Neural Rendering and Its Hardware Acceleration: A Review
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Abstract (arXiv)
Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the control of scene attributes such as lighting, camera parameters, posture and so on. On the one hand, neural rendering can not only make full use of the advantages of deep learning to accelerate the traditional forward rendering process, but also provide new solutions for specific tasks such as inverse rendering and 3D reconstruction. On the other hand, the design of innovative hardware structures that adapt to the neural rendering pipeline breaks through the parallel computing and power consumption bottleneck of existing graphics processors, which is expected to provide important support for future key areas such as virtual and augmented reality, film and television creation and digital entertainment, artificial intelligence and the metaverse. In this paper, we review the technical connotation, main challenges, and research progress of neural rendering. On this basis, we analyze the common requirements of neural rendering pipeline for hardware acceleration and the characteristics of the current hardware acceleration architecture, and then discuss the design challenges of neural rendering processor architecture. Finally, the future development trend of neural rendering processor architecture is prospected.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 66 of its 128 references that are in the map. First posted on arXiv 6 Jan 2024.
Builds on
66 of 128 references.
References · 66
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38 more
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50 most cited of 66 All 66 (JSON)
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Citing papers per year: 2024: 2; 2025: 2.
4 papers.
- 2024AI-Driven Innovations in Volumetric Video Streaming: A Reviewcited by 2
- 2025DNRSelect: Active Best View Selection for Deferred Neural Renderingcited by 2
- 2025GaussianHeadTalk: Wobble-Free 3D Talking Heads with Audio Driven Gaussian Splattingcited by 2
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Surveycited by 1
- 2025GaussianHeadTalk: Wobble-Free 3D Talking Heads with Audio Driven Gaussian Splatting11 Dec 2025
- 2025DNRSelect: Active Best View Selection for Deferred Neural Rendering21 Jan 2025
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Survey23 Dec 2024
- 2024AI-Driven Innovations in Volumetric Video Streaming: A Review15 Dec 2024