mlsanityData to 14 Oct 2026

Learning Unorthogonalized Matrices for Rotation Estimation

arXiv 2312.00462 ↗First posted 1 Dec 2023cs.CVcited by 3

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Abstract (arXiv)

Estimating 3D rotations is a common procedure for 3D computer vision. The accuracy depends heavily on the rotation representation. One form of representation -- rotation matrices -- is popular due to its continuity, especially for pose estimation tasks. The learning process usually incorporates orthogonalization to ensure orthonormal matrices. Our work reveals, through gradient analysis, that common orthogonalization procedures based on the Gram-Schmidt process and singular value decomposition will slow down training efficiency. To this end, we advocate removing orthogonalization from the learning process and learning unorthogonalized `Pseudo' Rotation Matrices (PRoM). An optimization analysis shows that PRoM converges faster and to a better solution. By replacing the orthogonalization incorporated representation with our proposed PRoM in various rotation-related tasks, we achieve state-of-the-art results on large-scale benchmarks for human pose estimation.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 28 of its 39 references that are in the map. First posted on arXiv 1 Dec 2023.

Builds on

28 of 39 references.

References · 28

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16 more
  1. 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 307
  2. 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
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  16. 2021Understanding Dynamics of Nonlinear Representation Learning and Its Applicationcited by 11

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Citing papers per year: 2024: 1; 2025: 0; 2026: 2.

3 papers.