mlsanityData to 14 Oct 2026

Learning to Retrieve: Internalizing Memory Retrieval for Video World Models

arXiv 2610.11444 ↗First posted 8 Oct 2026cs.CVcited by 0

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

Video world models aim to generate explorable, 3D-consistent scene videos conditioned on camera trajectories. Existing approaches often rely on external memory systems that explicitly retrieve previously observed content to mitigate scene drift during long-horizon generation. However, these auxiliary memory pathways operate outside the model's internal generative dynamics, preventing the model from intrinsically learning when and what historical information should be retrieved. We propose to internalize memory retrieval into the generation process, allowing retrieval to emerge as an intrinsic behavior of the video world model rather than relying on an external memory system. Based on this principle, we introduce Learning-to-Retrieve (L2R), which repurposes the model's persistent internal state as a memory for historical context. A camera-conditioned retrieval gate selectively accesses relevant historical information from this state, determining textitwhat to retrieve, while a retrieval trigger determines textitwhen to retrieve. We further supervise the trigger with a 3D re-visibility signal, activating retrieval when previously observed content re-enters the current view while otherwise preserving the existing context. Together, these components enable the model to intrinsically acquire memory retrieval behavior and incorporate relevant historical observations into generation without a separate retrieval pathway. Across multiple base models and camera-revisit benchmarks, L2R improves long-term scene consistency while eliminating the need for an external memory bank or 3D conditions. https://jkhu29.github.io/l2r

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 21 of its 40 references that are in the map. First posted on arXiv 8 Oct 2026.

Builds on

21 of 40 references.

Closest ancestors · 9

Same direction, newest first

  1. 2026Wonder: Video World Model Done Better28 Jul
  2. 2026MemLearner: Learning to Query Context memory for Video World Models30 Jun
  3. 2026Compression and Retrieval: Implicit Memory Retrieval for Video World Models22 Jun
  4. 2026Echo-Memory: A Controlled Study of Memory in Action World Models8 Jun
  5. 2026Geometry-Aware Implicit Memory for Video World Models1 Jun
  6. 2026SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer14 May
  7. 2026MosaicMem: Hybrid Spatial Memory for Controllable Video World Models17 Mar
  8. 2026NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos1 Jan
  9. 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar

Other references · 12

  1. 2025LongLive: Real-time Interactive Long Video Generationcited by 265
  2. 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 163
  3. 2025Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compressioncited by 85
  4. 2025RIFLEx: A Free Lunch for Length Extrapolation in Video Diffusion Transformerscited by 66
  5. 2026Context Forcing: Consistent Autoregressive Video Generation with Long Contextcited by 59
  6. 2025VideoSSM: Autoregressive Long Video Generation with Hybrid State-Space Memorycited by 42
  7. 2025RealCam-Vid: High-resolution Video Dataset with Dynamic Scenes and Metric-scale Camera Movementscited by 14
  8. 2025Scaling Linear Attention with Sparse State Expansioncited by 13
  9. 2026Attend Locally, Remember Linearly: Linear Attention as Cross-Frame Memory for Autoregressive Video Diffusioncited by 4
  10. 2026Why Do DiT Editors Drift? Plug-and-Play Low Frequency Alignment in VAE Latent Spacecited by 3
  11. 2026HYDRA: Representation Harmonized Tokenization for Multimodal Generation and Understandingcited by 2
  12. 2026HYDRA-X: Native Unified Multimodal Models with Holistic Visual Tokenizerscited by 2

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2025RELIC: Interactive Video World Model with Long-Horizon Memory
  2. 2026WorldKV: Efficient World Memory with World Retrieval and Compression
  3. 2025Video World Models with Long-term Spatial Memory
  4. 2026Teaching Video Generators to Remember: Eliciting Dynamic Memory for Out-of-Sight State Evolution
  5. 2026LOCI: Spatial Linear Memory for Streaming World Models
  6. 2026World-T3: Test-Time Training as Persistent Memory for Real-Time Video World Models
  7. 2026LayerRecall: A State-Conditioned Memory Router for Long-Horizon Consistency in Video Generation
  8. 2026The Past Frames the Future: Memory for Autoregressive Video Generation