mlsanityData to 14 Oct 2026

StarWM: Self-Supervised Trained Attention Routing for Robust World Models

arXiv 2609.30667 ↗First posted 25 Sep 2026cs.CV cs.LGcited by 0

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

A robust world model must strike the balance between faithfully capturing environmental dynamics and abstracting away from irrelevant content. While reconstruction-based world models ensure faithful supervision, they misallocate representational capacity by pixel area rather than dynamics relevance for visual tasks, which can cause task-irrelevant content to dominate the learned representation. Alternatively, reconstruction-free methods avoid this bias but risk discarding possibly relevant information. We propose StarWM, which uses a cross-attention module trained on self-supervised dynamics to decide where reconstruction applies. A dual-stream decoder then restricts reconstruction to the attended regions, with stop-gradient barriers preventing interference between the two objectives. These components allows reconstruction to supervise the visual content of attended regions without contaminating the latent with non-predictive information. On DeepMind Control with dynamic video backgrounds, default (reward-free) StarWM achieves the strongest performance under random-frame distractors and substantially outperforms reconstruction-based baselines under sequential video. In addition, its reward-augmented variant matches or exceeds reconstruction-free methods on sequential video, achieving the highest overall return across all distractor regimes. Mechanistic probing confirms StarWM preserves state attributes with near-perfect fidelity through long-horizon imagination while systematically discarding distractors.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 33 of its 40 references that are in the map. First posted on arXiv 25 Sep 2026.

Builds on

33 of 40 references.

References · 33

  1. 2018Representation Learning with Contrastive Predictive Codingcited by 7,777
  2. 2020End-to-End Object Detection with Transformerscited by 7,414
  3. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,653
  4. 2018World Modelscited by 1,513
  5. 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,194
  6. 2020Mastering Atari with Discrete World Modelscited by 1,007
  7. 2020Object-Centric Learning with Slot Attentioncited by 876
  8. 2021Deep Reinforcement Learning at the Edge of the Statistical Precipicecited by 807
  9. 2020CURL: Contrastive Unsupervised Representations for Reinforcement Learningcited by 760
  10. 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 512
  11. 2020Learning Invariant Representations for Reinforcement Learning without Reconstructioncited by 436
  12. 2022Temporal Difference Learning for Model Predictive Controlcited by 397
21 more
  1. 2020dm_control: Software and Tasks for Continuous Controlcited by 375
  2. 2021Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learningcited by 372
  3. 2020Data-Efficient Reinforcement Learning with Self-Predictive Representationscited by 318
  4. 2018An Intriguing Failing of Convolutional Neural Networks and the CoordConv Solutioncited by 307
  5. 2021Illiterate DALL-E Learns to Composecited by 147
  6. 2022SlotFormer: Unsupervised Visual Dynamics Simulation with Object-Centric Modelscited by 147
  7. 2020Generalization in Reinforcement Learning by Soft Data Augmentationcited by 137
  8. 2021DreamerPro: Reconstruction-Free Model-Based Reinforcement Learning with Prototypical Representationscited by 74
  9. 2022Denoised MDPs: Learning World Models Better Than the World Itselfcited by 68
  10. 2021Learning Task Informed Abstractionscited by 58
  11. 2022Iso-Dream: Isolating and Leveraging Noncontrollable Visual Dynamics in World Modelscited by 53
  12. 2021Unsupervised Visual Attention and Invariance for Reinforcement Learningcited by 30
  13. 2021Which Mutual-Information Representation Learning Objectives are Sufficient for Control?cited by 29
  14. 2022Sample-Efficient Reinforcement Learning in the Presence of Exogenous Informationcited by 26
  15. 2024Learning Latent Dynamic Robust Representations for World Modelscited by 21
  16. 2024A Recipe for Unbounded Data Augmentation in Visual Reinforcement Learningcited by 14
  17. 2023Generalizable Visual Reinforcement Learning with Segment Anything Modelcited by 12
  18. 2026R2-Dreamer: Redundancy-Reduced World Models without Decoders or Augmentationcited by 10
  19. 2024Focus On What Matters: Separated Models For Visual-Based RL Generalizationcited by 6
  20. 2024Make the Pertinent Salient: Task-Relevant Reconstruction for Visual Control with Distractionscited by 5
  21. 2023Model-Based Reinforcement Learning with Isolated Imaginationscited by 4

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  4. 2026HLA-WM: Hybrid Linear Attention for Long-Horizon Video World Models
  5. 2026WorldKV: Efficient World Memory with World Retrieval and Compression
  6. 2025Long-Context State-Space Video World Models
  7. 2026Latent Video Prediction Learns Better World Models
  8. 2026Partition the Support, Reconstruct the Residual: Training-Free Sparse Attention for Video Generation and World Models