mlsanityData to 7 Oct 2026

Leveraging Word Guessing Games to Assess the Intelligence of Large Language Models

arXiv 2310.20499 ↗First posted 31 Oct 2023cs.CLcited by 7

On the map: LLM agents and tool use → Reinforcement learning for LLM agents

Abstract (arXiv)

The automatic evaluation of LLM-based agent intelligence is critical in developing advanced LLM-based agents. Although considerable effort has been devoted to developing human-annotated evaluation datasets, such as AlpacaEval, existing techniques are costly, time-consuming, and lack adaptability. In this paper, inspired by the popular language game ``Who is Spy'', we propose to use the word guessing game to assess the intelligence performance of LLMs. Given a word, the LLM is asked to describe the word and determine its identity (spy or not) based on its and other players' descriptions. Ideally, an advanced agent should possess the ability to accurately describe a given word using an aggressive description while concurrently maximizing confusion in the conservative description, enhancing its participation in the game. To this end, we first develop DEEP to evaluate LLMs' expression and disguising abilities. DEEP requires LLM to describe a word in aggressive and conservative modes. We then introduce SpyGame, an interactive multi-agent framework designed to assess LLMs' intelligence through participation in a competitive language-based board game. Incorporating multi-agent interaction, SpyGame requires the target LLM to possess linguistic skills and strategic thinking, providing a more comprehensive evaluation of LLMs' human-like cognitive abilities and adaptability in complex communication situations. The proposed evaluation framework is very easy to implement. We collected words from multiple sources, domains, and languages and used the proposed evaluation framework to conduct experiments. Extensive experiments demonstrate that the proposed DEEP and SpyGame effectively evaluate the capabilities of various LLMs, capturing their ability to adapt to novel situations and engage in strategic communication.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 24 of its 32 references that are in the map. First posted on arXiv 31 Oct 2023.

Builds on

24 of 32 references.

References · 24

  1. 2020Language Models are Few-Shot Learnerscited by 32,199
  2. 2023GPT-4 Technical Reportcited by 18,132
  3. 2020Measuring Massive Multitask Language Understandingcited by 7,768
  4. 2018GLUE: A Multi-Task Benchmark and Analysis Platform for Natural Language Understandingcited by 4,854
  5. 2022Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedbackcited by 3,634
  6. 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,500
  7. 2023Sparks of Artificial General Intelligence: Early experiments with GPT-4cited by 2,579
  8. 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,302
  9. 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 1,908
  10. 2023MetaGPT: Meta Programming for A Multi-Agent Collaborative Frameworkcited by 1,761
  11. 2023Improving Factuality and Reasoning in Language Models through Multiagent Debatecited by 1,739
  12. 2019SuperGLUE: A Stickier Benchmark for General-Purpose Language Understanding Systemscited by 1,718
12 more
  1. 2021Calibrate Before Use: Improving Few-Shot Performance of Language Modelscited by 1,371
  2. 2022WebShop: Towards Scalable Real-World Web Interaction with Grounded Language Agentscited by 1,197
  3. 2021GLM: General Language Model Pretraining with Autoregressive Blank Infillingcited by 1,026
  4. 2023Encouraging Divergent Thinking in Large Language Models through Multi-Agent Debatecited by 995
  5. 2023Large Language Models Are State-of-the-Art Evaluators of Translation Qualitycited by 416
  6. 2022Social Simulacra: Creating Populated Prototypes for Social Computing Systemscited by 300
  7. 2023Exploring Large Language Models for Communication Games: An Empirical Study on Werewolfcited by 238
  8. 2023Evaluating Large Language Models in Theory of Mind Taskscited by 217
  9. 2022Leveraging Large Language Models for Multiple Choice Question Answeringcited by 199
  10. 2023The Devil is in the Errors: Leveraging Large Language Models for Fine-grained Machine Translation Evaluationcited by 95
  11. 2023GameEval: Evaluating LLMs on Conversational Gamescited by 35
  12. 2023Pretraining on the Test Set Is All You Needcited by 33

Built on by

Cited by year

Citing papers per year: 2024: 4; 2025: 3.

7 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Exploring Large Language Models for Word Games:Who is the Spy?
  2. 2026BotzoneBench: Scalable LLM Evaluation via Graded AI Anchors
  3. 2024LLMs May Not Be Human-Level Players, But They Can Be Testers: Measuring Game Difficulty with LLM Agents
  4. 2026MINDGAMES: A Live Arena for Evaluating Social and Strategic Reasoning in Multi-Agent LLMs
  5. 2024Codenames as a Benchmark for Large Language Models
  6. 2023SmartPlay: A Benchmark for LLMs as Intelligent Agents
  7. 2024Evaluating Creativity and Deception in Large Language Models: A Simulation Framework for Multi-Agent Balderdash
  8. 2024LLMArena: Assessing Capabilities of Large Language Models in Dynamic Multi-Agent Environments