mlsanityData to 7 Oct 2026

Blending Distributed NeRFs with Tri-stage Robust Pose Optimization

arXiv 2405.02880 ↗First posted 5 May 2024cs.CV cs.ROcited by 6

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Abstract (arXiv)

Due to the limited model capacity, leveraging distributed Neural Radiance Fields (NeRFs) for modeling extensive urban environments has become a necessity. However, current distributed NeRF registration approaches encounter aliasing artifacts, arising from discrepancies in rendering resolutions and suboptimal pose precision. These factors collectively deteriorate the fidelity of pose estimation within NeRF frameworks, resulting in occlusion artifacts during the NeRF blending stage. In this paper, we present a distributed NeRF system with tri-stage pose optimization. In the first stage, precise poses of images are achieved by bundle adjusting Mip-NeRF 360 with a coarse-to-fine strategy. In the second stage, we incorporate the inverting Mip-NeRF 360, coupled with the truncated dynamic low-pass filter, to enable the achievement of robust and precise poses, termed Frame2Model optimization. On top of this, we obtain a coarse transformation between NeRFs in different coordinate systems. In the third stage, we fine-tune the transformation between NeRFs by Model2Model pose optimization. After obtaining precise transformation parameters, we proceed to implement NeRF blending, showcasing superior performance metrics in both real-world and simulation scenarios. Codes and data will be publicly available at https://github.com/boilcy/Distributed-NeRF.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 21 of its 29 references that are in the map. First posted on arXiv 5 May 2024.

Builds on

21 of 29 references.

References · 21

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  3. 2017Billion-scale similarity search with GPUscited by 2,477
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  5. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
  6. 2016Efficient and robust approximate nearest neighbor search using Hierarchical Navigable Small World graphscited by 853
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  11. 2017AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehiclescited by 517
  12. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
9 more
  1. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
  2. 2021Pixel-Perfect Structure-from-Motion with Featuremetric Refinementcited by 199
  3. 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
  4. 2021Vision-Only Robot Navigation in a Neural Radiance Worldcited by 153
  5. 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
  6. 2022nerf2nerf: Pairwise Registration of Neural Radiance Fieldscited by 39
  7. 2023Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Featurescited by 36
  8. 2022LATITUDE: Robotic Global Localization with Truncated Dynamic Low-pass Filter in City-scale NeRFcited by 17
  9. 2023BAA-NGP: Bundle-Adjusting Accelerated Neural Graphics Primitivescited by 8

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 3; 2026: 2.

6 papers.