mlsanityData to 14 Oct 2026

Transferring End-to-End Visuomotor Control from Simulation to Real World for a Multi-Stage Task

arXiv 1707.02267 ↗First posted 7 Jul 2017cs.RO cs.LGcited by 66

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Abstract (arXiv)

End-to-end control for robot manipulation and grasping is emerging as an attractive alternative to traditional pipelined approaches. However, end-to-end methods tend to either be slow to train, exhibit little or no generalisability, or lack the ability to accomplish long-horizon or multi-stage tasks. In this paper, we show how two simple techniques can lead to end-to-end (image to velocity) execution of a multi-stage task, which is analogous to a simple tidying routine, without having seen a single real image. This involves locating, reaching for, and grasping a cube, then locating a basket and dropping the cube inside. To achieve this, robot trajectories are computed in a simulator, to collect a series of control velocities which accomplish the task. Then, a CNN is trained to map observed images to velocities, using domain randomisation to enable generalisation to real world images. Results show that we are able to successfully accomplish the task in the real world with the ability to generalise to novel environments, including those with dynamic lighting conditions, distractor objects, and moving objects, including the basket itself. We believe our approach to be simple, highly scalable, and capable of learning long-horizon tasks that have until now not been shown with the state-of-the-art in end-to-end robot control.

Key facts. Cited by 66 papers in the map (data through 14 Oct 2026). First posted on arXiv 7 Jul 2017.

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Citing papers per year: 2018: 2; 2019: 1; 2020: 1; 2021: 22; 2022: 14; 2023: 11; 2024: 9; 2025: 4; 2026: 2.

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  1. 2022Real-World Robot Learning with Masked Visual Pre-trainingcited by 245
  2. 2021How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learnedcited by 213
  3. 2022Evolving Curricula with Regret-Based Environment Designcited by 173
  4. 2018Reinforcement and Imitation Learning for Diverse Visuomotor Skillscited by 126
  5. 2021Replay-Guided Adversarial Environment Designcited by 111
  6. 2021Coarse-to-Fine Imitation Learning: Robot Manipulation from a Single Demonstrationcited by 93
  7. 2024Hierarchical Diffusion Policy for Kinematics-Aware Multi-Task Robotic Manipulationcited by 93
  8. 2021Q-attention: Enabling Efficient Learning for Vision-based Robotic Manipulationcited by 85
  9. 2022Auto-Lambda: Disentangling Dynamic Task Relationshipscited by 73
  10. 2021Beyond Pick-and-Place: Tackling Robotic Stacking of Diverse Shapescited by 71
  11. 2022CACTI: A Framework for Scalable Multi-Task Multi-Scene Visual Imitation Learningcited by 71
  12. 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 69
38 more
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  2. 2021Robot Learning from Randomized Simulations: A Reviewcited by 63
  3. 2021Augmented World Models Facilitate Zero-Shot Dynamics Generalization From a Single Offline Environmentcited by 42
  4. 2021Catch Me If You Hear Me: Audio-Visual Navigation in Complex Unmapped Environments with Moving Soundscited by 41
  5. 2023MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learningcited by 31
  6. 2024BiGym: A Demo-Driven Mobile Bi-Manual Manipulation Benchmarkcited by 30
  7. 2021Stability Verification in Stochastic Control Systems via Neural Network Supermartingalescited by 26
  8. 2022Object Detection Using Sim2Real Domain Randomization for Robotic Applicationscited by 25
  9. 2021NViSII: A Scriptable Tool for Photorealistic Image Generationcited by 24
  10. 2021A Survey on Human-aware Robot Navigationcited by 24
  11. 2022Sim-to-Real 6D Object Pose Estimation via Iterative Self-training for Robotic Bin Pickingcited by 20
  12. 2023TWIST: Teacher-Student World Model Distillation for Efficient Sim-to-Real Transfercited by 19
  13. 2019Scaling data-driven robotics with reward sketching and batch reinforcement learningcited by 18
  14. 2022Leveraging Fully Observable Policies for Learning under Partial Observabilitycited by 18
  15. 2024Contrastive Representation for Data Filtering in Cross-Domain Offline Reinforcement Learningcited by 18
  16. 2024Generative Image as Action Modelscited by 18
  17. 2021Policy Transfer across Visual and Dynamics Domain Gaps via Iterative Groundingcited by 12
  18. 2024Green Screen Augmentation Enables Scene Generalisation in Robotic Manipulationcited by 11
  19. 2021Action Priors for Large Action Spaces in Roboticscited by 10
  20. 2023Language-Conditioned Path Planningcited by 10
  21. 2025Generalizable Domain Adaptation for Sim-and-Real Policy Co-Trainingcited by 10
  22. 2021Coarse-to-Fine for Sim-to-Real: Sub-Millimetre Precision Across Wide Task Spacescited by 9
  23. 2022Sim-to-Real via Sim-to-Seg: End-to-end Off-road Autonomous Driving Without Real Datacited by 9
  24. 2023Self-supervised Cloth Reconstruction via Action-conditioned Cloth Trackingcited by 9
  25. 2021Sim and Real: Better Togethercited by 7
  26. 2025ORVIT: Near-Optimal Online Distributionally Robust Reinforcement Learningcited by 6
  27. 2020SAFARI: Safe and Active Robot Imitation Learning with Imaginationcited by 5
  28. 2021Residual Model Learning for Microrobot Controlcited by 5
  29. 2023Robust Visual Sim-to-Real Transfer for Robotic Manipulationcited by 5
  30. 2024Grasp, See, and Place: Efficient Unknown Object Rearrangement with Policy Structure Priorcited by 5
  31. 2025End-to-end RL Improves Dexterous Grasping Policiescited by 5
  32. 2022Online vs. Offline Adaptive Domain Randomization Benchmarkcited by 4
  33. 2024LIMT: Language-Informed Multi-Task Visual World Modelscited by 4
  34. 2021End-to-End Egospheric Spatial Memorycited by 3
  35. 2021Occlusion-robust Visual Markerless Bone Tracking for Computer-Assisted Orthopaedic Surgerycited by 3
  36. 2025PrivilegedDreamer: Explicit Imagination of Privileged Information for Rapid Adaptation of Learned Policiescited by 3
  37. 2021Keep it Simple: Data-efficient Learning for Controlling Complex Systems with Simple Modelscited by 2
  38. 2022Randomized-to-Canonical Model Predictive Control for Real-world Visual Robotic Manipulationcited by 2

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