mlsanityData to 14 Oct 2026

HACMan: Learning Hybrid Actor-Critic Maps for 6D Non-Prehensile Manipulation

arXiv 2305.03942 ↗First posted 6 May 2023cs.RO cs.AI cs.LGcited by 29

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Abstract (arXiv)

Manipulating objects without grasping them is an essential component of human dexterity, referred to as non-prehensile manipulation. Non-prehensile manipulation may enable more complex interactions with the objects, but also presents challenges in reasoning about gripper-object interactions. In this work, we introduce Hybrid Actor-Critic Maps for Manipulation (HACMan), a reinforcement learning approach for 6D non-prehensile manipulation of objects using point cloud observations. HACMan proposes a temporally-abstracted and spatially-grounded object-centric action representation that consists of selecting a contact location from the object point cloud and a set of motion parameters describing how the robot will move after making contact. We modify an existing off-policy RL algorithm to learn in this hybrid discrete-continuous action representation. We evaluate HACMan on a 6D object pose alignment task in both simulation and in the real world. On the hardest version of our task, with randomized initial poses, randomized 6D goals, and diverse object categories, our policy demonstrates strong generalization to unseen object categories without a performance drop, achieving an 89% success rate on unseen objects in simulation and 50% success rate with zero-shot transfer in the real world. Compared to alternative action representations, HACMan achieves a success rate more than three times higher than the best baseline. With zero-shot sim2real transfer, our policy can successfully manipulate unseen objects in the real world for challenging non-planar goals, using dynamic and contact-rich non-prehensile skills. Videos can be found on the project website: https://hacman-2023.github.io.

Key facts. Cited by 29 papers in the map (data through 14 Oct 2026). Builds on 37 of its 45 references that are in the map. First posted on arXiv 6 May 2023.

Builds on

37 of 45 references.

References · 37

  1. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  2. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  3. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  4. 2015Continuous control with deep reinforcement learningcited by 3,407
  5. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  6. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
  7. 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,204
  8. 2017PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenescited by 775
  9. 2022Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulationcited by 551
  10. 2020robosuite: A Modular Simulation Framework and Benchmark for Robot Learningcited by 511
  11. 2020Transporter Networks: Rearranging the Visual World for Robotic Manipulationcited by 344
  12. 2021Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenescited by 218
25 more
  1. 2021Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulationcited by 209
  2. 2021ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrationscited by 197
  3. 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 182
  4. 2021A System for General In-Hand Object Re-Orientationcited by 165
  5. 2018Learning Synergies between Pushing and Grasping with Self-supervised Deep Reinforcement Learningcited by 128
  6. 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapescited by 101
  7. 2022DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulationcited by 84
  8. 2015Deep Reinforcement Learning in Parameterized Action Spacecited by 68
  9. 2021UMPNet: Universal Manipulation Policy Network for Articulated Objectscited by 65
  10. 2018Parametrized Deep Q-Networks Learning: Reinforcement Learning with Discrete-Continuous Hybrid Action Spacecited by 58
  11. 2022Housekeep: Tidying Virtual Households using Commonsense Reasoningcited by 57
  12. 2022ToolFlowNet: Robotic Manipulation with Tools via Predicting Tool Flow from Point Cloudscited by 54
  13. 2021Generalization in Dexterous Manipulation via Geometry-Aware Multi-Task Learningcited by 50
  14. 2017Divide-and-Conquer Reinforcement Learningcited by 48
  15. 2020Continuous-Discrete Reinforcement Learning for Hybrid Control in Roboticscited by 44
  16. 2022Frame Mining: a Free Lunch for Learning Robotic Manipulation from 3D Point Cloudscited by 32
  17. 2016More than a Million Ways to Be Pushed: A High-Fidelity Experimental Dataset of Planar Pushingcited by 31
  18. 2020Spatial Action Maps for Mobile Manipulationcited by 31
  19. 2022Learning to Grasp the Ungraspable with Emergent Extrinsic Dexteritycited by 28
  20. 2020Goal-Auxiliary Actor-Critic for 6D Robotic Grasping with Point Cloudscited by 24
  21. 2021Contact Mode Guided Motion Planning for Quasidynamic Dexterous Manipulation in 3Dcited by 15
  22. 2019Robust Execution of Contact-Rich Motion Plans by Hybrid Force-Velocity Controlcited by 6
  23. 2021A Hybrid Approach for Learning to Shift and Grasp with Elaborate Motion Primitivescited by 6
  24. 2021Deep Visual Constraints: Neural Implicit Models for Manipulation Planning from Visual Inputcited by 5
  25. 2022Learning Preconditions of Hybrid Force-Velocity Controllers for Contact-Rich Manipulationcited by 5

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 3; 2024: 12; 2025: 8; 2026: 6.

29 papers.

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  1. 2024Deep Reinforcement Learning for Robotics: A Survey of Real-World Successescited by 176
  2. 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 69
  3. 2024HRP: Human Affordances for Robotic Pre-Trainingcited by 44
  4. 2024OK-Robot: What Really Matters in Integrating Open-Knowledge Models for Roboticscited by 34
  5. 2025DyWA: Dynamics-adaptive World Action Model for Generalizable Non-prehensile Manipulationcited by 22
  6. 2025PIN-WM: Learning Physics-INformed World Models for Non-Prehensile Manipulationcited by 22
  7. 2024Render and Diffuse: Aligning Image and Action Spaces for Diffusion-based Behaviour Cloningcited by 20
  8. 2023On the Efficacy of 3D Point Cloud Reinforcement Learningcited by 11
  9. 2024InCoRo: In-Context Learning for Robotics Control with Feedback Loopscited by 10
  10. 20253D Flow Diffusion Policy: Visuomotor Policy Learning via Generating Flow in 3D Spacecited by 9
  11. 2024CORN: Contact-based Object Representation for Nonprehensile Manipulation of General Unseen Objectscited by 8
  12. 2023Uncertainty-driven Exploration Strategies for Online Grasp Learningcited by 6
17 more
  1. 2024HACMan++: Spatially-Grounded Motion Primitives for Manipulationcited by 6
  2. 2024Learning Visuotactile Estimation and Control for Non-prehensile Manipulation under Occlusionscited by 6
  3. 2023Learning Extrinsic Dexterity with Parameterized Manipulation Primitivescited by 5
  4. 2024Enhancing Exploration with Diffusion Policies in Hybrid Off-Policy RL: Application to Non-Prehensile Manipulationcited by 3
  5. 2026CLAMP: Contrastive Learning for 3D Multi-View Action-Conditioned Robotic Manipulation Pretrainingcited by 2
  6. 2026RAPID: Robot Agentic Programming from Demonstrationscited by 2
  7. 2024Pseudo-Labeling and Contextual Curriculum Learning for Online Grasp Learning in Robotic Bin Pickingcited by 1
  8. 2024A General Control-Theoretic Approach for Reinforcement Learning: Theory and Algorithmscited by 1
  9. 2025Leveraging Extrinsic Dexterity for Occluded Grasping on Grasp Constraining Wallscited by 1
  10. 2025A Reinforcement Learning Approach to Non-prehensile Manipulation through Slidingcited by 0
  11. 2025BEAC: Imitating Complex Exploration and Task-oriented Behaviors for Invisible Object Nonprehensile Manipulationcited by 0
  12. 2025KEA: Keeping Exploration Alive by Proactively Coordinating Exploration Strategiescited by 0
  13. 2025ActivePusher: Active Learning and Planning with Residual Physics for Nonprehensile Manipulationcited by 0
  14. 2026CHDP: Cooperative Hybrid Diffusion Policies for Reinforcement Learning in Parameterized Action Spacecited by 0
  15. 2026Approximately Optimal Global Planning for Contact-Rich SE(2) Manipulation on a Graph of Reachable Setscited by 0
  16. 2026Rotation-Aware Point-Cloud Embeddings for Vision-Based In-Hand Reorientationcited by 0
  17. 2026ZeroBot: Learning from Scratch in Minutes with Generative Real2Simcited by 0