Robust Motion Generation using Part-level Reliable Data from Videos
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Abstract (arXiv)
Extracting human motion from large-scale web videos offers a scalable solution to the data scarcity issue in character animation. However, some human parts in many video frames cannot be seen due to off-screen captures or occlusions. It brings a dilemma: discarding the data missing any part limits scale and diversity, while retaining it compromises data quality and model performance. To address this problem, we propose leveraging credible part-level data extracted from videos to enhance motion generation via a robust part-aware masked autoregression model. First, we decompose a human body into five parts and detect the parts clearly seen in a video frame as "credible". Second, the credible parts are encoded into latent tokens by our proposed part-aware variational autoencoder. Third, we propose a robust part-level masked generation model to predict masked credible parts, while ignoring those noisy parts. In addition, we contribute K700-M, a challenging new benchmark comprising approximately 200k real-world motion sequences, for evaluation. Experimental results indicate that our method successfully outperforms baselines on both clean and noisy datasets in terms of motion quality, semantic consistency and diversity. Project page: https://boyuaner.github.io/ropar-main/
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 45 of its 50 references that are in the map. First posted on arXiv 14 Dec 2025.
Builds on
45 of 50 references.
References · 45
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- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
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- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2022MaskGIT: Masked Generative Image Transformercited by 1,099
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- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
33 more
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
- 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
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- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2019A Short Note on the Kinetics-700 Human Action Datasetcited by 310
- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 287
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- 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
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- 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 198
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- 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
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- 2025PlanMoGPT: Flow-Enhanced Progressive Planning for Text to Motion Synthesiscited by 2
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