mlsanityData to 14 Oct 2026

GaitRef: Gait Recognition with Refined Sequential Skeletons

arXiv 2304.07916 ↗First posted 16 Apr 2023cs.CVcited by 9

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Abstract (arXiv)

Identifying humans with their walking sequences, known as gait recognition, is a useful biometric understanding task as it can be observed from a long distance and does not require cooperation from the subject. Two common modalities used for representing the walking sequence of a person are silhouettes and joint skeletons. Silhouette sequences, which record the boundary of the walking person in each frame, may suffer from the variant appearances from carried-on objects and clothes of the person. Framewise joint detections are noisy and introduce some jitters that are not consistent with sequential detections. In this paper, we combine the silhouettes and skeletons and refine the framewise joint predictions for gait recognition. With temporal information from the silhouette sequences, we show that the refined skeletons can improve gait recognition performance without extra annotations. We compare our methods on four public datasets, CASIA-B, OUMVLP, Gait3D and GREW, and show state-of-the-art performance.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 24 of its 44 references that are in the map. First posted on arXiv 16 Apr 2023.

Builds on

24 of 44 references.

References · 24

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12 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 2; 2024: 3; 2025: 1; 2026: 3.

9 papers.