RENI++ A Rotation-Equivariant, Scale-Invariant, Natural Illumination Prior
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Abstract (arXiv)
Inverse rendering is an ill-posed problem. Previous work has sought to resolve this by focussing on priors for object or scene shape or appearance. In this work, we instead focus on a prior for natural illuminations. Current methods rely on spherical harmonic lighting or other generic representations and, at best, a simplistic prior on the parameters. This results in limitations for the inverse setting in terms of the expressivity of the illumination conditions, especially when taking specular reflections into account. We propose a conditional neural field representation based on a variational auto-decoder and a transformer decoder. We extend Vector Neurons to build equivariance directly into our architecture, and leveraging insights from depth estimation through a scale-invariant loss function, we enable the accurate representation of High Dynamic Range (HDR) images. The result is a compact, rotation-equivariant HDR neural illumination model capable of capturing complex, high-frequency features in natural environment maps. Training our model on a curated dataset of 1.6K HDR environment maps of natural scenes, we compare it against traditional representations, demonstrate its applicability for an inverse rendering task and show environment map completion from partial observations. We share our PyTorch implementation, dataset and trained models at https://github.com/JADGardner/ns_reni
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 48 of its 95 references that are in the map. First posted on arXiv 15 Nov 2023.
Builds on
48 of 95 references.
References · 48
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36 more
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Built on by
Citing papers per year: 2023: 1; 2024: 0; 2025: 2; 2026: 3.
6 papers.
- 2025SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Imagescited by 42
- 2023The Sky's the Limit: Re-lightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibilitycited by 11
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generationcited by 7
- 2026VENI: Variational Encoder for Natural Illuminationcited by 1
- 2026ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illuminationcited by 1
- 2026RoomLight: A 2.5D Illumination Prior for Indoor Environmentscited by 0
- 2026RoomLight: A 2.5D Illumination Prior for Indoor Environments23 Sep 2026
- 2026ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illumination20 Mar 2026
- 2026VENI: Variational Encoder for Natural Illumination20 Jan 2026
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation9 Oct 2025
- 2025SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images8 Jan 2025
- 2023The Sky's the Limit: Re-lightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibility28 Nov 2023