Spatiotemporally Consistent HDR Indoor Lighting Estimation
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Abstract (arXiv)
We propose a physically-motivated deep learning framework to solve a general version of the challenging indoor lighting estimation problem. Given a single LDR image with a depth map, our method predicts spatially consistent lighting at any given image position. Particularly, when the input is an LDR video sequence, our framework not only progressively refines the lighting prediction as it sees more regions, but also preserves temporal consistency by keeping the refinement smooth. Our framework reconstructs a spherical Gaussian lighting volume (SGLV) through a tailored 3D encoder-decoder, which enables spatially consistent lighting prediction through volume ray tracing, a hybrid blending network for detailed environment maps, an in-network Monte-Carlo rendering layer to enhance photorealism for virtual object insertion, and recurrent neural networks (RNN) to achieve temporally consistent lighting prediction with a video sequence as the input. For training, we significantly enhance the OpenRooms public dataset of photorealistic synthetic indoor scenes with around 360K HDR environment maps of much higher resolution and 38K video sequences, rendered with GPU-based path tracing. Experiments show that our framework achieves lighting prediction with higher quality compared to state-of-the-art single-image or video-based methods, leading to photorealistic AR applications such as object insertion.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 30 of its 41 references that are in the map. First posted on arXiv 7 May 2023.
Builds on
30 of 41 references.
References · 30
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- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
- 2020Consistent Video Depth Estimationcited by 220
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 202
- 2017Learning to Predict Indoor Illumination from a Single Imagecited by 160
- 20193D Ken Burns Effect from a Single Imagecited by 128
- 2019Neural Inverse Rendering of an Indoor Scene from a Single Imagecited by 101
- 2018InteriorNet: Mega-scale Multi-sensor Photo-realistic Indoor Scenes Datasetcited by 87
- 2019Deep Parametric Indoor Lighting Estimationcited by 82
- 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 82
18 more
- 2020OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasetscited by 73
- 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 72
- 2019Neural RGB->D Sensing: Depth and Uncertainty from a Video Cameracited by 69
- 2019DeepLight: Learning Illumination for Unconstrained Mobile Mixed Realitycited by 63
- 2020Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illuminationcited by 62
- 2022Physically-Based Editing of Indoor Scene Lighting from a Single Imagecited by 62
- 2022IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenescited by 62
- 2019Neural Illumination: Lighting Prediction for Indoor Environmentscited by 57
- 2021Consistent Depth of Moving Objects in Videocited by 56
- 2020EMLight: Lighting Estimation via Spherical Distribution Approximationcited by 47
- 2022Diverse Plausible 360-Degree Image Outpainting for Efficient 3DCG Background Creationcited by 47
- 2020HDR Environment Map Estimation for Real-Time Augmented Realitycited by 46
- 2019Automatic Scene Inference for 3D Object Compositingcited by 36
- 2022Guided Co-Modulated GAN for 360deg Field of View Extrapolationcited by 32
- 2021GMLight: Lighting Estimation via Geometric Distribution Approximationcited by 28
- 2020PointAR: Efficient Lighting Estimation for Mobile Augmented Realitycited by 19
- 2020Object-based Illumination Estimation with Rendering-aware Neural Networkscited by 19
- 2021Sparse Needlets for Lighting Estimation with Spherical Transport Losscited by 18
Built on by
Citing papers per year: 2023: 1; 2024: 4; 2025: 4; 2026: 3.
12 papers.
- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Renderingcited by 27
- 2025GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDRcited by 11
- 2023Towards a Perceptual Evaluation Framework for Lighting Estimationcited by 5
- 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priorscited by 5
- 2024MAIR++: Improving Multi-view Attention Inverse Rendering with Implicit Lighting Representationcited by 3
- 2024CleAR: Robust Context-Guided Generative Lighting Estimation for Mobile Augmented Realitycited by 3
- 2025UniLight: A Unified Representation for Lightingcited by 3
- 2024Physically-Based Photometric Bundle Adjustment in Non-Lambertian Environmentscited by 1
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimationcited by 1
- 2026Shedding Light: A Benchmark for Evaluating Lighting Understanding in Generative Image Modelscited by 1
- 2026Video Generation Models Are Inherent Lighting Estimatorscited by 0
- 2026RoomLight: A 2.5D Illumination Prior for Indoor Environmentscited by 0
- 2026RoomLight: A 2.5D Illumination Prior for Indoor Environments23 Sep 2026
- 2026Shedding Light: A Benchmark for Evaluating Lighting Understanding in Generative Image Models9 Sep 2026
- 2026Video Generation Models Are Inherent Lighting Estimators6 Jul 2026
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimation15 Dec 2025
- 2025UniLight: A Unified Representation for Lighting3 Dec 2025
- 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priors11 Aug 2025
- 2025GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDR15 Apr 2025
- 2024CleAR: Robust Context-Guided Generative Lighting Estimation for Mobile Augmented Reality4 Nov 2024
- 2024Physically-Based Photometric Bundle Adjustment in Non-Lambertian Environments18 Sep 2024
- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering19 Aug 2024
- 2024MAIR++: Improving Multi-view Attention Inverse Rendering with Implicit Lighting Representation13 Aug 2024
- 2023Towards a Perceptual Evaluation Framework for Lighting Estimation7 Dec 2023