IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenes
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Abstract (arXiv)
Indoor scenes exhibit significant appearance variations due to myriad interactions between arbitrarily diverse object shapes, spatially-changing materials, and complex lighting. Shadows, highlights, and inter-reflections caused by visible and invisible light sources require reasoning about long-range interactions for inverse rendering, which seeks to recover the components of image formation, namely, shape, material, and lighting. In this work, our intuition is that the long-range attention learned by transformer architectures is ideally suited to solve longstanding challenges in single-image inverse rendering. We demonstrate with a specific instantiation of a dense vision transformer, IRISformer, that excels at both single-task and multi-task reasoning required for inverse rendering. Specifically, we propose a transformer architecture to simultaneously estimate depths, normals, spatially-varying albedo, roughness and lighting from a single image of an indoor scene. Our extensive evaluations on benchmark datasets demonstrate state-of-the-art results on each of the above tasks, enabling applications like object insertion and material editing in a single unconstrained real image, with greater photorealism than prior works. Code and data are publicly released at https://github.com/ViLab-UCSD/IRISformer.
Key facts. Cited by 62 papers in the map (data through 7 Oct 2026). Builds on 36 of its 49 references that are in the map. First posted on arXiv 16 Jun 2022.
Builds on
36 of 49 references.
References · 36
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24 more
- 2021Tokens-to-Token ViT: Training Vision Transformers from Scratch on ImageNetcited by 1,096
- 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
- 2018Self-Attention Generative Adversarial Networkscited by 809
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- 2014Predicting Depth, Surface Normals and Semantic Labels with a Common Multi-Scale Convolutional Architecturecited by 483
- 2016Semantic Scene Completion from a Single Depth Imagecited by 468
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 202
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- 2019Neural Inverse Rendering of an Indoor Scene from a Single Imagecited by 101
- 2018CGIntrinsics: Better Intrinsic Image Decomposition through Physically-Based Renderingcited by 85
- 2019Deep Parametric Indoor Lighting Estimationcited by 82
- 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 82
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- 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 72
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- 2019DeepLight: Learning Illumination for Unconstrained Mobile Mixed Realitycited by 63
- 2020Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illuminationcited by 62
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- 2021GMLight: Lighting Estimation via Geometric Distribution Approximationcited by 28
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Citing papers per year: 2022: 4; 2023: 18; 2024: 13; 2025: 17; 2026: 10.
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- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 159
- 2025Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysiscited by 78
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
- 2023Intrinsic Image Decomposition via Ordinal Shadingcited by 53
- 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
- 2022IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesiscited by 50
- 2024Colorful Diffuse Intrinsic Image Decomposition in the Wildcited by 44
- 2024MatSynth: A Modern PBR Materials Datasetcited by 42
- 2023EverLight: Indoor-Outdoor Editable HDR Lighting Estimationcited by 32
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
- 2022Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenescited by 23
- 2023PSDR-Room: Single Photo to Scene using Differentiable Renderingcited by 23
38 more
- 2023Factorized Inverse Path Tracing for Efficient and Accurate Material-Lighting Estimationcited by 22
- 2022ORCa: Glossy Objects as Radiance Field Camerascited by 20
- 2024IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Imagescited by 19
- 2023Measured Albedo in the Wild: Filling the Gap in Intrinsics Evaluationcited by 16
- 2024ZeroComp: Zero-shot Object Compositing from Image Intrinsics via Diffusioncited by 16
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
- 2024GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priorscited by 14
- 2025Physically Controllable Relighting of Photographscited by 14
- 2023MAIR: Multi-view Attention Inverse Rendering with 3D Spatially-Varying Lighting Estimationcited by 12
- 2023Spatiotemporally Consistent HDR Indoor Lighting Estimationcited by 12
- 2023Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectancecited by 11
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Renderingcited by 11
- 2025Materialist: Physically Based Editing Using Single-Image Inverse Renderingcited by 10
- 2023Inverse Rendering of Translucent Objects using Physical and Neural Rendererscited by 9
- 2024Retinex-Diffusion: On Controlling Illumination Conditions in Diffusion Models via Retinex Theorycited by 7
- 2025Intrinsic Image Fusion for Multi-View 3D Material Reconstructioncited by 7
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 7
- 2023Clean-NeRF: Reformulating NeRF to account for View-Dependent Observationscited by 6
- 2024Deep Polarization Cues for Single-shot Shape and Subsurface Scattering Estimationcited by 6
- 2024Differentiable Inverse Rendering with Interpretable Basis BRDFscited by 6
- 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priorscited by 5
- 2025MVInverse: Feed-forward Multi-view Inverse Rendering in Secondscited by 5
- 2025InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modelingcited by 4
- 2025A Real-world Display Inverse Rendering Datasetcited by 4
- 2023Local-to-Global Panorama Inpainting for Locale-Aware Indoor Lighting Predictioncited by 3
- 2023DPF: Learning Dense Prediction Fields with Weak Supervisioncited by 3
- 2023Towards Scalable Multi-View Reconstruction of Geometry and Materialscited by 3
- 2024LightOctree: Lightweight 3D Spatially-Coherent Indoor Lighting Estimationcited by 3
- 2024MAIR++: Improving Multi-view Attention Inverse Rendering with Implicit Lighting Representationcited by 3
- 2025Fine-Grained Spatially Varying Material Selection in Imagescited by 3
- 2024GaNI: Global and Near Field Illumination Aware Neural Inverse Renderingcited by 2
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Contextcited by 2
- 2023NOVA: NOvel View Augmentation for Neural Composition of Dynamic Objectscited by 1
- 2024Physically-Based Photometric Bundle Adjustment in Non-Lambertian Environmentscited by 1
- 2025Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenescited by 1
- 2025RETRO: REthinking Tactile Representation Learning with Material PriOrscited by 1
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimationcited by 1
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relightingcited by 1
50 most cited of 62 All 62 (JSON)
- 2026RoomLight: A 2.5D Illumination Prior for Indoor Environments23 Sep 2026
- 2026RGBX-Next: Towards Realistic Generative Rendering from G-Buffers14 Aug 2026
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting9 Jul 2026
- 2026AEGIR: Modeling Area Emitters for Indoor Inverse Rendering using Gaussian Splatting26 Jun 2026
- 2026Do Image Editing Models Understand Lighting?25 Jun 2026
- 2026Ambient-robust Inverse Rendering using Active RGB-NIR Imaging28 May 2026
- 2026BodyReLux: Temporally Consistent Full-Body Video Relighting20 May 2026
- 2026PIXLRelight: Controllable Relighting via Intrinsic Conditioning18 May 2026
- 2026WildRelight: A Real-World Benchmark and Physics-Guided Adaptation for Single-Image Relighting12 May 2026
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes21 Jan 2026
- 2025MVInverse: Feed-forward Multi-view Inverse Rendering in Seconds24 Dec 2025
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimation15 Dec 2025
38 more
- 2025Intrinsic Image Fusion for Multi-View 3D Material Reconstruction15 Dec 2025
- 2025LumiX: Structured and Coherent Text-to-Intrinsic Generation2 Dec 2025
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context24 Nov 2025
- 2025Improving the color accuracy of lighting estimation models22 Sep 2025
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering20 Aug 2025
- 2025A Real-world Display Inverse Rendering Dataset20 Aug 2025
- 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priors11 Aug 2025
- 2025Physically Controllable Relighting of Photographs7 Aug 2025
- 2025InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modeling23 Jul 2025
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering5 Jul 2025
- 2025Fine-Grained Spatially Varying Material Selection in Images10 Jun 2025
- 2025RETRO: REthinking Tactile Representation Learning with Material PriOrs20 May 2025
- 2025Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysis14 May 2025
- 2025Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenes13 Mar 2025
- 2025Materialist: Physically Based Editing Using Single-Image Inverse Rendering7 Jan 2025
- 2024Differentiable Inverse Rendering with Interpretable Basis BRDFs27 Nov 2024
- 2024ZeroComp: Zero-shot Object Compositing from Image Intrinsics via Diffusion10 Oct 2024
- 2024Colorful Diffuse Intrinsic Image Decomposition in the Wild20 Sep 2024
- 2024Physically-Based Photometric Bundle Adjustment in Non-Lambertian Environments18 Sep 2024
- 2024GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priors16 Aug 2024
- 2024MAIR++: Improving Multi-view Attention Inverse Rendering with Implicit Lighting Representation13 Aug 2024
- 2024Retinex-Diffusion: On Controlling Illumination Conditions in Diffusion Models via Retinex Theory29 Jul 2024
- 2024Deep Polarization Cues for Single-shot Shape and Subsurface Scattering Estimation11 Jul 2024
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models1 May 2024
- 2024LightOctree: Lightweight 3D Spatially-Coherent Indoor Lighting Estimation5 Apr 2024
- 2024GaNI: Global and Near Field Illumination Aware Neural Inverse Rendering22 Mar 2024
- 2024IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images23 Jan 2024
- 2024MatSynth: A Modern PBR Materials Dataset11 Jan 2024
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimation19 Dec 2023
- 2023Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance7 Dec 2023
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimation22 Nov 2023
- 2023Intrinsic Image Decomposition via Ordinal Shading21 Nov 2023
- 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark24 Oct 2023
- 2023NOVA: NOvel View Augmentation for Neural Composition of Dynamic Objects24 Aug 2023
- 2023Intrinsic Image Decomposition Using Point Cloud Representation20 Jul 2023
- 2023PSDR-Room: Single Photo to Scene using Differentiable Rendering6 Jul 2023
- 2023Measured Albedo in the Wild: Filling the Gap in Intrinsics Evaluation27 Jun 2023
- 2023Towards Scalable Multi-View Reconstruction of Geometry and Materials6 Jun 2023
50 newest of 62 All 62 (JSON)
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 159
- 2025Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysiscited by 78
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Renderingcited by 11
- 2024Retinex-Diffusion: On Controlling Illumination Conditions in Diffusion Models via Retinex Theorycited by 7
- 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priorscited by 5
- 2025Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenescited by 1
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimationcited by 1
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relightingcited by 1
- 2026RGBX-Next: Towards Realistic Generative Rendering from G-Bufferscited by 1
- 2026RGBX-Next: Towards Realistic Generative Rendering from G-Buffers14 Aug 2026
- 2026Decoupled Illumination Priors for Spatially Controllable Multi-View Indoor Scene Relighting9 Jul 2026
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimation15 Dec 2025
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering20 Aug 2025
- 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priors11 Aug 2025
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering5 Jul 2025
- 2025Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysis14 May 2025
- 2025Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenes13 Mar 2025
- 2024Retinex-Diffusion: On Controlling Illumination Conditions in Diffusion Models via Retinex Theory29 Jul 2024
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models1 May 2024
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
- 2023Intrinsic Image Decomposition via Ordinal Shadingcited by 53
- 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
- 2022IntrinsicNeRF: Learning Intrinsic Neural Radiance Fields for Editable Novel View Synthesiscited by 50
- 2024Colorful Diffuse Intrinsic Image Decomposition in the Wildcited by 44
- 2024MatSynth: A Modern PBR Materials Datasetcited by 42
- 2023EverLight: Indoor-Outdoor Editable HDR Lighting Estimationcited by 32
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
- 2022Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenescited by 23
- 2023PSDR-Room: Single Photo to Scene using Differentiable Renderingcited by 23
- 2023Factorized Inverse Path Tracing for Efficient and Accurate Material-Lighting Estimationcited by 22
- 2022ORCa: Glossy Objects as Radiance Field Camerascited by 20
12 most cited of 52 All 52 (JSON)
- 2026RoomLight: A 2.5D Illumination Prior for Indoor Environments23 Sep 2026
- 2026AEGIR: Modeling Area Emitters for Indoor Inverse Rendering using Gaussian Splatting26 Jun 2026
- 2026Do Image Editing Models Understand Lighting?25 Jun 2026
- 2026Ambient-robust Inverse Rendering using Active RGB-NIR Imaging28 May 2026
- 2026BodyReLux: Temporally Consistent Full-Body Video Relighting20 May 2026
- 2026PIXLRelight: Controllable Relighting via Intrinsic Conditioning18 May 2026
- 2026WildRelight: A Real-World Benchmark and Physics-Guided Adaptation for Single-Image Relighting12 May 2026
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes21 Jan 2026
- 2025MVInverse: Feed-forward Multi-view Inverse Rendering in Seconds24 Dec 2025
- 2025Intrinsic Image Fusion for Multi-View 3D Material Reconstruction15 Dec 2025
- 2025LumiX: Structured and Coherent Text-to-Intrinsic Generation2 Dec 2025
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context24 Nov 2025
12 newest of 52 All 52 (JSON)