mlsanityData to 14 Oct 2026

StableIntrinsic: Detail-preserving One-step Diffusion Model for Multi-view Material Estimation

arXiv 2508.19789 ↗First posted 27 Aug 2025cs.CVcited by 2

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Recovering material information from images has been extensively studied in computer graphics and vision. Recent works in material estimation leverage diffusion model showing promising results. However, these diffusion-based methods adopt a multi-step denoising strategy, which is time-consuming for each estimation. Such stochastic inference also conflicts with the deterministic material estimation task, leading to a high variance estimated results. In this paper, we introduce StableIntrinsic, a one-step diffusion model for multi-view material estimation that can produce high-quality material parameters with low variance. To address the overly-smoothing problem in one-step diffusion, StableIntrinsic applies losses in pixel space, with each loss designed based on the properties of the material. Additionally, StableIntrinsic introduces a Detail Injection Network (DIN) to eliminate the detail loss caused by VAE encoding, while further enhancing the sharpness of material prediction results. The experimental results indicate that our method surpasses the current state-of-the-art techniques by achieving a 9.9% improvement in the Peak Signal-to-Noise Ratio (PSNR) of albedo, and by reducing the Mean Square Error (MSE) for metallic and roughness by 44.4% and 60.0%, respectively.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 28 of its 46 references that are in the map. First posted on arXiv 27 Aug 2025.

Builds on

28 of 46 references.

Closest ancestors · 9

Same direction, newest first

  1. 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan
  2. 2024Detail-Preserving Latent Diffusion for Stable Shadow Removal23 Dec
  3. 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion12 Dec
  4. 2024Material Anything: Generating Materials for Any 3D Object via Diffusion22 Nov
  5. 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal24 Jun
  6. 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models1 May
  7. 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapes26 Apr
  8. 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination17 Apr
  9. 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image18 Mar

Other references · 19

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2020Denoising Diffusion Implicit Modelscited by 9,781
  3. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
  4. 2023One-step Diffusion with Distribution Matching Distillationcited by 1,019
  5. 2018Residual Dense Network for Image Super-Resolutioncited by 799
  6. 2022On Distillation of Guided Diffusion Modelscited by 725
  7. 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 366
  8. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
  9. 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 203
  10. 2024Lotus: Diffusion-based Visual Foundation Model for High-quality Dense Predictioncited by 166
  11. 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 83
  12. 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
7 more
  1. 2024What Matters When Repurposing Diffusion Models for General Dense Perception Tasks?cited by 74
  2. 2019Inverse Path Tracing for Joint Material and Lighting Estimationcited by 62
  3. 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
  4. 2021Free-viewpoint Indoor Neural Relighting from Multi-view Stereocited by 50
  5. 2023Designing a Better Asymmetric VQGAN for StableDiffusioncited by 45
  6. 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
  7. 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminationscited by 22

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 1.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025DualMat: PBR Material Estimation via Coherent Dual-Path Diffusion
  2. 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimation
  3. 2024MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors
  4. 2026Texture Space Material Diffusion
  5. 2026Diffusion-Based Material Regularization for Physics-Based Inverse Rendering
  6. 2025Generative Detail Enhancement for Physically Based Materials
  7. 2024MatFusion: A Generative Diffusion Model for SVBRDF Capture
  8. 2023Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering