mlsanityData to 14 Oct 2026

Splat2Real: Novel-view Scaling for Physical AI with 3D Gaussian Splatting

arXiv 2603.10638 ↗First posted 11 Mar 2026cs.CVcited by 0

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Abstract (arXiv)

Physical AI faces viewpoint shift between training and deployment, and novel-view robustness is essential for monocular RGB-to-3D perception. We cast Real2Render2Real monocular depth pretraining as imitation-learning-style supervision from a digital twin oracle: a student depth network imitates expert metric depth/visibility rendered from a scene mesh, while 3DGS supplies scalable novel-view observations. We present Splat2Real, centered on novel-view scaling: performance depends more on which views are added than on raw view count. We introduce CN-Coverage, a coverage+novelty curriculum that greedily selects views by geometry gain and an extrapolation penalty, plus a quality-aware guardrail fallback for low-reliability teachers. Across 20 TUM RGB-D sequences with step-matched budgets (N=0 to 2000 additional rendered views, with N unique <= 500 and resampling for larger budgets), naive scaling is unstable; CN-Coverage mitigates worst-case regressions relative to Robot/Coverage policies, and GOL-Gated CN-Coverage provides the strongest medium-high-budget stability with the lowest high-novelty tail error. Downstream control-proxy results versus N provides embodied-relevance evidence by shifting safety/progress trade-offs under viewpoint shift.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 12 of its 18 references that are in the map. First posted on arXiv 11 Mar 2026.

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12 of 18 references.

References · 12

  1. 2015Distilling the Knowledge in a Neural Networkcited by 10,324
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2015Domain-Adversarial Training of Neural Networkscited by 3,044
  4. 2021Vision Transformers for Dense Predictioncited by 1,803
  5. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,498
  6. 2019AugMix: A Simple Data Processing Method to Improve Robustness and Uncertaintycited by 901
  7. 2018An Algorithmic Perspective on Imitation Learningcited by 459
  8. 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 286
  9. 2015Render for CNN: Viewpoint Estimation in Images Using CNNs Trained with Rendered 3D Model Viewscited by 94
  10. 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 69
  11. 2024RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulatorcited by 53
  12. 2024RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learningcited by 22

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  1. 2026DensiTok: Making Feed-Forward 3D Gaussian Splatting See More Views Than It Is Given
  2. 2026SplatReasoner: Enhancing Embodied Reasoning and Grounding by Novel View Synthesis
  3. 2024SplatR : Experience Goal Visual Rearrangement with 3D Gaussian Splatting and Dense Feature Matching
  4. 2024Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learning
  5. 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting
  6. 2024R2-Mesh: Reinforcement Learning Powered Mesh Reconstruction via Geometry and Appearance Refinement
  7. 2026E3VS-Bench: A Benchmark for Viewpoint-Dependent Active Perception in 3D Gaussian Splatting Scenes
  8. 2025CCL-LGS: Contrastive Codebook Learning for 3D Language Gaussian Splatting