mlsanityData to 14 Oct 2026

LAMP: 3D Source-Aware Lighting Estimation at Multiple Points

arXiv 2610.19266 ↗First posted 13 Oct 2026cs.CVcited by 0

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Abstract (arXiv)

Existing illumination estimation methods primarily recover lighting distributions for rendering, but typically leave the contributions of individual physical light sources at specific scene locations implicit. We address this gap by leveraging the scene understanding capabilities of vision-language models (VLMs) to connect local illumination with its physical sources. We introduce LAMP, a framework for point-conditioned, source-aware illumination reasoning from a single RGB image with marked query points. LAMP constructs a shared inventory of active light sources, ranks contributing sources for each query, and predicts their 3D query-to-source directions. We supervise these relationships using procedurally controlled indoor scenes, reusing independently rendered source responses to derive contribution targets across lighting configurations and obtaining exact directions from source and query positions. On the Infinigen test set, fine-tuning Qwen3-VL-8B increases dominant-source 3D [email protected] from 0% to 70.6%, with 94.5% of directions within 12.5 degrees of ground truth among correctly localized sources. Combined with a lightweight network predicting dense RGB irradiance, LAMP achieves probe-rendering quality comparable to prior lighting-estimation methods while additionally localizing individual physical sources in 3D and explicitly attributing local illumination to them.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 37 of its 41 references that are in the map. First posted on arXiv 13 Oct 2026.

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37 of 41 references.

References · 37

  1. 2025Qwen3-VL Technical Reportcited by 2,793
  2. 2024Depth Anything V2cited by 1,422
  3. 2024SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilitiescited by 706
  4. 2020Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understandingcited by 604
  5. 2022Kubric: A scalable dataset generatorcited by 381
  6. 2023What's "up" with vision-language models? Investigating their struggle with spatial reasoningcited by 254
  7. 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 203
  8. 2017Learning to Predict Indoor Illumination from a Single Imagecited by 161
  9. 2025PhysBench: Benchmarking and Enhancing Vision-Language Models for Physical World Understandingcited by 160
  10. 2023Infinite Photorealistic Worlds using Procedural Generationcited by 147
  11. 2024Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generationcited by 137
  12. 2024Is A Picture Worth A Thousand Words? Delving Into Spatial Reasoning for Vision Language Modelscited by 113
25 more
  1. 2019Deep Parametric Indoor Lighting Estimationcited by 83
  2. 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 83
  3. 2020OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasetscited by 74
  4. 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 73
  5. 2023DiffusionLight: Light Probes for Free by Painting a Chrome Ballcited by 64
  6. 2020Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illuminationcited by 63
  7. 2019Neural Illumination: Lighting Prediction for Indoor Environmentscited by 58
  8. 2020EMLight: Lighting Estimation via Spherical Distribution Approximationcited by 48
  9. 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relightingcited by 38
  10. 2025LightLab: Controlling Light Sources in Images with Diffusion Modelscited by 38
  11. 2025BlenderGym: Benchmarking Foundational Model Systems for Graphics Editingcited by 31
  12. 2024ScribbleLight: Single Image Indoor Relighting with Scribblescited by 24
  13. 2024BlenderAlchemy: Editing 3D Graphics with Vision-Language Modelscited by 22
  14. 2025LuxDiT: Lighting Estimation with Video Diffusion Transformercited by 15
  15. 2025GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDRcited by 12
  16. 2025DiffusionLight-Turbo: Accelerated Light Probes for Free via Single-Pass Chrome Ball Inpaintingcited by 12
  17. 2025When Lighting Deceives: Exposing Vision-Language Models' Illumination Vulnerability Through Illumination Transformation Attackcited by 11
  18. 2024Physics Context Builders: A Modular Framework for Physical Reasoning in Vision-Language Modelscited by 10
  19. 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 9
  20. 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priorscited by 6
  21. 2026Engine-Native Editable 3D World Reconstruction with Objects and Lightingcited by 6
  22. 2024LightOctree: Lightweight 3D Spatially-Coherent Indoor Lighting Estimationcited by 4
  23. 2025UniLight: A Unified Representation for Lightingcited by 4
  24. 2026White-Balance First, Adjust Later: Cross-Camera Color Constancy via Vision-Language Evaluationcited by 4
  25. 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimationcited by 2

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