mlsanityData to 7 Oct 2026

OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasets

arXiv 2007.12868 ↗First posted 25 Jul 2020cs.CVcited by 73

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Abstract (arXiv)

We propose a novel framework for creating large-scale photorealistic datasets of indoor scenes, with ground truth geometry, material, lighting and semantics. Our goal is to make the dataset creation process widely accessible, transforming scans into photorealistic datasets with high-quality ground truth for appearance, layout, semantic labels, high quality spatially-varying BRDF and complex lighting, including direct, indirect and visibility components. This enables important applications in inverse rendering, scene understanding and robotics. We show that deep networks trained on the proposed dataset achieve competitive performance for shape, material and lighting estimation on real images, enabling photorealistic augmented reality applications, such as object insertion and material editing. We also show our semantic labels may be used for segmentation and multi-task learning. Finally, we demonstrate that our framework may also be integrated with physics engines, to create virtual robotics environments with unique ground truth such as friction coefficients and correspondence to real scenes. The dataset and all the tools to create such datasets will be made publicly available.

Key facts. Cited by 73 papers in the map (data through 7 Oct 2026). First posted on arXiv 25 Jul 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 14; 2023: 16; 2024: 19; 2025: 11; 2026: 9.

73 papers.

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  1. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  2. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
  3. 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 159
  4. 2023Infinite Photorealistic Worlds using Procedural Generationcited by 142
  5. 2024Infinigen Indoors: Photorealistic Indoor Scenes using Procedural Generationcited by 129
  6. 2024URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Imagescited by 106
  7. 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 82
  8. 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
  9. 2022Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptationcited by 67
  10. 2022IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenescited by 62
  11. 2024MegaScenes: Scene-Level View Synthesis at Scalecited by 58
  12. 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 55
38 more
  1. 2023Intrinsic Image Decomposition via Ordinal Shadingcited by 53
  2. 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
  3. 2025AutoEval: Autonomous Evaluation of Generalist Robot Manipulation Policies in the Real Worldcited by 46
  4. 2023SAMPro3D: Locating SAM Prompts in 3D for Zero-Shot Instance Segmentationcited by 44
  5. 2024MatSynth: A Modern PBR Materials Datasetcited by 42
  6. 2023SceneHGN: Hierarchical Graph Networks for 3D Indoor Scene Generation with Fine-Grained Geometrycited by 38
  7. 2024A survey of synthetic data augmentation methods in computer visioncited by 34
  8. 2022Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenescited by 23
  9. 2022PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenescited by 22
  10. 2025LiteReality: Graphics-Ready 3D Scene Reconstruction from RGB-D Scanscited by 21
  11. 20233DCoMPaT++: An improved Large-scale 3D Vision Dataset for Compositional Recognitioncited by 20
  12. 2024IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Imagescited by 19
  13. 2022Estimating Reflectance Layer from A Single Image: Integrating Reflectance Guidance and Shadow/Specular Aware Learningcited by 18
  14. 2025IntrinsiX: High-Quality PBR Generation using Image Priorscited by 18
  15. 2025InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layoutscited by 18
  16. 2024Latent Intrinsics Emerge from Training to Relightcited by 17
  17. 2023Measured Albedo in the Wild: Filling the Gap in Intrinsics Evaluationcited by 16
  18. 2024ReALFRED: An Embodied Instruction Following Benchmark in Photo-Realistic Environmentscited by 16
  19. 2024ZeroComp: Zero-shot Object Compositing from Image Intrinsics via Diffusioncited by 16
  20. 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
  21. 2022PSP-HDRI+: A Synthetic Dataset Generator for Pre-Training of Human-Centric Computer Vision Modelscited by 15
  22. 2022DODA: Data-oriented Sim-to-Real Domain Adaptation for 3D Semantic Segmentationcited by 13
  23. 2023MAIR: Multi-view Attention Inverse Rendering with 3D Spatially-Varying Lighting Estimationcited by 12
  24. 2023Spatiotemporally Consistent HDR Indoor Lighting Estimationcited by 12
  25. 2021PeopleSansPeople: A Synthetic Data Generator for Human-Centric Computer Visioncited by 11
  26. 2024DRED: Zero-Shot Transfer in Reinforcement Learning via Data-Regularised Environment Designcited by 11
  27. 2022TO-Scene: A Large-scale Dataset for Understanding 3D Tabletop Scenescited by 10
  28. 2024FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenescited by 10
  29. 2025Materialist: Physically Based Editing Using Single-Image Inverse Renderingcited by 10
  30. 20263D-Fixer: Coarse-to-Fine In-place Completion for 3D Scenes from a Single Imagecited by 9
  31. 2023Few-shot Neural Radiance Fields Under Unconstrained Illuminationcited by 8
  32. 2026Generative World Renderercited by 8
  33. 2023SSR-2D: Semantic 3D Scene Reconstruction from 2D Imagescited by 7
  34. 2024Retinex-Diffusion: On Controlling Illumination Conditions in Diffusion Models via Retinex Theorycited by 7
  35. 2025Intrinsic Image Fusion for Multi-View 3D Material Reconstructioncited by 7
  36. 2023Estimating Generic 3D Room Structures from 2D Annotationscited by 6
  37. 2024RaSim: A Range-aware High-fidelity RGB-D Data Simulation Pipeline for Real-world Applicationscited by 5
  38. 2024Leveraging Self-Supervised Learning for Scene Classification in Child Sexual Abuse Imagerycited by 4

50 most cited of 73 All 73 (JSON)