mlsanityData to 14 Oct 2026

SHARDeg: A Benchmark for Skeletal Human Action Recognition in Degraded Scenarios

arXiv 2505.18048 ↗First posted 23 May 2025cs.CVcited by 0

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Abstract (arXiv)

Computer vision (CV) models for detection, prediction or classification tasks operate on video data-streams that are often degraded in the real world, due to deployment in real-time or on resource-constrained hardware. It is therefore critical that these models are robust to degraded data, but state of the art (SoTA) models are often insufficiently assessed with these real-world constraints in mind. This is exemplified by Skeletal Human Action Recognition (SHAR), which is critical in many CV pipelines operating in real-time and at the edge, but robustness to degraded data has previously only been shallowly and inconsistently assessed. Here we address this issue for SHAR by providing an important first data degradation benchmark on the most detailed and largest 3D open dataset, NTU-RGB+D-120, and assess the robustness of five leading SHAR models to three forms of degradation that represent real-world issues. We demonstrate the need for this benchmark by showing that the form of degradation, which has not previously been considered, has a large impact on model accuracy; at the same effective frame rate, model accuracy can vary by >40% depending on degradation type. We also identify that temporal regularity of frames in degraded SHAR data is likely a major driver of differences in model performance, and harness this to improve performance of existing models by up to >40%, through employing a simple mitigation approach based on interpolation. Finally, we highlight how our benchmark has helped identify an important degradation-resistant SHAR model based in Rough Path Theory; the LogSigRNN SHAR model outperforms the SoTA DeGCN model in five out of six cases at low frame rates by an average accuracy of 6%, despite trailing the SoTA model by 11-12% on un-degraded data at high frame rates (30 FPS).

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 37 of its 58 references that are in the map. First posted on arXiv 23 May 2025.

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References · 37

  1. 2019Benchmarking Neural Network Robustness to Common Corruptions and Perturbationscited by 2,877
  2. 2017The Kinetics Human Action Video Datasetcited by 1,909
  3. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,209
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  6. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
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  8. 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 343
  9. 2019Benchmarking Robustness in Object Detection: Autonomous Driving when Winter is Comingcited by 336
  10. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 322
  11. 2016Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognitioncited by 143
  12. 2020Neural Rough Differential Equations for Long Time Seriescited by 143
25 more
  1. 2019SCSampler: Sampling Salient Clips from Video for Efficient Action Recognitioncited by 134
  2. 2017View Adaptive Recurrent Neural Networks for High Performance Human Action Recognition from Skeleton Datacited by 105
  3. 2016A Primer on the Signature Method in Machine Learningcited by 104
  4. 2019Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networkscited by 103
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  6. 2020SMART Frame Selection for Action Recognitioncited by 73
  7. 2019Multi-Agent Reinforcement Learning Based Frame Sampling for Effective Untrimmed Video Recognitioncited by 66
  8. 2021SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videoscited by 64
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  10. 2020A Survey on 3D Skeleton-Based Action Recognition Using Learning Methodcited by 47
  11. 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 47
  12. 2021When Human Pose Estimation Meets Robustness: Adversarial Algorithms and Benchmarkscited by 41
  13. 2020A Survey of Methods for Low-Power Deep Learning and Computer Visioncited by 37
  14. 2021Benchmarking the Robustness of Spatial-Temporal Models Against Corruptionscited by 34
  15. 2022Joint-bone Fusion Graph Convolutional Network for Semi-supervised Skeleton Action Recognitioncited by 24
  16. 2017Developing the Path Signature Methodology and its Application to Landmark-based Human Action Recognitioncited by 20
  17. 2018Skeleton-based Gesture Recognition Using Several Fully Connected Layers with Path Signature Features and Temporal Transformer Modulecited by 13
  18. 2015RNN Fisher Vectors for Action Recognition and Image Annotationcited by 11
  19. 2021Logsig-RNN: a novel network for robust and efficient skeleton-based action recognitioncited by 11
  20. 2022Path Development Network with Finite-dimensional Lie Group Representationcited by 8
  21. 2023Collaborative Semantic Communication for Edge Inferencecited by 8
  22. 2022Hardware faults that matter: Understanding and Estimating the safety impact of hardware faults on object detection DNNscited by 7
  23. 2024Real-Time Human Action Recognition on Embedded Platformscited by 4
  24. 2024GCN-DevLSTM: Path Development for Skeleton-Based Action Recognitioncited by 3
  25. 2024JOSENet: A Joint Stream Embedding Network for Violence Detection in Surveillance Videoscited by 2

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