LightOctree: Lightweight 3D Spatially-Coherent Indoor Lighting Estimation
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Abstract (arXiv)
We present a lightweight solution for estimating spatially-coherent indoor lighting from a single RGB image. Previous methods for estimating illumination using volumetric representations have overlooked the sparse distribution of light sources in space, necessitating substantial memory and computational resources for achieving high-quality results. We introduce a unified, voxel octree-based illumination estimation framework to produce 3D spatially-coherent lighting. Additionally, a differentiable voxel octree cone tracing rendering layer is proposed to eliminate regular volumetric representation throughout the entire process and ensure the retention of features across different frequency domains. This reduction significantly decreases spatial usage and required floating-point operations without substantially compromising precision. Experimental results demonstrate that our approach achieves high-quality coherent estimation with minimal cost compared to previous methods.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 26 of its 43 references that are in the map. First posted on arXiv 5 Apr 2024.
Builds on
26 of 43 references.
References · 26
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- 2018InverseRenderNet: Learning single image inverse renderingcited by 100
14 more
- 2019Deep Parametric Indoor Lighting Estimationcited by 83
- 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 83
- 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
- 2020OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasetscited by 74
- 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 73
- 2022Dual Octree Graph Networks for Learning Adaptive Volumetric Shape Representationscited by 71
- 2019DeepLight: Learning Illumination for Unconstrained Mobile Mixed Realitycited by 63
- 2020Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illuminationcited by 63
- 2022Physically-Based Editing of Indoor Scene Lighting from a Single Imagecited by 62
- 2022IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenescited by 62
- 2022StyleLight: HDR Panorama Generation for Lighting Estimation and Editingcited by 59
- 2020EMLight: Lighting Estimation via Spherical Distribution Approximationcited by 48
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Built on by
Citing papers per year: 2025: 2; 2026: 2.
4 papers.
- 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priorscited by 6
- 2025ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probescited by 1
- 2026Video Generation Models Are Inherent Lighting Estimatorscited by 1
- 2026LAMP: 3D Source-Aware Lighting Estimation at Multiple Pointscited by 0
- 2026LAMP: 3D Source-Aware Lighting Estimation at Multiple Points13 Oct 2026
- 2026Video Generation Models Are Inherent Lighting Estimators6 Jul 2026
- 2025ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probes9 Oct 2025
- 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priors11 Aug 2025