-Language-Action Platform for Embodied AI18 Sep 2025
- 2025Manipulation as in Simulation: Enabling Accurate Geometry Perception in Robots2 Sep 2025
- 2025GWM: Towards Scalable Gaussian World Models for Robotic Manipulation25 Aug 2025
- 2025IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusion18 Aug 2025
- 2025ComplicitSplat: Downstream Models are Vulnerable to Blackbox Attacks by 3D Gaussian Splat Camouflages16 Aug 2025
- 2025IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigation1 Aug 2025
- 2025EmbodieDreamer: Advancing Real2Sim2Real Transfer for Policy Training via Embodied World Modeling7 Jul 2025
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videos5 Jun 2025
- 2025WoMAP: World Models For Embodied Open-Vocabulary Object Localization2 Jun 2025
50 newest of 63 All 63 (JSON)
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- 2025RealMirror: A Comprehensive, Open-Source Vision-Language-Action Platform for Embodied AIcited by 2
- 2025IGen: Scalable Data Generation for Robot Learning from Open-World Imagescited by 1
- 2026DREAM: Deployment-Time Demonstration Generation via Real-to-Sim for Scalable Policy Adaptationcited by 1
- 2026ReVeal: A Reconstruction-Aware Real-to-Sim Framework for VLA Policy Evaluationcited by 0
- 2026SEES: A Self-Evolving Embodied System via Failure-Guided VLA Policy Adaptationcited by 0
- 2026SEES: A Self-Evolving Embodied System via Failure-Guided VLA Policy Adaptation26 Sep 2026
- 2026ReVeal: A Reconstruction-Aware Real-to-Sim Framework for VLA Policy Evaluation20 Sep 2026
- 2026DREAM: Deployment-Time Demonstration Generation via Real-to-Sim for Scalable Policy Adaptation29 Aug 2026
- 2025IGen: Scalable Data Generation for Robot Learning from Open-World Images1 Dec 2025
- 2025Dexbotic: Open-Source Vision-Language-Action Toolbox27 Oct 2025
- 2025RealMirror: A Comprehensive, Open-Source Vision-Language-Action Platform for Embodied AI18 Sep 2025
- 2025GWM: Towards Scalable Gaussian World Models for Robotic Manipulationcited by 37
- 2025EmbodieDreamer: Advancing Real2Sim2Real Transfer for Policy Training via Embodied World Modelingcited by 29
- 2025WoMAP: World Models For Embodied Open-Vocabulary Object Localizationcited by 8
- 2025AOMGen: Photoreal, Physics-Consistent Demonstration Generation for Articulated Object Manipulationcited by 2
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videoscited by 1
- 2026EMPIRIC: Experiment-Driven Learning of Residual World Models for Robot Planningcited by 0
- 2026EMPIRIC: Experiment-Driven Learning of Residual World Models for Robot Planning28 Sep 2026
- 2025AOMGen: Photoreal, Physics-Consistent Demonstration Generation for Articulated Object Manipulation20 Dec 2025
- 2025GWM: Towards Scalable Gaussian World Models for Robotic Manipulation25 Aug 2025
- 2025EmbodieDreamer: Advancing Real2Sim2Real Transfer for Policy Training via Embodied World Modeling7 Jul 2025
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videos5 Jun 2025
- 2025WoMAP: World Models For Embodied Open-Vocabulary Object Localization2 Jun 2025
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- 2026A Principled Approach for Creating High-fidelity Synthetic Demonstrations for Imitation Learningcited by 0
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- 2026Scaling Single Human Demonstrations for Imitation Learning using Generative Foundational Models13 Feb 2026
- 2024Object and Contact Point Tracking in Demonstrations Using 3D Gaussian Splatting5 Nov 2024
- 2024RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulatorcited by 50
- 2025WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actionscited by 43
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policiescited by 29
- 2025Real-to-Sim Robot Policy Evaluation with Gaussian Splatting Simulation of Soft-Body Interactionscited by 27
- 2024Neural Fields in Robotics: A Surveycited by 21
- 2026RoboLab: A High-Fidelity Simulation Benchmark for Analysis of Task Generalist Policiescited by 19
- 2025GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulationcited by 16
- 2024SOUS VIDE: Cooking Visual Drone Navigation Policies in a Gaussian Splatting Vacuumcited by 13
- 2025Manipulation as in Simulation: Enabling Accurate Geometry Perception in Robotscited by 11
- 2025EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Devicecited by 11
- 2025IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigationcited by 10
12 most cited of 44 All 44 (JSON)
- 2026Real2Gym: Building Gyms from Videos, Bringing Skills to Robots29 Sep 2026
- 2026Robot-GST: geometry-aware spatial-temporal robot policy representation and evaluation27 Sep 2026
- 2026φ-RIE: From Photorealistic Reconstruction to Interactive Environments22 Sep 2026
- 2026KnowDemo: Knowledge-Guided Robot Demonstration Generation from Human Videos18 Sep 2026
- 2026RoboCousin: Build Your Own Simulation Playground for Robust Bimanual Robotic Manipulation8 Sep 2026
- 2026KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations27 Aug 2026
- 2026R2S-EGO: Dual-Proxy Refinement for Sparse-Capture Real-to-Sim7 Aug 2026
- 2026SplatCtrl: Perception-Action Coupling via Gaussian Scene Representations and Reactive Robot Control9 Jul 2026
- 2026VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenes29 Jun 2026
- 2026GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environments16 Jun 2026
- 2026EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Video15 Jun 2026
- 2026ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting9 Jun 2026
12 newest of 44 All 44 (JSON)