Robot Parkour Learning
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Abstract (arXiv)
Parkour is a grand challenge for legged locomotion that requires robots to overcome various obstacles rapidly in complex environments. Existing methods can generate either diverse but blind locomotion skills or vision-based but specialized skills by using reference animal data or complex rewards. However, autonomous parkour requires robots to learn generalizable skills that are both vision-based and diverse to perceive and react to various scenarios. In this work, we propose a system for learning a single end-to-end vision-based parkour policy of diverse parkour skills using a simple reward without any reference motion data. We develop a reinforcement learning method inspired by direct collocation to generate parkour skills, including climbing over high obstacles, leaping over large gaps, crawling beneath low barriers, squeezing through thin slits, and running. We distill these skills into a single vision-based parkour policy and transfer it to a quadrupedal robot using its egocentric depth camera. We demonstrate that our system can empower two different low-cost robots to autonomously select and execute appropriate parkour skills to traverse challenging real-world environments.
Key facts. Cited by 115 papers in the map (data through 7 Oct 2026). Builds on 71 of its 125 references that are in the map. First posted on arXiv 11 Sep 2023.
Builds on
71 of 125 references.
References · 71
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- 2019Learning agile and dynamic motor skills for legged robotscited by 402
- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 395
- 2019Learning by Cheatingcited by 361
- 2022Learning robust perceptive locomotion for quadrupedal robots in the wildcited by 299
- 2018Sim-to-Real: Learning Agile Locomotion For Quadruped Robotscited by 277
- 2018Learning to Adapt in Dynamic, Real-World Environments Through Meta-Reinforcement Learningcited by 270
38 more
- 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 229
- 2018Learning to Walk via Deep Reinforcement Learningcited by 153
- 2022Legged Locomotion in Challenging Terrains using Egocentric Visioncited by 131
- 2022Rapid Locomotion via Reinforcement Learningcited by 130
- 2023Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learningcited by 111
- 2020Learning to Walk in the Real World with Minimal Human Effortcited by 103
- 2022Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotioncited by 98
- 2021Reinforcement Learning for Robust Parameterized Locomotion Control of Bipedal Robotscited by 95
- 2021Blind Bipedal Stair Traversal via Sim-to-Real Reinforcement Learningcited by 73
- 2021Learning Vision-Guided Quadrupedal Locomotion End-to-End with Cross-Modal Transformerscited by 71
- 2021Minimizing Energy Consumption Leads to the Emergence of Gaits in Legged Robotscited by 67
- 2021Legged Robots that Keep on Learning: Fine-Tuning Locomotion Policies in the Real Worldcited by 64
- 2020Multi-expert learning of adaptive legged locomotioncited by 62
- 2022Concurrent Training of a Control Policy and a State Estimator for Dynamic and Robust Legged Locomotioncited by 61
- 2020Dynamics Randomization Revisited:A Case Study for Quadrupedal Locomotioncited by 54
- 2019Sim-to-Real Transfer for Biped Locomotioncited by 50
- 2021Fast and Efficient Locomotion via Learned Gait Transitionscited by 50
- 2021Coupling Vision and Proprioception for Navigation of Legged Robotscited by 46
- 2019DeepGait: Planning and Control of Quadrupedal Gaits using Deep Reinforcement Learningcited by 45
- 2020Rapidly Adaptable Legged Robots via Evolutionary Meta-Learningcited by 42
- 2023Neural Volumetric Memory for Visual Locomotion Controlcited by 40
- 2021Learning to Jump from Pixelscited by 39
- 2022Advanced Skills by Learning Locomotion and Local Navigation End-to-Endcited by 39
- 2023DribbleBot: Dynamic Legged Manipulation in the Wildcited by 33
- 2023Barkour: Benchmarking Animal-level Agility with Quadruped Robotscited by 33
- 2022Combining Learning-based Locomotion Policy with Model-based Manipulation for Legged Mobile Manipulatorscited by 32
- 2022Hierarchical Reinforcement Learning for Precise Soccer Shooting Skills using a Quadrupedal Robotcited by 32
- 2022Learning Agile Skills via Adversarial Imitation of Rough Partial Demonstrationscited by 30
- 2023Legs as Manipulator: Pushing Quadrupedal Agility Beyond Locomotioncited by 30
- 2021VILENS: Visual, Inertial, Lidar, and Leg Odometry for All-Terrain Legged Robotscited by 25
- 2022Learning to Grasp the Ungraspable with Emergent Extrinsic Dexteritycited by 25
- 2023Learning and Adapting Agile Locomotion Skills by Transferring Experiencecited by 25
- 2022Learning Visual Locomotion with Cross-Modal Supervisioncited by 23
- 2020Learning a Contact-Adaptive Controller for Robust, Efficient Legged Locomotioncited by 22
- 2023Event-based Agile Object Catching with a Quadrupedal Robotcited by 21
- 2017Learning Ground Traversability from Simulationscited by 20
- 2020From Pixels to Legs: Hierarchical Learning of Quadruped Locomotioncited by 20
- 2023Learning Arm-Assisted Fall Damage Reduction and Recovery for Legged Mobile Manipulatorscited by 20
50 most cited of 71 All 71 (JSON)
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Citing papers per year: 2023: 6; 2024: 45; 2025: 37; 2026: 27.
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- 2024One Filter to Deploy Them All: Robust Safety for Quadrupedal Navigation in Unknown Environmentscited by 8
50 most cited of 115 All 115 (JSON)
- 2026DAWN: Noise-Robust Quadruped Parkour via Depth-Denoising World Models24 Sep 2026
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- 2026Accelerating Visual Policy Learning with Sampling-Based Model Predictive Control17 Sep 2026
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- 2026BRIDGE: An Open-Source Humanoid Platform via Morphology-Control Co-Design for Physical AI3 Sep 2026
- 2026Trajectory-Level Automatic Curriculum Learning for Legged Locomotion on Unstructured Terrain17 Aug 2026
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- 2026Agile perceptive multi-skill locomotion for quadrupedal robots in the wild15 Jul 2026
- 2026Directional Constraints for Efficient Exploration in Safe Reinforcement Learning14 Jul 2026
- 2026Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report8 Jul 2026
- 2026SWAP: Symmetric Equivariant World-Model for Agile Robot Parkour18 Jun 2026
- 2026CTS-MoE: Implicit Terrain Adaptation via Mixture-of-Experts for Perceptive Locomotion17 Jun 2026
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- 2025ADEPT: Adaptive Diffusion Environment for Policy Transfer Sim-to-Realcited by 0
- 2026MulDP: Multimodal Diffusion Policy for Autonomous Quadruped Parkour Navigation across Complex Terrainscited by 0
- 2026MulDP: Multimodal Diffusion Policy for Autonomous Quadruped Parkour Navigation across Complex Terrains3 Sep 2026
- 2025Flexible Locomotion Learning with Diffusion Model Predictive Control5 Oct 2025
- 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion17 Sep 2025
- 2025ADEPT: Adaptive Diffusion Environment for Policy Transfer Sim-to-Real2 Jun 2025
- 2025Neural Fidelity Calibration for Informative Sim-to-Real Adaptation11 Apr 2025
- 2024Preference Aligned Diffusion Planner for Quadrupedal Locomotion Control17 Oct 2024
- 2024Adaptive Diffusion Terrain Generator for Autonomous Uneven Terrain Navigation14 Oct 2024
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- 2026Coupled Local and Global World Models for Efficient First Order RLcited by 0
- 2026Learning Task-Invariant Properties via Dreamer: Enabling Efficient Policy Transfer for Quadruped Robotscited by 0
- 2026SWAP: Symmetric Equivariant World-Model for Agile Robot Parkourcited by 0
- 2026DAWN: Noise-Robust Quadruped Parkour via Depth-Denoising World Models24 Sep 2026
- 2026SWAP: Symmetric Equivariant World-Model for Agile Robot Parkour18 Jun 2026
- 2026Learning Task-Invariant Properties via Dreamer: Enabling Efficient Policy Transfer for Quadruped Robots3 Apr 2026
- 2026Coupled Local and Global World Models for Efficient First Order RL5 Feb 2026
- 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotion24 May 2025
- 2025Learning Humanoid Locomotion with World Model Reconstruction22 Feb 2025
- 2024World Model-based Perception for Visual Legged Locomotion25 Sep 2024
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- 2023Extreme Parkour with Legged Robotscited by 120
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- 2024HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulationcited by 101
- 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 63
- 2024Visual Whole-Body Control for Legged Loco-Manipulationcited by 58
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- 2024TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correctioncited by 50
- 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 47
- 2023Prompt a Robot to Walk with Large Language Modelscited by 44
- 2024One Policy to Run Them All: an End-to-end Learning Approach to Multi-Embodiment Locomotioncited by 34
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholdscited by 32
12 most cited of 94 All 94 (JSON)
- 2026FootQuery: Future-Touchdown-Guided Retrieval from Depth History for Perceptive Humanoid Locomotion18 Sep 2026
- 2026Accelerating Visual Policy Learning with Sampling-Based Model Predictive Control17 Sep 2026
- 2026BRIDGE: An Open-Source Humanoid Platform via Morphology-Control Co-Design for Physical AI3 Sep 2026
- 2026Trajectory-Level Automatic Curriculum Learning for Legged Locomotion on Unstructured Terrain17 Aug 2026
- 2026Rapid Embodiment Adaptation for Quadrupedal Locomotion2 Aug 2026
- 2026Agile perceptive multi-skill locomotion for quadrupedal robots in the wild15 Jul 2026
- 2026Directional Constraints for Efficient Exploration in Safe Reinforcement Learning14 Jul 2026
- 2026Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report8 Jul 2026
- 2026LoComposition: Terrain-Adaptive Energy-Efficient Quadruped Locomotion without Gait Priors14 Jun 2026
- 2026Mind Your Steps: A General Learning Framework for Accurate Humanoid Foothold Tracking6 Jun 2026
- 2026LadderMan: Learning Humanoid Perceptive Ladder Climbing4 Jun 2026
- 2026Curriculum reinforcement learning with measurable task representation learning22 May 2026
12 newest of 94 All 94 (JSON)