mlsanityData to 14 Oct 2026

Think in Games: Learning to Reason in Games via Reinforcement Learning with Large Language Models

arXiv 2508.21365 ↗First posted 29 Aug 2025cs.AIcited by 7

On the map: LLM reasoning → Reasoning for agents, planning and code

Abstract (arXiv)

Large language models (LLMs) excel at complex reasoning tasks such as mathematics and coding, yet they frequently struggle with simple interactive tasks that young children perform effortlessly. This discrepancy highlights a critical gap between declarative knowledge (knowing about something) and procedural knowledge (knowing how to do something). Although traditional reinforcement learning (RL) agents can acquire procedural knowledge through environmental interaction, they often operate as black boxes and require substantial training data. In contrast, LLMs possess extensive world knowledge and reasoning capabilities, but are unable to effectively convert this static knowledge into dynamic decision-making in interactive settings. To address this challenge, we propose Think in Games (TiG), a novel framework that empowers LLMs to develop procedural understanding through direct interaction with game environments, while retaining their inherent reasoning and explanatory abilities. Specifically, TiG reformulates RL-based decision-making as a language modeling task: LLMs generate language-guided policies, which are refined iteratively through online reinforcement learning based on environmental feedback. Our experimental results show that TiG successfully bridges the gap between declarative and procedural knowledge, achieving competitive performance with dramatically lower data and computational demands compared to conventional RL methods. Moreover, TiG provides step-by-step natural language explanations for its decisions, greatly improving transparency and interpretability in complex interactive tasks.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 33 of its 42 references that are in the map. First posted on arXiv 29 Aug 2025.

Builds on

33 of 42 references.

Closest ancestors · 1

Same direction, newest first

  1. 2025CodeI/O: Condensing Reasoning Patterns via Code Input-Output Prediction11 Feb

Other references · 32

  1. 2022Training language models to follow instructions with human feedbackcited by 15,971
  2. 2017Proximal Policy Optimization Algorithmscited by 15,215
  3. 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
  4. 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 8,065
  5. 2020Measuring Massive Multitask Language Understandingcited by 7,963
  6. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
  7. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
  8. 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,191
  9. 2022Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language modelscited by 1,998
  10. 2019Megatron-LM: Training Multi-Billion Parameter Language Models Using Model Parallelismcited by 1,868
  11. 2022Challenging BIG-Bench Tasks and Whether Chain-of-Thought Can Solve Themcited by 1,807
  12. 2025Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learningcited by 1,444
20 more
  1. 2023Instruction-Following Evaluation for Large Language Modelscited by 1,228
  2. 2024SimPO: Simple Preference Optimization with a Reference-Free Rewardcited by 963
  3. 2023C-Eval: A Multi-Level Multi-Discipline Chinese Evaluation Suite for Foundation Modelscited by 708
  4. 2023Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agentscited by 398
  5. 2017StarCraft II: A New Challenge for Reinforcement Learningcited by 274
  6. 2019Mastering Complex Control in MOBA Games with Deep Reinforcement Learningcited by 161
  7. 2024CharacterEval: A Chinese Benchmark for Role-Playing Conversational Agent Evaluationcited by 143
  8. 2024A Survey on Large Language Model-Based Game Agentscited by 112
  9. 2024Mind's Eye of LLMs: Visualization-of-Thought Elicits Spatial Reasoning in Large Language Modelscited by 66
  10. 2020Ape210K: A Large-Scale and Template-Rich Dataset of Math Word Problemscited by 60
  11. 2025Meta-Reasoner: Dynamic Guidance for Optimized Inference-time Reasoning in Large Language Modelscited by 33
  12. 2024PokeLLMon: A Human-Parity Agent for Pokemon Battles with Large Language Modelscited by 26
  13. 2024Cause and Effect: Can Large Language Models Truly Understand Causality?cited by 23
  14. 2024MapEval: A Map-Based Evaluation of Geo-Spatial Reasoning in Foundation Modelscited by 21
  15. 2024CharPoet: A Chinese Classical Poetry Generation System Based on Token-free LLMcited by 18
  16. 2019Creating Pro-Level AI for a Real-Time Fighting Game Using Deep Reinforcement Learningcited by 14
  17. 2025Enabling Self-Improving Agents to Learn at Test Time With Human-In-The-Loop Guidancecited by 14
  18. 2025Agents Play Thousands of 3D Video Gamescited by 9
  19. 2025Translate Policy to Language: Flow Matching Generated Rewards for LLM Explanationscited by 6
  20. 2024Training Interactive Agent in Large FPS Game Map with Rule-enhanced Reinforcement Learningcited by 5

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 4.

7 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Play to Generalize: Learning to Reason Through Game Play
  2. 2025Prompted Policy Search: Reinforcement Learning through Linguistic and Numerical Reasoning in LLMs
  3. 2025LogicPuzzleRL: Cultivating Robust Mathematical Reasoning in LLMs via Reinforcement Learning
  4. 2024On the Modeling Capabilities of Large Language Models for Sequential Decision Making
  5. 2023SPRING: Studying the Paper and Reasoning to Play Games
  6. 2024GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations
  7. 2024Mental Modeling of Reinforcement Learning Agents by Language Models
  8. 2025Beyond Accuracy: Dissecting Mathematical Reasoning for LLMs Under Reinforcement Learning