State-Grounded Conditioning: Wrapping User-Facing LLM Agents Where Direction Depends on Live State
On the map: LLM agents and tool use → Reinforcement learning for LLM agents
Abstract (arXiv)
We introduce State-Grounded Conditioning (SGC), a design principle for user-facing LLM agents that must condition on live user state (game state, session history, live inventory), and a distinct failure class we call direction drift: task-complete responses whose chosen direction misaligns with the current state. SGC externalises state-dependent control into rule kernels over structured inputs and three primary state slices, via Perception, Grounding, and Interaction wrappers with explicit conditioning dependencies. We evaluate SGC on a 200-session anonymised benchmark (≈1,000 assistant model turns) from an in-game conversational coaching agent that guides players through consecutive competitive matches, reporting mean first-token latency and five human-annotated dialogue-quality metrics that jointly cover factual grounding and coach-like guidance progression. The Perception wrapper holds mean first-token latency at 1.5s (vs. 6.1s for PE-Agent inside a production tool-use harness); enabling all three wrappers lifts turn-level grounded accuracy from 61.1%/69.8% (Prompting / PE-Agent) to 96.7% and session-level grounded accuracy from 20.0%/26.5% to 83.5%; session-level grounding-failure incidents drop by ≈78% relative to the strongest baseline. A cumulative ablation shows complementary incremental gains as the wrappers are added. These results inform approximate state-slice orthogonality, without establishing independent per-wrapper effects.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 24 of its 41 references that are in the map. First posted on arXiv 23 Sep 2026.
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24 of 41 references.
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Same direction, newest first
- 2024A Survey on Large Language Model-Based Game Agents2 Apr
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Other references · 22
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