Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenes
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
We propose a diffusion-based inverse rendering framework that decomposes a single RGB image into geometry, material, and lighting. Inverse rendering is inherently ill-posed, making it difficult to predict a single accurate solution. To address this challenge, recent generative model-based methods aim to present a range of possible solutions. However, finding a single accurate solution and generating diverse solutions can be conflicting. In this paper, we propose a channel-wise noise scheduling approach that allows a single diffusion model architecture to achieve two conflicting objectives. The resulting two diffusion models, trained with different channel-wise noise schedules, can predict a single highly accurate solution and present multiple possible solutions. The experimental results demonstrate the superiority of our two models in terms of both diversity and accuracy, which translates to enhanced performance in downstream applications such as object insertion and material editing.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 39 of its 53 references that are in the map. First posted on arXiv 13 Mar 2025.
Builds on
39 of 53 references.
Closest ancestors · 4
Same direction, newest first
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models1 May
- 2023DiffusionLight: Light Probes for Free by Painting a Chrome Ball14 Dec
- 2023MatFuse: Controllable Material Generation with Diffusion Models22 Aug
- 2023Relightify: Relightable 3D Faces from a Single Image via Diffusion Models10 May
Other references · 35
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2016Densely Connected Convolutional Networkscited by 6,720
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,356
- 2019Generative Modeling by Estimating Gradients of the Data Distributioncited by 4,101
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,761
- 2021Cascaded Diffusion Models for High Fidelity Image Generationcited by 1,163
23 more
- 2018Free-Form Image Inpainting with Gated Convolutioncited by 594
- 2023Common Diffusion Noise Schedules and Sample Steps are Flawedcited by 310
- 2022Perception Prioritized Training of Diffusion Modelscited by 303
- 2019DIODE: A Dense Indoor and Outdoor DEpth Datasetcited by 240
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 203
- 2023On the Importance of Noise Scheduling for Diffusion Modelscited by 194
- 2018Single-Image SVBRDF Capture with a Rendering-Aware Deep Networkcited by 116
- 2018InverseRenderNet: Learning single image inverse renderingcited by 100
- 2018CGIntrinsics: Better Intrinsic Image Decomposition through Physically-Based Renderingcited by 85
- 2019Deep Parametric Indoor Lighting Estimationcited by 83
- 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 83
- 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
- 2020OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasetscited by 74
- 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 73
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
- 2018Materials for Masses: SVBRDF Acquisition with a Single Mobile Phone Imagecited by 66
- 2020Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illuminationcited by 63
- 2022IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenescited by 62
- 2023Measured Albedo in the Wild: Filling the Gap in Intrinsics Evaluationcited by 16
- 2023MAIR: Multi-view Attention Inverse Rendering with 3D Spatially-Varying Lighting Estimationcited by 12
- 2019Harmonizing Maximum Likelihood with GANs for Multimodal Conditional Generationcited by 7
- 2023Diffusion Posterior Illumination for Ambiguity-aware Inverse Renderingcited by 6
- 2024MAIR++: Improving Multi-view Attention Inverse Rendering with Implicit Lighting Representationcited by 3
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Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
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- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering
- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Rendering
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion
- 2023DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis