mlsanityData to 7 Oct 2026

3DMM-RF: Convolutional Radiance Fields for 3D Face Modeling

arXiv 2209.07366 ↗First posted 15 Sep 2022cs.CVcited by 10

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Abstract (arXiv)

Facial 3D Morphable Models are a main computer vision subject with countless applications and have been highly optimized in the last two decades. The tremendous improvements of deep generative networks have created various possibilities for improving such models and have attracted wide interest. Moreover, the recent advances in neural radiance fields, are revolutionising novel-view synthesis of known scenes. In this work, we present a facial 3D Morphable Model, which exploits both of the above, and can accurately model a subject's identity, pose and expression and render it in arbitrary illumination. This is achieved by utilizing a powerful deep style-based generator to overcome two main weaknesses of neural radiance fields, their rigidity and rendering speed. We introduce a style-based generative network that synthesizes in one pass all and only the required rendering samples of a neural radiance field. We create a vast labelled synthetic dataset of facial renders, and train the network on these data, so that it can accurately model and generalize on facial identity, pose and appearance. Finally, we show that this model can accurately be fit to "in-the-wild" facial images of arbitrary pose and illumination, extract the facial characteristics, and be used to re-render the face in controllable conditions.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 63 of its 92 references that are in the map. First posted on arXiv 15 Sep 2022.

Builds on

63 of 92 references.

References · 63

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38 more
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50 most cited of 63 All 63 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 3; 2024: 3; 2025: 2; 2026: 2.

10 papers.