mlsanityData to 7 Oct 2026

PhysGame: Uncovering Physical Commonsense Violations in Gameplay Videos

arXiv 2412.01800 ↗First posted 2 Dec 2024cs.CVcited by 21

Not on the map. Why?

Abstract (arXiv)

Recent advancements in video-based large language models (Video LLMs) have witnessed the emergence of diverse capabilities to reason and interpret dynamic visual content. Among them, gameplay videos stand out as a distinctive data source, often containing glitches that defy physics commonsense. This characteristic renders them an effective benchmark for assessing the under-explored capability of physical commonsense understanding in video LLMs. In this paper, we propose PhysGame as a pioneering benchmark to evaluate physical commonsense violations in gameplay videos. PhysGame comprises 880 videos associated with glitches spanning four fundamental domains (i.e., mechanics, kinematics, optics, and material properties) and across 12 distinct physical commonsense. Through extensively evaluating various state-ofthe-art video LLMs, our findings reveal that the performance of current open-source video LLMs significantly lags behind that of proprietary counterparts. To bridge this gap, we curate an instruction tuning dataset PhysInstruct with 140,057 question-answering pairs to facilitate physical commonsense learning. In addition, we also propose a preference optimization dataset PhysDPO with 34,358 training pairs, where the dis-preferred responses are generated conditioned on misleading titles (i.e., meta information hacking), fewer frames (i.e., temporal hacking) and lower spatial resolutions (i.e., spatial hacking). Based on the suite of datasets, we propose PhysVLM as a physical knowledge-enhanced video LLM. Extensive experiments on both physical-oriented benchmark PhysGame and general video understanding benchmarks demonstrate the state-ofthe-art performance of PhysVLM.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Builds on 115 of its 141 references that are in the map. First posted on arXiv 2 Dec 2024.

Builds on

115 of 141 references.

References · 115

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Language Models are Few-Shot Learnerscited by 32,199
  3. 2023GPT-4 Technical Reportcited by 18,132
  4. 2022Training language models to follow instructions with human feedbackcited by 15,712
  5. 2017Proximal Policy Optimization Algorithmscited by 14,441
  6. 2023LLaMA: Open and Efficient Foundation Language Modelscited by 13,958
  7. 2023Llama 2: Open Foundation and Fine-Tuned Chat Modelscited by 12,865
  8. 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 7,916
  9. 2023Visual Instruction Tuningcited by 7,792
  10. 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextcited by 3,175
  11. 2024LLaVA-OneVision: Easy Visual Task Transfercited by 2,669
  12. 2024Qwen2 Technical Reportcited by 2,076
38 more
  1. 2023MetaGPT: Meta Programming for A Multi-Agent Collaborative Frameworkcited by 1,761
  2. 2023Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understandingcited by 1,461
  3. 2023Video-LLaVA: Learning United Visual Representation by Alignment Before Projectioncited by 1,385
  4. 2024Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysiscited by 1,375
  5. 2023MVBench: A Comprehensive Multi-modal Video Understanding Benchmarkcited by 1,086
  6. 2023Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Modelscited by 1,047
  7. 2024How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suitescited by 1,033
  8. 2023VideoChat: Chat-Centric Video Understandingcited by 851
  9. 2021NExT-QA:Next Phase of Question-Answering to Explaining Temporal Actionscited by 735
  10. 2023VILA: On Pre-training for Visual Language Modelscited by 686
  11. 2023EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understandingcited by 666
  12. 2024LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understandingcited by 644
  13. 2023AgentVerse: Facilitating Multi-Agent Collaboration and Exploring Emergent Behaviorscited by 580
  14. 2024LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Modelscited by 571
  15. 2019ActivityNet-QA: A Dataset for Understanding Complex Web Videos via Question Answeringcited by 559
  16. 2023LLaMA-VID: An Image is Worth 2 Tokens in Large Language Modelscited by 539
  17. 2023MovieChat: From Dense Token to Sparse Memory for Long Video Understandingcited by 536
  18. 2016Interaction Networks for Learning about Objects, Relations and Physicscited by 503
  19. 2019CLEVRER: CoLlision Events for Video REpresentation and Reasoningcited by 475
  20. 2022Emergent World Representations: Exploring a Sequence Model Trained on a Synthetic Taskcited by 417
  21. 2018VirtualHome: Simulating Household Activities via Programscited by 411
  22. 2024LVBench: An Extreme Long Video Understanding Benchmarkcited by 402
  23. 2017TGIF-QA: Toward Spatio-Temporal Reasoning in Visual Question Answeringcited by 378
  24. 2023Chat-UniVi: Unified Visual Representation Empowers Large Language Models with Image and Video Understandingcited by 368
  25. 2020HERO: Hierarchical Encoder for Video+Language Omni-representation Pre-trainingcited by 362
  26. 2024TempCompass: Do Video LLMs Really Understand Videos?cited by 352
  27. 2019On the Utility of Learning about Humans for Human-AI Coordinationcited by 345
  28. 2023Perception Test: A Diagnostic Benchmark for Multimodal Video Modelscited by 310
  29. 2016Unsupervised Learning for Physical Interaction through Video Predictioncited by 256
  30. 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 249
  31. 2024VideoPhy: Evaluating Physical Commonsense for Video Generationcited by 215
  32. 2024STAR: A Benchmark for Situated Reasoning in Real-World Videoscited by 213
  33. 2024Towards World Simulator: Crafting Physical Commonsense-Based Benchmark for Video Generationcited by 167
  34. 2016Learning to Poke by Poking: Experiential Learning of Intuitive Physicscited by 152
  35. 2021Physion: Evaluating Physical Prediction from Vision in Humans and Machinescited by 145
  36. 2024Direct Preference Optimization of Video Large Multimodal Models from Language Model Rewardcited by 145
  37. 2017Self-Supervised Visual Planning with Temporal Skip Connectionscited by 137
  38. 2019CATER: A diagnostic dataset for Compositional Actions and TEmporal Reasoningcited by 137

50 most cited of 115 All 115 (JSON)

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 11; 2026: 10.

21 papers.

Sort:

By area:

  1. 2025Thinking with Images for Multimodal Reasoning: Foundations, Methods, and Future Frontierscited by 193
  2. 2025Do generative video models understand physical principles?cited by 151
  3. 2025VideoGen-Eval: Agent-based System for Video Generation Evaluationcited by 23
  4. 2026Thinking with Geometry: Active Geometry Integration for Spatial Reasoningcited by 14
  5. 2025VideoGameQA-Bench: Evaluating Vision-Language Models for Video Game Quality Assurancecited by 11
  6. 2026PhyGround: Benchmarking Physical Reasoning in Generative World Modelscited by 10
  7. 2025Flow4Agent: Long-form Video Understanding via Motion Prior from Optical Flowcited by 9
  8. 2025PhyBlock: A Progressive Benchmark for Physical Understanding and Planning via 3D Block Assemblycited by 7
  9. 2025Seeing is Not Reasoning: MVPBench for Graph-based Evaluation of Multi-path Visual Physical CoTcited by 6
  10. 2025Video Spatial Reasoning with Object-Centric 3D Rolloutcited by 6
  11. 2025CAVE: Detecting and Explaining Commonsense Anomalies in Visual Environmentscited by 3
  12. 2026GameplayQA: A Benchmarking Framework for Decision-Dense POV-Synced Multi-Video Understanding of 3D Virtual Agentscited by 3
9 more
  1. 2026Open-Ended Video Game Glitch Detection with Agentic Reasoning and Temporal Groundingcited by 3
  2. 2026RefGlitch-Bench: A Benchmark for Reference-based Gameplay Glitch Detection with Vision-Language Modelscited by 3
  3. 2025InPhyRe Discovers: Large Multimodal Models Struggle in Inductive Physical Reasoningcited by 2
  4. 2025Perceptual Taxonomy: Evaluating and Guiding Hierarchical Scene Reasoning in Vision-Language Modelscited by 2
  5. 2026TempGlitch: Evaluating Vision-Language Models for Temporal Glitch Detection in Gameplay Videoscited by 0
  6. 2026PhysMRV: Physical Memory Retrieval and Verification for Physics Plausibility Reasoningcited by 0
  7. 2026Evaluating VLMs for Autonomous Agent-Driven Geometry Clipping Detection in Video Game QAcited by 0
  8. 2026PhyCheck: Fine-Grained Evidence-Grounded Dataset for Physical Law Understanding in Video-LLMscited by 0
  9. 2026OmniFysics-Captioner Technical Report: Grounding Omni-Modal Understanding in the Physical World for Better Captioningcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026Order from Chaos: Physical World Understanding from Glitchy Gameplay Videos
  2. 2025PhysVidBench: Language-Grounded Evaluation of Physical Commonsense in Text-to-Video Models
  3. 2026Physion-Eval: Evaluating Physical Realism in Generated Video via Human Reasoning
  4. 2025TRAVL: A Recipe for Making Video-Language Models Better Judges of Physics Implausibility
  5. 2026PhysicsMind: Sim and Real Mechanics Benchmarking for Physical Reasoning and Prediction in Foundational VLMs and World Models
  6. 2025"PhyWorldBench": A Comprehensive Evaluation of Physical Realism in Text-to-Video Models
  7. 2025PhysMaster: Mastering Physical Representation for Video Generation via Reinforcement Learning
  8. 2026PhysInOne: Visual Physics Learning and Reasoning in One Suite