Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene diversity and layout complexity. While large language models (LLMs) can leverage diverse text-domain knowledge, they struggle with spatial realism, often producing unnatural object placements that fail to respect common sense. Our key insight is that vision perception can bridge this gap by providing realistic spatial guidance that LLMs lack. To this end, we introduce Scenethesis, a training-free agentic framework that integrates LLM-based scene planning with vision-guided layout refinement. Given a text prompt, Scenethesis first employs an LLM to draft a coarse layout. A vision module then refines it by generating an image guidance and extracting scene structure to capture inter-object relations. Next, an optimization module iteratively enforces accurate pose alignment and physical plausibility, preventing artifacts like object penetration and instability. Finally, a judge module verifies spatial coherence. Comprehensive experiments show that Scenethesis generates diverse, realistic, and physically plausible 3D interactive scenes, making it valuable for virtual content creation, simulation environments, and embodied AI research.
Key facts. Cited by 65 papers in the map (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 47 of its 55 references that are in the map. First posted on arXiv 5 May 2025.
Builds on
47 of 55 references.
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Same direction, newest first
Other references · 46
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- 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 249
- 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
- 2023RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulationcited by 206
- 2024WonderWorld: Interactive 3D Scene Generation from a Single Imagecited by 197
- 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 195
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- 2024GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splattingcited by 104
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- 2019SceneGraphNet: Neural Message Passing for 3D Indoor Scene Augmentationcited by 55
- 2020End-to-End Optimization of Scene Layoutcited by 52
- 2023SecondPose: SE(3)-Consistent Dual-Stream Feature Fusion for Category-Level Pose Estimationcited by 52
- 2024Open-Universe Indoor Scene Generation using LLM Program Synthesis and Uncurated Object Databasescited by 43
- 2024SceneTeller: Language-to-3D Scene Generationcited by 43
- 2024Architect: Generating Vivid and Interactive 3D Scenes with Hierarchical 2D Inpaintingcited by 37
- 2024Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assemblycited by 34
- 2022Phone2Proc: Bringing Robust Robots Into Our Chaotic Worldcited by 24
- 2024Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabricationcited by 19
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Citing papers per year: 2025: 24; 2026: 41.
65 papers.
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- 2025GeoSceneGraph: Geometric Scene Graph Diffusion Model for Text-guided 3D Indoor Scene Synthesis18 Nov 2025
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50 newest of 65 All 65 (JSON)
- 2025SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agentcited by 53
- 2026SAGE: Scalable Agentic 3D Scene Generation for Embodied AIcited by 40
- 20263DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Codecited by 9
- 2026PhyScensis: Physics-Augmented LLM Agents for Complex Physical Scene Arrangementcited by 7
- 2026WorldClaw: Agentic 3D Open-World Generation at Scalecited by 6
- 2025DisCo-Layout: Disentangling and Coordinating Semantic and Physical Refinement in a Multi-Agent Framework for 3D Indoor Layout Synthesiscited by 5
- 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generationcited by 5
- 2025RobotSmith: Generative Robotic Tool Design for Acquisition of Complex Manipulation Skillscited by 4
- 2026SceneOrchestra: Efficient Agentic 3D Scene Synthesis via Full Tool-Call Trajectory Generationcited by 2
- 2026NaLA: A 3D Native LLM Layout Agent for High-quality 3D Scene Generationcited by 2
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- 2026GIF: Agentic Generation of Interactive and Functional Object Compositions for Robot Learningcited by 1
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- 2026ViSculpt: Visual-Centric Agentic Geometry Editing25 Aug 2026
- 2026WorldClaw: Agentic 3D Open-World Generation at Scale5 Aug 2026
- 2026NaLA: A 3D Native LLM Layout Agent for High-quality 3D Scene Generation28 Jun 2026
- 20263DCodeBench: Benchmarking Agentic Procedural 3D Modeling Via Code31 May 2026
- 2026SceneOrchestra: Efficient Agentic 3D Scene Synthesis via Full Tool-Call Trajectory Generation21 Apr 2026
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- 2026CausalSpatial: A Benchmark for Object-Centric Causal Spatial Reasoningcited by 7
- 2025InfiniBench: Infinite Benchmarking for Visual Spatial Reasoning with Customizable Scene Complexitycited by 5
- 20263D Space as a Scratchpad for Editable Text-to-Image Generationcited by 1
- 2026R3L: Reasoning 3D Layouts from Relative Spatial Relationscited by 0
- 2026IDEAL-Bench: Indoor Dataset and Evaluation suite for Analyzing 3D Layout reasoningcited by 0
- 2026IDEAL-Bench: Indoor Dataset and Evaluation suite for Analyzing 3D Layout reasoning3 Jul 2026
- 2026R3L: Reasoning 3D Layouts from Relative Spatial Relations7 May 2026
- 20263D Space as a Scratchpad for Editable Text-to-Image Generation21 Jan 2026
- 2026CausalSpatial: A Benchmark for Object-Centric Causal Spatial Reasoning19 Jan 2026
- 2026Vision-as-Inverse-Graphics Agent via Interleaved Multimodal Reasoning16 Jan 2026
- 2025InfiniBench: Infinite Benchmarking for Visual Spatial Reasoning with Customizable Scene Complexity22 Nov 2025
- 2025Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarks29 Oct 2025
- 2025MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoning26 Sep 2025
- 2025VLM4D: Towards Spatiotemporal Awareness in Vision Language Models4 Aug 2025
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- 2026ArchSIBench: Benchmarking the Architectural Spatial Intelligence of Vision-Language Models20 May 2026
- 2026SceneCritic: A Symbolic Evaluator for 3D Indoor Scene Synthesis14 Apr 2026
- 2025Vision-Language Models as Differentiable Semantic and Spatial Rewards for Text-to-3D Generation19 Sep 2025
- 2025Handle-based Mesh Deformation Guided By Vision Language Model5 Jun 2025
- 2025Spatial Knowledge Graph-Guided Multimodal Synthesis28 May 2025
- 2026FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flowcited by 4
- 2026Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Modelscited by 3
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- 2026Seen2Scene: Completing Realistic 3D Scenes with Visibility-Guided Flowcited by 0
- 2026Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Models12 Apr 2026
- 2026Seen2Scene: Completing Realistic 3D Scenes with Visibility-Guided Flow30 Mar 2026
- 2026FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flow20 Mar 2026
- 2025GeoSceneGraph: Geometric Scene Graph Diffusion Model for Text-guided 3D Indoor Scene Synthesis18 Nov 2025
- 2026WorldWeave: Growing Persistent Geometric Worlds for Video Generation28 Sep 2026
- 2025World-in-World: World Models in a Closed-Loop World20 Oct 2025
- 2025SceneGen: Single-Image 3D Scene Generation in One Feedforward Passcited by 49
- 2025WorldGen: From Text to Traversable and Interactive 3D Worldscited by 18
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 13
- 2025Yo'City: Personalized and Boundless 3D Realistic City Scene Generation via Self-Critic Expansioncited by 8
- 2025Video Perception Models for 3D Scene Synthesiscited by 7
- 2025I-Scene: 3D Instance Models are Implicit Generalizable Spatial Learnerscited by 6
- 2026SceneReVis: A Self-Reflective Vision-Grounded Framework for 3D Indoor Scene Synthesis via Multi-turn RLcited by 6
- 2026WorldCoder-Bench: Benchmarking Physically Grounded 3D World Synthesiscited by 6
- 2025ImmerseGen: Agent-Guided Immersive World Generation with Alpha-Textured Proxiescited by 5
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Imagecited by 4
- 2025GACO-CAD: Geometry-Augmented and Conciseness-Optimized CAD Model Generation from Single Imagecited by 2
- 2025TabletopGen: Tabletop Scene Generation and Interactive Simulation for Robotic Manipulationcited by 2
12 most cited of 30 All 30 (JSON)
- 2026Mira-Scene: Pixel-Aligned Layouts for Generative 3D Scene Reconstruction20 Sep 2026
- 2026Generative AI and Extended Reality in Collaborative Architectural Design Education: An Exploratory Studio Study11 Sep 2026
- 2026IM-ENGINE: Image Editing for Embodied Data Generation5 Sep 2026
- 2026To See a World in a Living Context: Unified Indoor-Outdoor Urban World Generation6 Aug 2026
- 2026Roomer: Reflective Object-Grounded Model Editing and Repair for 3D Indoor Layout Synthesis3 Aug 2026
- 2026InSpace: Structure-Aware 3D Indoor Scene Generation from a Single 360deg Image4 Jul 2026
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026SceneConductor: 3D Scene Generation from a Single Image with Multi-Agent Orchestration7 Jun 2026
- 2026SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image2 Jun 2026
- 2026WorldCoder-Bench: Benchmarking Physically Grounded 3D World Synthesis1 Jun 2026
- 2026PhyScene3D: Physically Consistent Interactive 3D Tabletop Scene Generation1 Jun 2026
- 2026Perceive-then-Plan: Layout-as-Policy for Monocular 3D Scene Layout Estimation25 May 2026
12 newest of 30 All 30 (JSON)
Similar, not cited
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