A Survey on Large Language Model-Based Game Agents
On the map: LLM agents and tool use → Reinforcement learning for LLM agents
Abstract (arXiv)
Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity. As such, game agents offer a valuable testbed for exploring capabilities relevant to Artificial General Intelligence. Recently, the emergence of Large Language Models (LLMs) provides new opportunities to endow these agents with generalizable reasoning, memory, and adaptability in complex game environments. This survey offers an up-to-date review of LLM-based game agents (LLMGAs) through a unified reference architecture. At the single-agent level, we synthesize existing studies around three core components: memory, reasoning, and perception-action interfaces, which jointly characterize how language enables agents to perceive, think, and act. At the multi-agent level, we outline how communication protocols and organizational models support coordination, role differentiation, and large-scale social behaviors. To contextualize these designs, we introduce a challenge-centered taxonomy linking six major game genres to their dominant agent requirements, from low-latency control in action games to open-ended goal formation in sandbox worlds. A curated list of related papers is available at https://github.com/git-disl/awesome-LLM-game-agent-papers
Key facts. Cited by 106 papers in the map (data through 7 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 192 of its 379 references that are in the map. First posted on arXiv 2 Apr 2024.
Builds on
192 of 379 references.
Closest ancestors · 23
Same direction, newest first
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- 2024Enhance Reasoning for Large Language Models in the Game Werewolf4 Feb
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- 2023Large Language Models Play StarCraft II: Benchmarks and A Chain of Summarization Approach19 Dec
- 2023Deciphering Digital Detectives: Understanding LLM Behaviors and Capabilities in Multi-Agent Mystery Games1 Dec
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- 2023Clembench: Using Game Play to Evaluate Chat-Optimized Language Models as Conversational Agents22 May
- 2023Reflexion: Language Agents with Verbal Reinforcement Learning20 Mar
- 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge17 Jun
Other references · 169
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- 2020Language Models are Few-Shot Learnerscited by 32,199
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- 2022Large Language Models are Zero-Shot Reasonerscited by 4,323
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- 2022OPT: Open Pre-trained Transformer Language Modelscited by 3,464
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- 2022Self-Instruct: Aligning Language Models with Self-Generated Instructionscited by 2,674
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- 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
- 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,143
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- 2023Graph of Thoughts: Solving Elaborate Problems with Large Language Modelscited by 873
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- 2022A Generalist Agentcited by 802
- 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 773
- 2023Extending Context Window of Large Language Models via Positional Interpolationcited by 721
- 2022Towards Reasoning in Large Language Models: A Surveycited by 593
- 2023YaRN: Efficient Context Window Extension of Large Language Modelscited by 584
- 2021ClipCap: CLIP Prefix for Image Captioningcited by 557
- 2023Eureka: Human-Level Reward Design via Coding Large Language Modelscited by 542
- 2023MemoryBank: Enhancing Large Language Models with Long-Term Memorycited by 539
- 2024RAPTOR: Recursive Abstractive Processing for Tree-Organized Retrievalcited by 519
- 2019Leveraging Procedural Generation to Benchmark Reinforcement Learningcited by 478
50 most cited of 169 All 169 (JSON)
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Citing papers per year: 2024: 32; 2025: 52; 2026: 22.
106 papers.
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- 2026LLM-Guided Reinforcement Learning for Adaptive NPC Behavior in Multi-Agent Combat Games27 Aug 2026
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- 2026Co-Evolving LLM Decision and Skill Bank Agents for Long-Horizon Tasks22 Apr 2026
- 2026Open-Ended Video Game Glitch Detection with Agentic Reasoning and Temporal Grounding9 Apr 2026
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- 2025A Survey on AgentOps: Categorization, Challenges, and Future Directions4 Aug 2025
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- 2025TextGames: Learning to Self-Play Text-Based Puzzle Games via Language Model Reasoning25 Feb 2025
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- 2024In Context Learning and Reasoning for Symbolic Regression with Large Language Models22 Oct 2024
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- 2026Gated Differentiable Working Memory for Long-Context Language Modeling19 Jan 2026
- 2026EComStage: Stage-wise and Orientation-specific Benchmarking for Large Language Models in E-commerce6 Jan 2026
- 2025Vox Deorum: A Hybrid LLM Architecture for 4X / Grand Strategy Game AI -- Lessons from Civilization V21 Dec 2025
- 2025SCOPE: Language Models as One-Time Teacher for Hierarchical Planning in Text Environments10 Dec 2025
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