mlsanityData to 7 Oct 2026

3DFaceShop: Explicitly Controllable 3D-Aware Portrait Generation

arXiv 2209.05434 ↗First posted 12 Sep 2022cs.CVcited by 22

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Abstract (arXiv)

In contrast to the traditional avatar creation pipeline which is a costly process, contemporary generative approaches directly learn the data distribution from photographs. While plenty of works extend unconditional generative models and achieve some levels of controllability, it is still challenging to ensure multi-view consistency, especially in large poses. In this work, we propose a network that generates 3D-aware portraits while being controllable according to semantic parameters regarding pose, identity, expression and illumination. Our network uses neural scene representation to model 3D-aware portraits, whose generation is guided by a parametric face model that supports explicit control. While the latent disentanglement can be further enhanced by contrasting images with partially different attributes, there still exists noticeable inconsistency in non-face areas, e.g., hair and background, when animating expressions. Wesolve this by proposing a volume blending strategy in which we form a composite output by blending dynamic and static areas, with two parts segmented from the jointly learned semantic field. Our method outperforms prior arts in extensive experiments, producing realistic portraits with vivid expression in natural lighting when viewed from free viewpoints. It also demonstrates generalization ability to real images as well as out-of-domain data, showing great promise in real applications.

Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). Builds on 94 of its 135 references that are in the map. First posted on arXiv 12 Sep 2022.

Builds on

94 of 135 references.

References · 94

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38 more
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50 most cited of 94 All 94 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 3; 2024: 5; 2025: 8; 2026: 5.

22 papers.

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  1. 2024Generalizable and Animatable Gaussian Head Avatarcited by 95
  2. 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatarscited by 52
  3. 2024HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priorscited by 44
  4. 2025LAM: Large Avatar Model for One-shot Animatable Gaussian Headcited by 43
  5. 2023DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatarscited by 42
  6. 2023InvertAvatar: Incremental GAN Inversion for Generalized Head Avatarscited by 19
  7. 2024GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Imagecited by 12
  8. 2025FaceCraft4D: Animated 3D Facial Avatar Generation from a Single Imagecited by 5
  9. 2023TEGLO: High Fidelity Canonical Texture Mapping from Single-View Imagescited by 4
  10. 2024A Comprehensive Taxonomy and Analysis of Talking Head Synthesis: Techniques for Portrait Generation, Driving Mechanisms, and Editingcited by 4
  11. 2026FastGHA: Generalized Few-Shot 3D Gaussian Head Avatars with Real-Time Animationcited by 4
  12. 2025Total-Editing: Head Avatar with Editable Appearance, Motion, and Lightingcited by 2
10 more
  1. 2025Unmasking Puppeteers: Leveraging Biometric Leakage to Expose Impersonation in AI-Based Videoconferencingcited by 2
  2. 2025FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformationcited by 2
  3. 2024Analyzing and Improving the Skin Tone Consistency and Bias in Implicit 3D Relightable Face Generatorscited by 1
  4. 2025FFaceNeRF: Few-shot Face Editing in Neural Radiance Fieldscited by 1
  5. 2026MeshLAM: Feed-Forward One-Shot Animatable Textured Mesh Avatar Reconstructioncited by 1
  6. 2022CGOF++: Controllable 3D Face Synthesis with Conditional Generative Occupancy Fieldscited by 0
  7. 2025Instant Expressive Gaussian Head Avatars at Over 100 FPScited by 0
  8. 2026HeadLighter: Disentangling Illumination in Generative 3D Gaussian Heads via Lightstage Capturescited by 0
  9. 2026Diff-PC: Identity-preserving and 3D-aware Controllable Diffusion for Zero-shot Portrait Customizationcited by 0
  10. 2026High-Fidelity 3D Facial Avatar Synthesis with Controllable Fine-Grained Expressionscited by 0