See and Think: Embodied Agent in Virtual Environment
On the map: LLM reasoning → Spatial and embodied reasoning
also in 1 more
Abstract (arXiv)
Large language models (LLMs) have achieved impressive pro-gress on several open-world tasks. Recently, using LLMs to build embodied agents has been a hotspot. This paper proposes STEVE, a comprehensive and visionary embodied agent in the Minecraft virtual environment. STEVE comprises three key components: vision perception, language instruction, and code action. Vision perception involves interpreting visual information in the environment, which is then integrated into the LLMs component with agent state and task instruction. Language instruction is responsible for iterative reasoning and decomposing complex tasks into manageable guidelines. Code action generates executable skill actions based on retrieval in skill database, enabling the agent to interact effectively within the Minecraft environment. We also collect STEVE-21K dataset, which includes 600+ vision-environment pairs, 20K knowledge question-answering pairs, and 200+ skill-code pairs. We conduct continuous block search, knowledge question and answering, and tech tree mastery to evaluate the performance. Extensive experiments show that STEVE achieves at most 1.5x faster unlocking key tech trees and 2.5x quicker in block search tasks.
Key facts. Cited by 54 papers in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 57 of its 79 references that are in the map. First posted on arXiv 26 Nov 2023.
Builds on
57 of 79 references.
Closest ancestors · 1
Same direction, newest first
Other references · 56
- 2023GPT-4 Technical Reportcited by 18,396
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,380
- 2023LLaMA: Open and Efficient Foundation Language Modelscited by 14,132
- 2023Visual Instruction Tuningcited by 7,869
- 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,137
- 2022Flamingo: a Visual Language Model for Few-Shot Learningcited by 4,386
- 2022BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generationcited by 4,322
- 2023Toolformer: Language Models Can Teach Themselves to Use Toolscited by 4,182
- 2023InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuningcited by 2,876
- 2023MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Modelscited by 2,711
- 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,191
- 2023PaLM-E: An Embodied Multimodal Language Modelcited by 2,071
38 more
- 2023Mastering Diverse Domains through World Modelscited by 1,253
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
- 2023HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Facecited by 1,190
- 2023Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Modelscited by 1,062
- 2023mPLUG-Owl: Modularization Empowers Large Language Models with Multimodalitycited by 1,040
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 869
- 2023Visual ChatGPT: Talking, Drawing and Editing with Visual Foundation Modelscited by 668
- 2023LLaMA-Adapter V2: Parameter-Efficient Visual Instruction Modelcited by 602
- 2023Otter: A Multi-Modal Model with In-Context Instruction Tuningcited by 550
- 2023MovieChat: From Dense Token to Sparse Memory for Long Video Understandingcited by 542
- 2023VisionLLM: Large Language Model is also an Open-Ended Decoder for Vision-Centric Taskscited by 501
- 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledgecited by 478
- 2022LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Modelscited by 462
- 2023Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agentscited by 398
- 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 362
- 2023Chameleon: Plug-and-Play Compositional Reasoning with Large Language Modelscited by 356
- 2022Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videoscited by 345
- 2017Embodied Question Answeringcited by 336
- 2023PandaGPT: One Model To Instruction-Follow Them Allcited by 334
- 2023Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memorycited by 289
- 2021History Aware Multimodal Transformer for Vision-and-Language Navigationcited by 271
- 2023MultiModal-GPT: A Vision and Language Model for Dialogue with Humanscited by 255
- 2022EfficientFormer: Vision Transformers at MobileNet Speedcited by 241
- 2019MineRL: A Large-Scale Dataset of Minecraft Demonstrationscited by 215
- 2023Macaw-LLM: Multi-Modal Language Modeling with Image, Audio, Video, and Text Integrationcited by 172
- 2023Translating Natural Language to Planning Goals with Large-Language Modelscited by 133
- 2019Learning Exploration Policies for Navigationcited by 116
- 2023STEVE-1: A Generative Model for Text-to-Behavior in Minecraftcited by 97
- 2023Do Embodied Agents Dream of Pixelated Sheep: Embodied Decision Making using Language Guided World Modellingcited by 88
- 2019Multi-Target Embodied Question Answeringcited by 74
- 2021SOAT: A Scene- and Object-Aware Transformer for Vision-and-Language Navigationcited by 53
- 2021VTNet: Visual Transformer Network for Object Goal Navigationcited by 51
- 2023Renderable Neural Radiance Map for Visual Navigationcited by 51
- 2022Sound Adversarial Audio-Visual Navigationcited by 48
- 2020See, Hear, Explore: Curiosity via Audio-Visual Associationcited by 43
- 2018End-to-end Active Object Tracking and Its Real-world Deployment via Reinforcement Learningcited by 35
- 2022Episodic Memory Question Answeringcited by 32
- 2021Towards Distraction-Robust Active Visual Trackingcited by 30
50 most cited of 56 All 56 (JSON)
Built on by
Citing papers per year: 2024: 18; 2025: 25; 2026: 11.
54 papers.
Sort:
By area:
- 2024AuroraCap: Efficient, Performant Video Detailed Captioning and a New Benchmarkcited by 140
- 2024A Survey on Large Language Model-Based Game Agentscited by 112
- 2024Large Multimodal Agents: A Surveycited by 105
- 2025Lifelong Learning of Large Language Model based Agents: A Roadmapcited by 83
- 2024MovieChat+: Question-aware Sparse Memory for Long Video Question Answeringcited by 73
- 2024PAD: Personalized Alignment of LLMs at Decoding-Timecited by 60
- 2025G-Safeguard: A Topology-Guided Security Lens and Treatment on LLM-based Multi-agent Systemscited by 59
- 2024EnvGen: Generating and Adapting Environments via LLMs for Training Embodied Agentscited by 46
- 2025Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Taskscited by 44
- 2024OSCAR: Operating System Control via State-Aware Reasoning and Re-Planningcited by 38
- 2025BlindGuard: Safeguarding LLM-based Multi-Agent Systems under Unknown Attackscited by 38
- 2025Visual Large Language Models for Generalized and Specialized Applicationscited by 36
38 more
- 2025JarvisIR: Elevating Autonomous Driving Perception with Intelligent Image Restorationcited by 34
- 2025A Survey of Large Language Model Empowered Agents for Recommendation and Search: Towards Next-Generation Information Retrievalcited by 33
- 2025Internet of Agents: Fundamentals, Applications, and Challengescited by 31
- 2025Adaptive Graph Pruning for Multi-Agent Communicationcited by 29
- 2026GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agentscited by 28
- 2024CityCraft: A Real Crafter for 3D City Generationcited by 26
- 2024Odyssey: Empowering Minecraft Agents with Open-World Skillscited by 26
- 2024Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigationcited by 24
- 2024Teaching Tailored to Talent: Adverse Weather Restoration via Prompt Pool and Depth-Anything Constraintcited by 24
- 2024S-Agents: Self-organizing Agents in Open-ended Environmentscited by 22
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Modelcited by 19
- 2025Security of Internet of Agents: Attacks and Countermeasurescited by 17
- 2025TEMPURA: Temporal Event Masked Prediction and Understanding for Reasoning in Actioncited by 14
- 2024A Survey on Human-Centric LLMscited by 13
- 2025VistaWise: Building Cost-Effective Agent with Cross-Modal Knowledge Graph for Minecraftcited by 13
- 2024LARM: Large Auto-Regressive Model for Long-Horizon Embodied Intelligencecited by 10
- 2024LLaVA-Ultra: Large Chinese Language and Vision Assistant for Ultrasoundcited by 8
- 2024Ego3DT: Tracking Every 3D Object in Ego-centric Videoscited by 7
- 2024STEVE Series: Step-by-Step Construction of Agent Systems in Minecraftcited by 6
- 2025BuilderBench: The Building Blocks of Intelligent Agentscited by 6
- 2025ESCA: Contextualizing Embodied Agents via Scene-Graph Generationcited by 6
- 2025Parallelized Planning-Acting for Efficient LLM-based Multi-Agent Systems in Minecraftcited by 5
- 2025DiffPO: Diffusion-styled Preference Optimization for Efficient Inference-Time Alignment of Large Language Modelscited by 5
- 2025AVA: Attentive VLM Agent for Mastering StarCraft IIcited by 5
- 2025Uncertainty in Action: Confidence Elicitation in Embodied Agentscited by 5
- 2026Experience Transfer for Multimodal LLM Agents in Minecraft Gamecited by 5
- 2025Towards Pervasive Distributed Agentic Generative AI -- A State of The Artcited by 4
- 2025RIG: Synergizing Reasoning and Imagination in End-to-End Generalist Policycited by 3
- 2025Warehouse Spatial Question Answering with LLM Agentcited by 3
- 2026Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Gamecited by 3
- 2025EMMOE: A Comprehensive Benchmark for Embodied Mobile Manipulation in Open Environmentscited by 2
- 2025Empowering Multimodal LLMs with External Tools: A Comprehensive Surveycited by 2
- 2026Test-Time Mixture of World Models for Embodied Agents in Dynamic Environmentscited by 2
- 2026Do Agents Dream of False Memories? Black-box Visual Attacks on Long-term Memory in Multimodal AI Agentscited by 2
- 2025Cowpox: Towards the Immunity of VLM-based Multi-Agent Systemscited by 1
- 2026RenderMem: Rendering as Spatial Memory Retrievalcited by 1
- 2026MIMIC-Py: An Extensible Tool for Personality-Driven Automated Game Testing with Large Language Modelscited by 1
- 2025BAR: A Backward Reasoning based Agent for Complex Minecraft Taskscited by 0
50 most cited of 54 All 54 (JSON)
- 2026A.D.A.M.O. (Agent for language-Driven Actions with Multimodal Observations): A Visual-Symbolic Framework for Virtual Humans28 Sep 2026
- 2026StrixAE: An Intelligent Agent for Audio Enhancement under Complex Distortion Coupling in Real-World Scenarios3 Sep 2026
- 2026Do Agents Dream of False Memories? Black-box Visual Attacks on Long-term Memory in Multimodal AI Agents17 Jul 2026
- 2026A Comprehensive Study of Implementation Bugs in Multi-modal Agents6 Jul 2026
- 2026Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Game21 Apr 2026
- 2026GaLa: Hypergraph-Guided Visual Language Models for Procedural Planning19 Apr 2026
- 2026MIMIC-Py: An Extensible Tool for Personality-Driven Automated Game Testing with Large Language Models9 Apr 2026
- 2026GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents8 Apr 2026
- 2026Experience Transfer for Multimodal LLM Agents in Minecraft Game7 Apr 2026
- 2026RenderMem: Rendering as Spatial Memory Retrieval15 Mar 2026
- 2026Test-Time Mixture of World Models for Embodied Agents in Dynamic Environments30 Jan 2026
- 2025ESCA: Contextualizing Embodied Agents via Scene-Graph Generation11 Oct 2025
38 more
- 2025BuilderBench: The Building Blocks of Intelligent Agents7 Oct 2025
- 2025VistaWise: Building Cost-Effective Agent with Cross-Modal Knowledge Graph for Minecraft26 Aug 2025
- 2025Empowering Multimodal LLMs with External Tools: A Comprehensive Survey14 Aug 2025
- 2025Cowpox: Towards the Immunity of VLM-based Multi-Agent Systems12 Aug 2025
- 2025BlindGuard: Safeguarding LLM-based Multi-Agent Systems under Unknown Attacks11 Aug 2025
- 2025Warehouse Spatial Question Answering with LLM Agent14 Jul 2025
- 2025Towards Pervasive Distributed Agentic Generative AI -- A State of The Art16 Jun 2025
- 2025Adaptive Graph Pruning for Multi-Agent Communication3 Jun 2025
- 2025BAR: A Backward Reasoning based Agent for Complex Minecraft Tasks20 May 2025
- 2025Security of Internet of Agents: Attacks and Countermeasures12 May 2025
- 2025Internet of Agents: Fundamentals, Applications, and Challenges12 May 2025
- 2025TEMPURA: Temporal Event Masked Prediction and Understanding for Reasoning in Action2 May 2025
- 2025JarvisIR: Elevating Autonomous Driving Perception with Intelligent Image Restoration5 Apr 2025
- 2025RIG: Synergizing Reasoning and Imagination in End-to-End Generalist Policy31 Mar 2025
- 2025Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks27 Mar 2025
- 2025Uncertainty in Action: Confidence Elicitation in Embodied Agents13 Mar 2025
- 2025EMMOE: A Comprehensive Benchmark for Embodied Mobile Manipulation in Open Environments11 Mar 2025
- 2025A Survey of Large Language Model Empowered Agents for Recommendation and Search: Towards Next-Generation Information Retrieval7 Mar 2025
- 2025AVA: Attentive VLM Agent for Mastering StarCraft II7 Mar 2025
- 2025DiffPO: Diffusion-styled Preference Optimization for Efficient Inference-Time Alignment of Large Language Models6 Mar 2025
- 2025Parallelized Planning-Acting for Efficient LLM-based Multi-Agent Systems in Minecraft5 Mar 2025
- 2025G-Safeguard: A Topology-Guided Security Lens and Treatment on LLM-based Multi-agent Systems16 Feb 2025
- 2025Lifelong Learning of Large Language Model based Agents: A Roadmap13 Jan 2025
- 2025Visual Large Language Models for Generalized and Specialized Applications6 Jan 2025
- 2024A Survey on Human-Centric LLMs20 Nov 2024
- 2024OSCAR: Operating System Control via State-Aware Reasoning and Re-Planning24 Oct 2024
- 2024LLaVA-Ultra: Large Chinese Language and Vision Assistant for Ultrasound19 Oct 2024
- 2024Ego3DT: Tracking Every 3D Object in Ego-centric Videos11 Oct 2024
- 2024PAD: Personalized Alignment of LLMs at Decoding-Time5 Oct 2024
- 2024AuroraCap: Efficient, Performant Video Detailed Captioning and a New Benchmark4 Oct 2024
- 2024Teaching Tailored to Talent: Adverse Weather Restoration via Prompt Pool and Depth-Anything Constraint24 Sep 2024
- 2024Odyssey: Empowering Minecraft Agents with Open-World Skills22 Jul 2024
- 2024STEVE Series: Step-by-Step Construction of Agent Systems in Minecraft17 Jun 2024
- 2024CityCraft: A Real Crafter for 3D City Generation7 Jun 2024
- 2024LARM: Large Auto-Regressive Model for Long-Horizon Embodied Intelligence27 May 2024
- 2024MovieChat+: Question-aware Sparse Memory for Long Video Question Answering26 Apr 2024
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Model6 Apr 2024
- 2024A Survey on Large Language Model-Based Game Agents2 Apr 2024
50 newest of 54 All 54 (JSON)
- 2024A Survey on Large Language Model-Based Game Agentscited by 112
- 2025Lifelong Learning of Large Language Model based Agents: A Roadmapcited by 83
- 2025G-Safeguard: A Topology-Guided Security Lens and Treatment on LLM-based Multi-agent Systemscited by 59
- 2024EnvGen: Generating and Adapting Environments via LLMs for Training Embodied Agentscited by 46
- 2025BlindGuard: Safeguarding LLM-based Multi-Agent Systems under Unknown Attackscited by 38
- 2025A Survey of Large Language Model Empowered Agents for Recommendation and Search: Towards Next-Generation Information Retrievalcited by 33
- 2025Internet of Agents: Fundamentals, Applications, and Challengescited by 31
- 2025Adaptive Graph Pruning for Multi-Agent Communicationcited by 29
- 2024Odyssey: Empowering Minecraft Agents with Open-World Skillscited by 26
- 2024Hierarchical Auto-Organizing System for Open-Ended Multi-Agent Navigationcited by 24
- 2024S-Agents: Self-organizing Agents in Open-ended Environmentscited by 22
- 2024Do We Really Need a Complex Agent System? Distill Embodied Agent into a Single Modelcited by 19
12 most cited of 23 All 23 (JSON)
- 2026A.D.A.M.O. (Agent for language-Driven Actions with Multimodal Observations): A Visual-Symbolic Framework for Virtual Humans28 Sep 2026
- 2026Do Agents Dream of False Memories? Black-box Visual Attacks on Long-term Memory in Multimodal AI Agents17 Jul 2026
- 2026A Comprehensive Study of Implementation Bugs in Multi-modal Agents6 Jul 2026
- 2026Gated Coordination for Efficient Multi-Agent Collaboration in Minecraft Game21 Apr 2026
- 2025BuilderBench: The Building Blocks of Intelligent Agents7 Oct 2025
- 2025VistaWise: Building Cost-Effective Agent with Cross-Modal Knowledge Graph for Minecraft26 Aug 2025
- 2025BlindGuard: Safeguarding LLM-based Multi-Agent Systems under Unknown Attacks11 Aug 2025
- 2025Warehouse Spatial Question Answering with LLM Agent14 Jul 2025
- 2025Towards Pervasive Distributed Agentic Generative AI -- A State of The Art16 Jun 2025
- 2025Adaptive Graph Pruning for Multi-Agent Communication3 Jun 2025
- 2025Security of Internet of Agents: Attacks and Countermeasures12 May 2025
- 2025Internet of Agents: Fundamentals, Applications, and Challenges12 May 2025
12 newest of 23 All 23 (JSON)
- 2025Visual Large Language Models for Generalized and Specialized Applicationscited by 36
- 2026GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agentscited by 28
- 2024LLaVA-Ultra: Large Chinese Language and Vision Assistant for Ultrasoundcited by 8
- 2025ESCA: Contextualizing Embodied Agents via Scene-Graph Generationcited by 6
- 2025AVA: Attentive VLM Agent for Mastering StarCraft IIcited by 5
- 2026Experience Transfer for Multimodal LLM Agents in Minecraft Gamecited by 5
- 2025Empowering Multimodal LLMs with External Tools: A Comprehensive Surveycited by 2
- 2025Cowpox: Towards the Immunity of VLM-based Multi-Agent Systemscited by 1
- 2026GaLa: Hypergraph-Guided Visual Language Models for Procedural Planningcited by 0
- 2026GaLa: Hypergraph-Guided Visual Language Models for Procedural Planning19 Apr 2026
- 2026GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents8 Apr 2026
- 2026Experience Transfer for Multimodal LLM Agents in Minecraft Game7 Apr 2026
- 2025ESCA: Contextualizing Embodied Agents via Scene-Graph Generation11 Oct 2025
- 2025Empowering Multimodal LLMs with External Tools: A Comprehensive Survey14 Aug 2025
- 2025Cowpox: Towards the Immunity of VLM-based Multi-Agent Systems12 Aug 2025
- 2025AVA: Attentive VLM Agent for Mastering StarCraft II7 Mar 2025
- 2025Visual Large Language Models for Generalized and Specialized Applications6 Jan 2025
- 2024LLaVA-Ultra: Large Chinese Language and Vision Assistant for Ultrasound19 Oct 2024
- 2024Large Multimodal Agents: A Surveycited by 105
- 2025Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Taskscited by 44
- 2024OSCAR: Operating System Control via State-Aware Reasoning and Re-Planningcited by 38
- 2025TEMPURA: Temporal Event Masked Prediction and Understanding for Reasoning in Actioncited by 14
- 2025BAR: A Backward Reasoning based Agent for Complex Minecraft Taskscited by 0
- 2025BAR: A Backward Reasoning based Agent for Complex Minecraft Tasks20 May 2025
- 2025TEMPURA: Temporal Event Masked Prediction and Understanding for Reasoning in Action2 May 2025
- 2025Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks27 Mar 2025
- 2024OSCAR: Operating System Control via State-Aware Reasoning and Re-Planning24 Oct 2024
- 2024Large Multimodal Agents: A Survey23 Feb 2024
- 2024AuroraCap: Efficient, Performant Video Detailed Captioning and a New Benchmarkcited by 140
- 2024MovieChat+: Question-aware Sparse Memory for Long Video Question Answeringcited by 73
- 2024CityCraft: A Real Crafter for 3D City Generationcited by 26
- 2024Teaching Tailored to Talent: Adverse Weather Restoration via Prompt Pool and Depth-Anything Constraintcited by 24
- 2024A Survey on Human-Centric LLMscited by 13
- 2024LARM: Large Auto-Regressive Model for Long-Horizon Embodied Intelligencecited by 10
- 2024Ego3DT: Tracking Every 3D Object in Ego-centric Videoscited by 7
- 2025Uncertainty in Action: Confidence Elicitation in Embodied Agentscited by 5
- 2025EMMOE: A Comprehensive Benchmark for Embodied Mobile Manipulation in Open Environmentscited by 2
- 2026RenderMem: Rendering as Spatial Memory Retrievalcited by 1
- 2026MIMIC-Py: An Extensible Tool for Personality-Driven Automated Game Testing with Large Language Modelscited by 1
- 2026StrixAE: An Intelligent Agent for Audio Enhancement under Complex Distortion Coupling in Real-World Scenarioscited by 0
- 2026StrixAE: An Intelligent Agent for Audio Enhancement under Complex Distortion Coupling in Real-World Scenarios3 Sep 2026
- 2026MIMIC-Py: An Extensible Tool for Personality-Driven Automated Game Testing with Large Language Models9 Apr 2026
- 2026RenderMem: Rendering as Spatial Memory Retrieval15 Mar 2026
- 2025Uncertainty in Action: Confidence Elicitation in Embodied Agents13 Mar 2025
- 2025EMMOE: A Comprehensive Benchmark for Embodied Mobile Manipulation in Open Environments11 Mar 2025
- 2024A Survey on Human-Centric LLMs20 Nov 2024
- 2024Ego3DT: Tracking Every 3D Object in Ego-centric Videos11 Oct 2024
- 2024AuroraCap: Efficient, Performant Video Detailed Captioning and a New Benchmark4 Oct 2024
- 2024Teaching Tailored to Talent: Adverse Weather Restoration via Prompt Pool and Depth-Anything Constraint24 Sep 2024
- 2024CityCraft: A Real Crafter for 3D City Generation7 Jun 2024
- 2024LARM: Large Auto-Regressive Model for Long-Horizon Embodied Intelligence27 May 2024
- 2024MovieChat+: Question-aware Sparse Memory for Long Video Question Answering26 Apr 2024
Similar, not cited
Close in wording, no citation either way
- 2023Steve-Eye: Equipping LLM-based Embodied Agents with Visual Perception in Open Worlds
- 2025CrafterDojo: A Suite of Foundation Models for Building Open-Ended Embodied Agents in Crafter
- 2025OpenHA: A Series of Open-Source Hierarchical Agentic Models in Minecraft
- 2025Collaborating Action by Action: A Multi-agent LLM Framework for Embodied Reasoning
- 2024Improving Agent Interactions in Virtual Environments with Language Models
- 2023MP5: A Multi-modal Open-ended Embodied System in Minecraft via Active Perception
- 2024TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in Minecraft
- 2026MineExplorer: Evaluating Open-World Exploration of MLLM Agents in Minecraft