IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigation
Not on the map. Why?
Abstract (arXiv)
Visual navigation with an image as goal is a fundamental and challenging problem. Conventional methods either rely on end-to-end RL learning or modular-based policy with topological graph or BEV map as memory, which cannot fully model the geometric relationship between the explored 3D environment and the goal image. In order to efficiently and accurately localize the goal image in 3D space, we build our navigation system upon the renderable 3D gaussian (3DGS) representation. However, due to the computational intensity of 3DGS optimization and the large search space of 6-DoF camera pose, directly leveraging 3DGS for image localization during agent exploration process is prohibitively inefficient. To this end, we propose IGL-Nav, an Incremental 3D Gaussian Localization framework for efficient and 3D-aware image-goal navigation. Specifically, we incrementally update the scene representation as new images arrive with feed-forward monocular prediction. Then we coarsely localize the goal by leveraging the geometric information for discrete space matching, which can be equivalent to efficient 3D convolution. When the agent is close to the goal, we finally solve the fine target pose with optimization via differentiable rendering. The proposed IGL-Nav outperforms existing state-of-the-art methods by a large margin across diverse experimental configurations. It can also handle the more challenging free-view image-goal setting and be deployed on real-world robotic platform using a cellphone to capture goal image at arbitrary pose. Project page: https://gwxuan.github.io/IGL-Nav/.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 35 of its 41 references that are in the map. First posted on arXiv 1 Aug 2025.
Builds on
35 of 41 references.
References · 35
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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- 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
- 2020Center-based 3D Object Detection and Trackingcited by 1,144
- 2021LoFTR: Detector-Free Local Feature Matching with Transformerscited by 984
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
- 2018Gibson Env: Real-World Perception for Embodied Agentscited by 481
- 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 429
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 382
23 more
- 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 366
- 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 362
- 2018Semi-parametric Topological Memory for Navigationcited by 209
- 2020Neural Topological SLAM for Visual Navigationcited by 195
- 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 150
- 2024SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigationcited by 109
- 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 108
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 78
- 2022Offline Visual Representation Learning for Embodied Navigationcited by 75
- 2023OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNavcited by 70
- 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 69
- 2022Zero Experience Required: Plug & Play Modular Transfer Learning for Semantic Visual Navigationcited by 67
- 2021No RL, No Simulation: Learning to Navigate without Navigatingcited by 65
- 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigationcited by 57
- 2022Instance-Specific Image Goal Navigation: Training Embodied Agents to Find Object Instancescited by 55
- 2024LaRa: Efficient Large-Baseline Radiance Fieldscited by 55
- 2023Renderable Neural Radiance Map for Visual Navigationcited by 51
- 2023Navigating to Objects Specified by Imagescited by 51
- 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
- 2024Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representationcited by 46
- 2022Topological Semantic Graph Memory for Image-Goal Navigationcited by 45
- 2022Last-Mile Embodied Visual Navigationcited by 25
- 2024Feudal Networks for Visual Navigationcited by 4
Built on by
Citing papers per year: 2025: 4; 2026: 7.
11 papers.
- 2025GC-VLN: Instruction as Graph Constraints for Training-free Vision-and-Language Navigationcited by 10
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2025LagMemo: Language 3D Gaussian Splatting Memory for Multi-modal Open-vocabulary Multi-goal Visual Navigationcited by 2
- 2025SplatSearch: Instance Image Goal Navigation for Mobile Robots using 3D Gaussian Splatting and Diffusion Modelscited by 2
- 2026Uncertainty-Aware World Model for Aerial Image-Goal Navigationcited by 2
- 2026Rectified Schr"odinger Bridge Matching for Few-Step Visual Navigationcited by 1
- 2026VoLN: Vision-Only Long-Horizon Navigation---Paradigm, Benchmark, and Methodcited by 1
- 2025YOPO-Nav: Visual Navigation using 3DGS Graphs from One-Pass Videoscited by 0
- 2026Plug-and-Play Label Map Diffusion for Universal Goal-Oriented Navigationcited by 0
- 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splattingcited by 0
- 2026SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wildcited by 0
- 2026SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wild13 Sep 2026
- 2026Uncertainty-Aware World Model for Aerial Image-Goal Navigation6 Aug 2026
- 2026VoLN: Vision-Only Long-Horizon Navigation---Paradigm, Benchmark, and Method23 Jul 2026
- 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting13 May 2026
- 2026Plug-and-Play Label Map Diffusion for Universal Goal-Oriented Navigation7 May 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026Rectified Schr"odinger Bridge Matching for Few-Step Visual Navigation7 Apr 2026
- 2025YOPO-Nav: Visual Navigation using 3DGS Graphs from One-Pass Videos10 Dec 2025
- 2025SplatSearch: Instance Image Goal Navigation for Mobile Robots using 3D Gaussian Splatting and Diffusion Models17 Nov 2025
- 2025LagMemo: Language 3D Gaussian Splatting Memory for Multi-modal Open-vocabulary Multi-goal Visual Navigation28 Oct 2025
- 2025GC-VLN: Instruction as Graph Constraints for Training-free Vision-and-Language Navigation12 Sep 2025