mlsanityData to 14 Oct 2026

InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphs

arXiv 2512.07410 ↗First posted 8 Dec 2025cs.CVcited by 5

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Abstract (arXiv)

Humanoid agents are expected to emulate the complex coordination inherent in human social behaviors. However, existing methods are largely confined to single-agent scenarios, overlooking the physically plausible interplay essential for multi-agent interactions. To bridge this gap, we propose InterAgent, the first end-to-end framework for text-driven physics-based multi-agent humanoid control. At its core, we introduce an autoregressive diffusion transformer equipped with multi-stream blocks, which decouples proprioception, exteroception, and action to mitigate cross-modal interference while enabling synergistic coordination. We further propose a novel interaction graph exteroception representation that explicitly captures fine-grained joint-to-joint spatial dependencies to facilitate network learning. Additionally, within it we devise a sparse edge-based attention mechanism that dynamically prunes redundant connections and emphasizes critical inter-agent spatial relations, thereby enhancing the robustness of interaction modeling. Extensive experiments demonstrate that InterAgent consistently outperforms multiple strong baselines, achieving state-of-the-art performance. It enables producing coherent, physically plausible, and semantically faithful multi-agent behaviors from only text prompts. Our code and data will be released to facilitate future research.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 85 of its 103 references that are in the map. First posted on arXiv 8 Dec 2025.

Builds on

85 of 103 references.

References · 85

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38 more
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50 most cited of 85 All 85 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 4.

5 papers.

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  1. 2026MATE: Multi-Agent Virtual Teleoperation Platform for Humanoid Collaboration Data Collection ↗
  2. 2025Diffusion Forcing for Multi-Agent Interaction Sequence Modeling
  3. 2026SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-Based Humanoid Control
  4. 2026A Multimodal Framework for Human-Multi-Agent Interaction
  5. 2025MIMIC-D: Multi-modal Imitation for MultI-agent Coordination with Decentralized Diffusion Policies
  6. 2026RoboStriker: Latent-Space Strategic Games for Autonomous Humanoid Boxing ↗
  7. 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions
  8. 2026I-BFM: Reward-Conditioned Robust Humanoid Interaction via Unsupervised Reinforcement Learning