mlsanityData to 14 Oct 2026

SLIM: Sim-to-Real Legged Instructive Manipulation via Long-Horizon Visuomotor Learning

arXiv 2501.09905 ↗First posted 17 Jan 2025cs.RO cs.AI cs.CVcited by 4

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

We present a low-cost legged mobile manipulation system that solves long-horizon real-world tasks, trained by reinforcement learning purely in simulation. This system is made possible by 1) a hierarchical design of a high-level policy for visual-mobile manipulation following task instructions, and a low-level quadruped locomotion policy, 2) a teacher and student training pipeline for the high level, which trains a teacher to tackle long-horizon tasks using privileged task decomposition and target object information, and further trains a student for visual-mobile manipulation via RL guided by the teacher's behavior, and 3) a suite of techniques for minimizing the sim-to-real gap. In contrast to many previous works that use high-end equipments, our system demonstrates effective performance with more accessible hardware -- specifically, a Unitree Go1 quadruped, a WidowX-250S arm, and a single wrist-mounted RGB camera -- despite the increased challenges of sim-to-real transfer. Trained fully in simulation, a single policy autonomously solves long-horizon tasks involving search, move to, grasp, transport, and drop into, achieving nearly 80% real-world success. This performance is comparable to that of expert human teleoperation on the same tasks while the robot is more efficient, operating at about 1.5x the speed of the teleoperation. Finally, we perform extensive ablations on key techniques for efficient RL training and effective sim-to-real transfer, and demonstrate effective deployment across diverse indoor and outdoor scenes under various lighting conditions.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 60 of its 96 references that are in the map. First posted on arXiv 17 Jan 2025.

Builds on

60 of 96 references.

References · 60

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38 more
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  19. 2021Minimizing Energy Consumption Leads to the Emergence of Gaits in Legged Robotscited by 76
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Citing papers per year: 2025: 4.

4 papers.

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  1. 2025A Framework for Deploying Learning-based Quadruped Loco-Manipulation ↗
  2. 2026LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting World
  3. 2024WildLMa: Long Horizon Loco-Manipulation in the Wild
  4. 2025MobRT: A Digital Twin-Based Framework for Scalable Learning in Mobile Manipulation
  5. 2024Learning Visual Quadrupedal Loco-Manipulation from Demonstrations
  6. 2026DECOWAM: Decoupled Whole-Body World-Action Model for Legged Mobile Manipulation
  7. 2025Learning a Unified Policy for Position and Force Control in Legged Loco-Manipulation
  8. 2025Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfer