mlsanityData to 14 Oct 2026

Structural Action Transformer for 3D Dexterous Manipulation

arXiv 2603.03960 ↗First posted 4 Mar 2026cs.RO cs.CVcited by 0

On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning

Abstract (arXiv)

Achieving human-level dexterity in robots via imitation learning from heterogeneous datasets is hindered by the challenge of cross-embodiment skill transfer, particularly for high-DoF robotic hands. Existing methods, often relying on 2D observations and temporal-centric action representation, struggle to capture 3D spatial relations and fail to handle embodiment heterogeneity. This paper proposes the Structural Action Transformer (SAT), a new 3D dexterous manipulation policy that challenges this paradigm by introducing a structural-centric perspective. We reframe each action chunk not as a temporal sequence, but as a variable-length, unordered sequence of joint-wise trajectories. This structural formulation allows a Transformer to natively handle heterogeneous embodiments, treating the joint count as a variable sequence length. To encode structural priors and resolve ambiguity, we introduce an Embodied Joint Codebook that embeds each joint's functional role and kinematic properties. Our model learns to generate these trajectories from 3D point clouds via a continuous-time flow matching objective. We validate our approach by pre-training on large-scale heterogeneous datasets and fine-tuning on simulation and real-world dexterous manipulation tasks. Our method consistently outperforms all baselines, demonstrating superior sample efficiency and effective cross-embodiment skill transfer. This structural-centric representation offers a new path toward scaling policies for high-DoF, heterogeneous manipulators.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 73 of its 85 references that are in the map. First posted on arXiv 4 Mar 2026.

Builds on

73 of 85 references.

Closest ancestors · 8

Same direction, newest first

  1. 2025ManiFlow: A General Robot Manipulation Policy via Consistency Flow Training1 Sep
  2. 2025EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videos16 Jul
  3. 2025Kaiwu: A Multimodal Manipulation Dataset and Framework for Robot Learning and Human-Robot Interaction7 Mar
  4. 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedback1 Jul
  5. 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation12 Mar
  6. 2023BridgeData V2: A Dataset for Robot Learning at Scale24 Aug
  7. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware23 Apr
  8. 2018RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation7 Nov

Other references · 65

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38 more
  1. 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,761
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50 most cited of 65 All 65 (JSON)

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  1. 2026PointWAM: 3D World Action Modeling for Dexterous Robotic Manipulation
  2. 2026Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations
  3. 2026From Grasps to Dexterity: Large-Scale Grasp Pretraining for Dexterous Manipulation
  4. 2024Leveraging Pretrained Latent Representations for Few-Shot Imitation Learning on a Dexterous Robotic Hand
  5. 2026AdvDex: Learning Dexterous Manipulation from Human Demonstrations via Joint-Aligned Actions and Adversarial Learning
  6. 2026Dexterity-BEV: Aligning 3D World and Actions for Generalizable Robot Policies Learning
  7. 2026DexCast: Learning Real-World Dexterous Control from Human Videos
  8. 2026UNITAS: A 3D-Native World Action Model for Embodied Manipulation