mlsanityData to 7 Oct 2026

Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representation

arXiv 2408.14873 ↗First posted 27 Aug 2024cs.RO cs.NA math.NAcited by 44

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Abstract (arXiv)

Real2Sim2Real plays a critical role in robotic arm control and reinforcement learning, yet bridging this gap remains a significant challenge due to the complex physical properties of robots and the objects they manipulate. Existing methods lack a comprehensive solution to accurately reconstruct real-world objects with spatial representations and their associated physics attributes. We propose a Real2Sim pipeline with a hybrid representation model that integrates mesh geometry, 3D Gaussian kernels, and physics attributes to enhance the digital asset representation of robotic arms. This hybrid representation is implemented through a Gaussian-Mesh-Pixel binding technique, which establishes an isomorphic mapping between mesh vertices and Gaussian models. This enables a fully differentiable rendering pipeline that can be optimized through numerical solvers, achieves high-fidelity rendering via Gaussian Splatting, and facilitates physically plausible simulation of the robotic arm's interaction with its environment using mesh-based methods. The code,full presentation and datasets will be made publicly available at our website https://robostudioapp.com

Key facts. Cited by 44 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Aug 2024.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 29; 2026: 12.

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  1. 2025SpatialTrackerV2: 3D Point Tracking Made Easycited by 84
  2. 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 63
  3. 2024RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulatorcited by 50
  4. 2024Dream to Manipulate: Compositional World Models Empowering Robot Imitation Learning with Imaginationcited by 45
  5. 2025GWM: Towards Scalable Gaussian World Models for Robotic Manipulationcited by 37
  6. 2025ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splattingcited by 35
  7. 2025EmbodieDreamer: Advancing Real2Sim2Real Transfer for Policy Training via Embodied World Modelingcited by 29
  8. 2025VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotioncited by 20
  9. 2025Robot Learning from a Physical World Modelcited by 18
  10. 2025GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulationcited by 16
  11. 2025Towards Physically Executable 3D Gaussian for Embodied Navigationcited by 16
  12. 2025HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scenecited by 11
32 more
  1. 2025Manipulation as in Simulation: Enabling Accurate Geometry Perception in Robotscited by 11
  2. 2025ManiGaussian++: General Robotic Bimanual Manipulation with Hierarchical Gaussian World Modelcited by 10
  3. 2025IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigationcited by 10
  4. 20253D Gaussian Inverse Rendering with Approximated Global Illuminationcited by 9
  5. 2025Robot Learning from Any Imagescited by 7
  6. 2025Seeing the Wind from a Falling Leafcited by 7
  7. 2025Instrument-Splatting: Controllable Photorealistic Reconstruction of Surgical Instruments Using Gaussian Splattingcited by 5
  8. 2026From Rays to Projections: Better Inputs for Feed-Forward View Synthesiscited by 5
  9. 2026TwinRL: Digital Twin-Driven Reinforcement Learning for Real-World Robotic Manipulationcited by 5
  10. 2026ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian Splatting Simulation for Environment-Specific Visual Navigation with Moving Obstaclescited by 5
  11. 2025CityLoc: 6DoF Pose Distributional Localization for Text Descriptions in Large-Scale Scenes with Gaussian Representationcited by 4
  12. 2025InstantSfM: Towards GPU-Native SfM for the Deep Learning Eracited by 4
  13. 2025Look Around and Pay Attention: Multi-camera Point Tracking Reimagined with Transformerscited by 4
  14. 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkourcited by 3
  15. 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLMcited by 3
  16. 2025Prof. Robot: Differentiable Robot Rendering Without Static and Self-Collisionscited by 2
  17. 2025IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusioncited by 2
  18. 2025Robust and High-Fidelity 3D Gaussian Splatting: Fusing Pose Priors and Geometry Constraints for Texture-Deficient Outdoor Scenescited by 2
  19. 2025AOMGen: Photoreal, Physics-Consistent Demonstration Generation for Articulated Object Manipulationcited by 2
  20. 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splattingcited by 1
  21. 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videoscited by 1
  22. 2025IGen: Scalable Data Generation for Robot Learning from Open-World Imagescited by 1
  23. 2026D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Graspingcited by 1
  24. 2026CA-World: Multi-Object Counterfactual Alignment for Efficient Interactive-Ready Reconstructioncited by 1
  25. 2025Learning High-Fidelity Robot Self-Model with Articulated 3D Gaussian Splattingcited by 0
  26. 2025DIV-FF: Dynamic Image-Video Feature Fields For Environment Understanding in Egocentric Videoscited by 0
  27. 2025RoboPearls: Editable Video Simulation for Robot Manipulationcited by 0
  28. 2026ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splattingcited by 0
  29. 2026Occlusion-Robust Multi-Object Decoupling for Physics-Based Robotic Interactioncited by 0
  30. 2026SplatCtrl: Perception-Action Coupling via Gaussian Scene Representations and Reactive Robot Controlcited by 0
  31. 2026φ-RIE: From Photorealistic Reconstruction to Interactive Environmentscited by 0
  32. 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 0