ConsistWorld: Evidence Routing for Consistent Multi-Agent World Models
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Autoregressive video world models enable temporally coherent generation for a single observer. Extending them to multiple agents requires consistency across independently controlled views and temporal gaps under causal streaming. We present ConsistWorld, a multi-agent world model that generates camera-controlled video streams of a static scene from one shared image. We formulate consistency as routing evidence from committed multi-agent history and concurrently generated peer views to the tokens being generated. Pose Conditioned Memory Retrieval selects relevant historical observations from all agents, recovering evidence beyond the recent context window. Visibility-Gated Peer Sharing regulates current peer information according to estimated historical coverage and current-view overlap. Together, they determine which historical observations enter the context and where concurrent peer information contributes, supporting long-term recall and coordinated exploration. Both mechanisms use camera geometry and maintain a bounded active context for a fixed agent count and retrieval budget. Experiments on evidence sharing cases and video length and agent number generalizations show that ConsistWorld achieves a strong cross-time and cross-agent consistency while preserving competitive generation quality.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 14 of its 33 references that are in the map. First posted on arXiv 18 Sep 2026.
Builds on
14 of 33 references.
Closest ancestors · 12
Same direction, newest first
- 2026Addressable Memory for Video World Models7 Aug
- 2026MASS: Multiplayer World Models with Authoritative Shared State6 Aug
- 2026Streaming Multi-Agent Autoregressive Diffusion Model with World State Registers23 Jul
- 2026Prisma-World: Camera-Controllable Multi-Agent Video World Model8 Jun
- 2026MetaWorld: Scaling Multi-Agent Video World Model from Single-view Video Data1 Jun
- 2026Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players27 May
- 2026MultiWorld: Scalable Multi-Agent Multi-View Video World Models20 Apr
- 2026MosaicMem: Hybrid Spatial Memory for Controllable Video World Models17 Mar
- 2026MultiGen: Level-Design for Editable Multiplayer Worlds in Diffusion Game Engines3 Mar
- 2026Solaris: Building a Multiplayer Video World Model in Minecraft25 Feb
- 2025RELIC: Interactive Video World Model with Long-Horizon Memory3 Dec
- 2025IC-World: In-Context Generation for Shared World Modeling1 Dec
Other references · 2
- 2026Infinite Worlds with Versatile Interactionscited by 37
- 2026WorldKV: Efficient World Memory with World Retrieval and Compressioncited by 14
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Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2026ShareVerse: Multi-Agent Consistent Video Generation for Shared World Modeling
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- 2026Population-Scalable Multi-Agent World Modeling
- 2026Sigma-Mem: An Online Reliability Memory for LLM-based Multi-Agent Systems
- 2026VideoTapestry: Query-Adaptive Memory Refinement for Multi-Agent Long-Video Understanding
- 2026SMMBench: A Benchmark for Source-Distributed Multimodal Agent Memory
- 2026ReWorld: An Interactive World Model with Long-Horizon Memory
- 2026Homer: Understanding Long-form Videos with Hierarchical Memory and Agentic Reasoning