SlugTrails: An Egocentric Benchmark for Floor Plan Localization in Large Buildings
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Abstract (arXiv)
Floor-plan-based indoor visual localization enables infrastructure-free positioning, but most methods are developed and evaluated in small residential environments unlike the large public buildings of real deployment. We introduce SlugTrails, a floor plan localization benchmark for large indoor spaces under realistic egocentric sensing: 30 Hz Aria glasses recordings across three campus buildings and six floors (22089 m2 of floor plan outline), CAD-derived floor plans with semantic classes and circulation space masks, and trajectories aligned into the floor plan frame using laser-surveyed anchors. One protocol covers three practical ways of gathering geometry under a limited field of view -- a single walking frame, a stationary multi-view sweep, and a walking stream with odometry -- so methods designed for different regimes are compared on the same buildings and ground truth. Evaluating five representative geometric and learned systems under their native sensing configurations, we find that stock checkpoints (official released weights) are near zero on SlugTrails (at most 0.004 R@1m30circ on walking single frames), while fine-tuning on SlugTrails improves every trainable family on all three tasks (e.g., F3Loc 0.0 rightarrow 0.141 single-frame and 0.03 rightarrow 0.66 sequential), with gains compounding as observations accumulate. The same fine-tuned weights also improve cross-dataset generalization on LaMAR with no LaMAR training (sequential R@1m 0.048 rightarrow 0.143 for F3Loc and 0.063 rightarrow 0.127 for UnLoc), whereas train-from-scratch on SlugTrails alone stays far below fine-tuning from stock weights -- evidence that floor plan localization is currently limited by indoor data rather than by architecture. We release the dataset, protocols, and tools at https://github.com/Head-inthe-Cloud/SlugTrails.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 16 of its 19 references that are in the map. First posted on arXiv 17 Sep 2026.
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References · 16
- 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 592
- 2019Structured3D: A Large Photo-realistic Dataset for Structured 3D Modelingcited by 286
- 2025MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Detailscited by 261
- 2023Project Aria: A New Tool for Egocentric Multi-Modal AI Researchcited by 208
- 2023Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perceptioncited by 167
- 2020iGibson 1.0: a Simulation Environment for Interactive Tasks in Large Realistic Scenescited by 155
- 2022LaMAR: Benchmarking Localization and Mapping for Augmented Realitycited by 100
- 2021LaLaLoc: Latent Layout Localisation in Dynamic, Unvisited Environmentscited by 29
- 2024F3Loc: Fusion and Filtering for Floorplan Localizationcited by 18
- 2023EgoBlur: Responsible Innovation in Ariacited by 12
- 2025Supercharging Floorplan Localization with Semantic Rayscited by 11
- 2025UnLoc: Leveraging Depth Uncertainties for Floorplan Localizationcited by 8
4 more
- 2025PALMS+: Modular Image-Based Floor Plan Localization Leveraging Depth Foundation Modelcited by 3
- 2024PALMS: Plane-based Accessible Indoor Localization Using Mobile Smartphonescited by 2
- 2026DisCo-FLoc: Semantic-Free Floorplan Localization via SE(2)-Aware Contrastive Disambiguationcited by 1
- 2026Z-FLoc: Zero-Shot Floorplan Localization via Geometric Primitivescited by 1
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