mlsanityData to 14 Oct 2026

Do Persona-Infused LLMs Affect Performance in a Strategic Reasoning Game?

arXiv 2512.06867 ↗First posted 7 Dec 2025cs.AIcited by 4

On the map: LLM reasoning → Reasoning benchmarks and evaluation

Abstract (arXiv)

Although persona prompting in large language models appears to trigger different styles of generated text, it is unclear whether these translate into measurable behavioral differences, much less whether they affect decision-making in an adversarial strategic environment that we provide as open-source. We investigate the impact of persona prompting on strategic performance in PERIL, a world-domination board game. Specifically, we compare the effectiveness of persona-derived heuristic strategies to those chosen manually. Our findings reveal that certain personas associated with strategic thinking improve game performance, but only when a mediator is used to translate personas into heuristic values. We introduce this mediator as a structured translation process, inspired by exploratory factor analysis, that maps LLM-generated inventory responses into heuristics. Results indicate our method enhances heuristic reliability and face validity compared to directly inferred heuristics, allowing us to better study the effect of persona types on decision making. These insights advance our understanding of how persona prompting influences LLM-based decision-making and propose a heuristic generation method that applies psychometric principles to LLMs.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Reasoning benchmarks and evaluation, one of 17 directions in LLM reasoning. Builds on 22 of its 41 references that are in the map. First posted on arXiv 7 Dec 2025.

Builds on

22 of 41 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025Humanizing Machines: Rethinking LLM Anthropomorphism Through a Multi-Level Framework of Design25 Aug
  2. 2024Persona is a Double-edged Sword: Mitigating the Negative Impact of Role-playing Prompts in Zero-shot Reasoning Tasks16 Aug

Other references · 20

  1. 2024Scaling Synthetic Data Creation with 1,000,000,000 Personascited by 417
  2. 2024Two Tales of Persona in LLMs: A Survey of Role-Playing and Personalizationcited by 208
  3. 2024Quantifying the Persona Effect in LLM Simulationscited by 169
  4. 2024A Survey on Large Language Model-Based Game Agentscited by 112
  5. 2024LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Modelscited by 99
  6. 2024PersonaGym: Evaluating Persona Agents and LLMscited by 97
  7. 2025LLM Generated Persona is a Promise with a Catchcited by 81
  8. 2024LLM Agents in Interaction: Measuring Personality Consistency and Linguistic Alignment in Interacting Populations of Large Language Modelscited by 33
  9. 2025OPeRA: A Dataset of Observation, Persona, Rationale, and Action for Evaluating LLMs on Human Online Shopping Behavior Simulationcited by 28
  10. 2025From Personas to Talks: Revisiting the Impact of Personas on LLM-Synthesized Emotional Support Conversationscited by 23
  11. 2024Simulating Human Strategic Behavior: Comparing Single and Multi-agent LLMscited by 21
  12. 2025Agents of Change: Self-Evolving LLM Agents for Strategic Planningcited by 21
8 more
  1. 2025Mixture-of-Personas Language Models for Population Simulationcited by 20
  2. 2024Very Large-Scale Multi-Agent Simulation in AgentScopecited by 18
  3. 2024PersonaFlow: Designing LLM-Simulated Expert Perspectives for Enhanced Research Ideationcited by 16
  4. 2025Can LLM Agents Maintain a Persona in Discourse?cited by 15
  5. 2024Exploring Changes in Nation Perception with Nationality-Assigned Personas in LLMscited by 11
  6. 2025Designing Role Vectors to Improve LLM Inference Behaviourcited by 6
  7. 2025HARBOR: Exploring Persona Dynamics in Multi-Agent Competitioncited by 6
  8. 2025Evaluating the Simulation of Human Personality-Driven Susceptibility to Misinformation with LLMscited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 4.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025LLM Strategic Reasoning: Agentic Study through Behavioral Game Theory
  2. 2026Persona Vectors in Games: Measuring and Steering Strategies via Activation Vectors
  3. 2024PHAnToM: Persona-based Prompting Has An Effect on Theory-of-Mind Reasoning in Large Language Models
  4. 2026Cognitive Enhancement: Rethinking the Necessity of Role-Playing for Large Language Models
  5. 2026From Biased Chatbots to Biased Agents: Examining Role Assignment Effects on LLM Agent Robustness
  6. 2025Humans expect rationality and cooperation from LLM opponents in strategic games
  7. 2026How Personas Can Influence Agents to Play Split or Steal
  8. 2026Decoding the Human Factor: High Fidelity Behavioral Prediction for Strategic Foresight