G3Splat: Geometrically Consistent Generalizable Gaussian Splatting
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Abstract (arXiv)
3D Gaussians have become a powerful scene representation for real-time splatting and high-quality novel-view synthesis. This has motivated generalizable splatting -- methods that adapt feed-forward geometry prediction networks to produce per-pixel Gaussians from a set of images. However, most generalizable splatting pipelines are supervised primarily through a view-synthesis loss to predict Gaussian orientation, anisotropic scale, opacity, and appearance in addition to their locations. We show that this learning objective is under-constrained. Models trained with view synthesis alone produce splats whose orientations and scales have no geometric connotation. The result is that, while producing decent view-synthesis performance, nearly all generalizable splatting methods produce geometrically inaccurate and misaligned Gaussians. We introduce G3Splat, a geometry-consistent generalizable splatting framework that addresses these degeneracies through differentiable geometric priors on the predicted 3D Gaussians, making the learning problem well-posed. These priors encourage the per-pixel splats to remain on their viewing rays and to orient themselves in accordance with local surfaces. Our priors are architecture-agnostic and can be incorporated into any previously studied geometric backbone for generalizable splatting, as well as different scene representations. We test G3Splat with both DUSt3R-style and VGGT-style backbones to predict pixel-aligned full-rank 3DGS as well as surfel-like 2DGS. Trained on RE10K, G3Splat produces Gaussian splats with significantly higher geometric fidelity than baselines, providing state-of-the-art novel-view depth, mesh reconstruction, and relative pose estimation performance while preserving novel-view synthesis quality, as evaluated on datasets such as ACID and ScanNet. Code and pretrained models are released on our project page.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 70 of its 80 references that are in the map. First posted on arXiv 19 Dec 2025.
Builds on
70 of 80 references.
References · 70
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2024Depth Anything V2cited by 1,422
- 2014Depth Map Prediction from a Single Image using a Multi-Scale Deep Networkcited by 1,274
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
38 more
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 820
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
- 2017Unsupervised Learning of Depth and Ego-Motion from Videocited by 782
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2018MegaDepth: Learning Single-View Depth Prediction from Internet Photoscited by 737
- 2018Deep Ordinal Regression Network for Monocular Depth Estimationcited by 723
- 2018Open3D: A Modern Library for 3D Data Processingcited by 721
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
- 2025Continuous 3D Perception Model with Persistent Statecited by 548
- 2018Pyramid Stereo Matching Networkcited by 489
- 2014Predicting Depth, Surface Normals and Semantic Labels with a Common Multi-Scale Convolutional Architecturecited by 483
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 417
- 2023Gaussian Splatting SLAMcited by 415
- 2016Deeper Depth Prediction with Fully Convolutional Residual Networkscited by 403
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2016Unsupervised CNN for Single View Depth Estimation: Geometry to the Rescuecited by 368
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
- 2023RoMa: Robust Dense Feature Matchingcited by 302
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 286
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2018DeepMVS: Learning Multi-view Stereopsiscited by 277
- 2022Unifying Flow, Stereo and Depth Estimationcited by 275
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 248
- 2020Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Imagecited by 243
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 243
- 2020PatchmatchNet: Learned Multi-View Patchmatch Stereocited by 207
- 2016DeMoN: Depth and Motion Network for Learning Monocular Stereocited by 201
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
50 most cited of 70 All 70 (JSON)
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Citing papers per year: 2026: 3.
3 papers.
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelitycited by 1
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesiscited by 0
- 2026G2SR: Geometric Methods for Fast and Memory-Efficient Gaussian-based Surface Reconstructioncited by 0
- 2026G2SR: Geometric Methods for Fast and Memory-Efficient Gaussian-based Surface Reconstruction16 Jul 2026
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelity17 Jun 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026