Planar Gaussian Splatting
Not on the map. Why?
Abstract (arXiv)
This paper presents Planar Gaussian Splatting (PGS), a novel neural rendering approach to learn the 3D geometry and parse the 3D planes of a scene, directly from multiple RGB images. The PGS leverages Gaussian primitives to model the scene and employ a hierarchical Gaussian mixture approach to group them. Similar Gaussians are progressively merged probabilistically in the tree-structured Gaussian mixtures to identify distinct 3D plane instances and form the overall 3D scene geometry. In order to enable the grouping, the Gaussian primitives contain additional parameters, such as plane descriptors derived by lifting 2D masks from a general 2D segmentation model and surface normals. Experiments show that the proposed PGS achieves state-of-the-art performance in 3D planar reconstruction without requiring either 3D plane labels or depth supervision. In contrast to existing supervised methods that have limited generalizability and struggle under domain shift, PGS maintains its performance across datasets thanks to its neural rendering and scene-specific optimization mechanism, while also being significantly faster than existing optimization-based approaches.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 41 of its 51 references that are in the map. First posted on arXiv 2 Dec 2024.
Builds on
41 of 51 references.
References · 41
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29 more
- 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
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Built on by
Citing papers per year: 2025: 5; 2026: 1.
6 papers.
- 2025Pointmap Association and Piecewise-Plane Constraint for Consistent and Compact 3D Gaussian Segmentation Fieldcited by 6
- 2025Radiant Triangle Soup with Soft Connectivity Forces for 3D Reconstruction and Novel View Synthesiscited by 2
- 20253D Gaussian Flats: Hybrid 2D/3D Photometric Scene Reconstructioncited by 2
- 2025GSPlane: Concise and Accurate Planar Reconstruction via Structured Representationcited by 1
- 2025PlanarGS: High-Fidelity Indoor 3D Gaussian Splatting Guided by Vision-Language Planar Priorscited by 1
- 2026Shell-Supervised Gaussian Splatting for Urban Real-to-Sim Reconstructioncited by 0
- 2026Shell-Supervised Gaussian Splatting for Urban Real-to-Sim Reconstruction29 Jun 2026
- 2025PlanarGS: High-Fidelity Indoor 3D Gaussian Splatting Guided by Vision-Language Planar Priors27 Oct 2025
- 2025GSPlane: Concise and Accurate Planar Reconstruction via Structured Representation20 Oct 2025
- 20253D Gaussian Flats: Hybrid 2D/3D Photometric Scene Reconstruction19 Sep 2025
- 2025Radiant Triangle Soup with Soft Connectivity Forces for 3D Reconstruction and Novel View Synthesis29 May 2025
- 2025Pointmap Association and Piecewise-Plane Constraint for Consistent and Compact 3D Gaussian Segmentation Field22 Feb 2025