mlsanityData to 14 Oct 2026

MonoMSK: Monocular 3D Musculoskeletal Dynamics Estimation

arXiv 2511.19326 ↗First posted 24 Nov 2025cs.CVcited by 1

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Abstract (arXiv)

Reconstructing biomechanically realistic 3D human motion - recovering both kinematics (motion) and kinetics (forces) - is a critical challenge. While marker-based systems are lab-bound and slow, popular monocular methods use oversimplified, anatomically inaccurate models (e.g., SMPL) and ignore physics, fundamentally limiting their biomechanical fidelity. In this work, we introduce MonoMSK, a hybrid framework that bridges data-driven learning and physics-based simulation for biomechanically realistic 3D human motion estimation from monocular video. MonoMSK jointly recovers both kinematics (motions) and kinetics (forces and torques) through an anatomically accurate musculoskeletal model. By integrating transformer-based inverse dynamics with differentiable forward kinematics and dynamics layers governed by ODE-based simulation, MonoMSK establishes a physics-regulated inverse-forward loop that enforces biomechanical causality and physical plausibility. A novel forward-inverse consistency loss further aligns motion reconstruction with the underlying kinetic reasoning. Experiments on BML-MoVi, BEDLAM, and OpenCap show that MonoMSK significantly outperforms state-of-the-art methods in kinematic accuracy, while for the first time enabling precise monocular kinetics estimation.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 14 of its 29 references that are in the map. First posted on arXiv 24 Nov 2025.

Builds on

14 of 29 references.

References · 14

  1. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,209
  2. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
  3. 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
  4. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
  5. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  6. 2015Human Pose Estimation with Iterative Error Feedbackcited by 121
  7. 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 95
  8. 2024CameraHMR: Aligning People with Perspectivecited by 65
  9. 2020MoVi: A Large Multipurpose Motion and Video Datasetcited by 58
  10. 2024PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videoscited by 28
  11. 2025Reconstructing Humans with a Biomechanically Accurate Skeletoncited by 22
  12. 2025BioPose: Biomechanically-accurate 3D Pose Estimation from Monocular Videoscited by 16
2 more
  1. 2023Towards Single Camera Human 3D-Kinematicscited by 8
  2. 2023DiffMesh: A Motion-aware Diffusion Framework for Human Mesh Recovery from Videoscited by 6

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